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Should we care whether AI systems have representations of the world that are similar to those of humans? We provide an information-theoretic analysis that suggests that there should be a U-shaped relationship between the degree of…

Machine Learning · Computer Science 2023-10-31 Ilia Sucholutsky , Thomas L. Griffiths

Deep neural networks form the backbone of artificial intelligence research, with potential to transform the human experience in areas ranging from autonomous driving to personal assistants, healthcare to education. However, their…

Machine Learning · Computer Science 2025-05-29 Vinitra Swamy

In this work, we develop a game-theoretic modeling of the interaction between a human operator and an autonomous decision aid when they collaborate in a multi-agent task allocation setting. In this setting, we propose a decision aid that is…

Multiagent Systems · Computer Science 2021-12-21 Larkin Heintzman , Ryan K. Williams

Contemporary machine learning paradigm excels in statistical data analysis, solving problems that classical AI couldn't. However, it faces key limitations, such as a lack of integration with planning, incomprehensible internal structure,…

Artificial Intelligence · Computer Science 2025-01-29 Zeki Doruk Erden , Boi Faltings

Large language model (LLM) agents have emerged as powerful tools for complex tasks, yet their ability to adapt to individual users remains fundamentally limited. We argue this limitation stems from a critical architectural conflation:…

Artificial Intelligence · Computer Science 2026-02-17 Deepak Babu Piskala

This study investigates the metacognitive capabilities of Large Language Models relative to human metacognition in the context of the International Coaching Federation ICF mimicking exam, a situational judgment test related to coaching…

AI-controlled characters in fighting games are expected to possess reasonably high skills and behave in a believable, human-like manner, exhibiting a diversity of play styles and strategies. Thus, the development of fighting game AI…

Artificial Intelligence · Computer Science 2021-08-10 Kaori Yuda , Shota Kamei , Riku Tanji , Ryoya Ito , Ippo Wakana , Maxim Mozgovoy

AI practitioners typically strive to develop the most accurate systems, making an implicit assumption that the AI system will function autonomously. However, in practice, AI systems often are used to provide advice to people in domains…

Artificial Intelligence · Computer Science 2021-02-23 Gagan Bansal , Besmira Nushi , Ece Kamar , Eric Horvitz , Daniel S. Weld

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

Machine Learning · Computer Science 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

This paper investigates the voting behaviors of Large Language Models (LLMs), specifically GPT-4 and LLaMA-2, their biases, and how they align with human voting patterns. Our methodology involved using a dataset from a human voting…

Computation and Language · Computer Science 2024-12-20 Joshua C. Yang , Damian Dailisan , Marcin Korecki , Carina I. Hausladen , Dirk Helbing

Machine Learning techniques have been used to teach computer programs how to play games as complicated as Chess and Go. These were achieved using powerful tools such as Neural Networks and Parallel Computing on Supercomputers. In this…

Populations and Evolution · Quantitative Biology 2017-12-01 Pedro M. F. Pereira

In domains where agents interact strategically, game theory is applied widely to predict how agents would behave. However, game-theoretic predictions are based on the assumption that agents are fully rational and believe in equilibrium…

Computer Science and Game Theory · Computer Science 2023-02-28 Yuhong Xu , Shih-Fen Cheng , Xinyu Chen

We test the abilities of specialised deep neural networks like PersonalityMap as well as general LLMs like GPT-4o and Claude 3 Opus in understanding human personality. Specifically, we compare their ability to predict correlations between…

Computers and Society · Computer Science 2024-06-13 Philipp Schoenegger , Spencer Greenberg , Alexander Grishin , Joshua Lewis , Lucius Caviola

While imitation learning provides us with an efficient toolkit to train robots, learning skills that are robust to environment variations remains a significant challenge. Current approaches address this challenge by relying either on large…

Robotics · Computer Science 2023-03-03 Siddhant Haldar , Jyothish Pari , Anant Rai , Lerrel Pinto

Numerous studies have demonstrated the manifold benefits of tennis, such as increasing overall physical and mental health. Unfortunately, many children and youth from low-income families are unable to engage in this sport mainly due to…

Signal Processing · Electrical Eng. & Systems 2024-06-26 Gyanna Gao , Hao-Yu Liao , Zhenhong Hu

To enable effective human-AI collaboration, merely optimizing AI performance without considering human factors is insufficient. Recent research has shown that designing AI agents that take human behavior into account leads to improved…

Artificial Intelligence · Computer Science 2025-05-21 Guanghui Yu , Robert Kasumba , Chien-Ju Ho , William Yeoh

This research paper delves into the evolving landscape of fine-tuning large language models (LLMs) to align with human users, extending beyond basic alignment to propose "personality alignment" for language models in organizational…

Human-Computer Interaction · Computer Science 2023-12-07 Byunggu Yu , Junwhan Kim

The true potential of human-AI collaboration lies in exploiting the complementary capabilities of humans and AI to achieve a joint performance superior to that of the individual AI or human, i.e., to achieve complementary team performance…

Artificial Intelligence · Computer Science 2023-10-04 Max Schemmer , Andrea Bartos , Philipp Spitzer , Patrick Hemmer , Niklas Kühl , Jonas Liebschner , Gerhard Satzger

Behavioral game theory seeks to describe the way actual people (as compared to idealized, "rational" agents) act in strategic situations. Our own recent work has identified iterative models (such as quantal cognitive hierarchy) as the state…

Computer Science and Game Theory · Computer Science 2016-09-29 James R. Wright , Kevin Leyton-Brown

As AI systems become increasingly integrated into daily life, their potential to exacerbate or trigger severe psychological harms remains poorly understood and inadequately tested. This paper presents a proactive methodology for…

Human-Computer Interaction · Computer Science 2025-11-13 Chayapatr Archiwaranguprok , Constanze Albrecht , Pattie Maes , Karrie Karahalios , Pat Pataranutaporn
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