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Related papers: KinemaFX: A Kinematic-Driven Interactive System fo…

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While current general-purpose 3D human models (e.g., SMPL-X) efficiently represent accurate human shape and pose, they lacks the ability to physically interact with the environment due to the kinematic nature. As a result, kinematic-based…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Li Siyao , Yao Feng , Omid Taheri , Chen Change Loy , Michael J. Black

Despite significant advances in video generation, synthesizing physically plausible human actions remains a persistent challenge, particularly in modeling fine-grained semantics and complex temporal dynamics. For instance, generating…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Dian Shao , Mingfei Shi , Shengda Xu , Haodong Chen , Yongle Huang , Binglu Wang

Incorporating accurate physics-based simulation into interactive design tools is challenging. However, adding the physics accurately becomes crucial to several emerging technologies. For example, in virtual/augmented reality (VR/AR) videos,…

Human-Computer Interaction · Computer Science 2017-12-05 Dingzeyu Li

We propose \textbf{IC-Effect}, an instruction-guided, DiT-based framework for few-shot video VFX editing that synthesizes complex effects (\eg flames, particles and cartoon characters) while strictly preserving spatial and temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Yuanhang Li , Yiren Song , Junzhe Bai , Xinran Liang , Hu Yang , Libiao Jin , Qi Mao

A deep understanding of kinematic structures and movable components is essential for enabling robots to manipulate objects and model their own articulated forms. Such understanding is captured through articulated objects, which are…

Robotics · Computer Science 2026-03-04 Jiawei Wang , Dingyou Wang , Jiaming Hu , Qixuan Zhang , Jingyi Yu , Lan Xu

Agent-based modelling is a valuable approach for systems whose behaviour is driven by the interactions between distinct entities. They have shown particular promise as a means of modelling crowds of people in streets, public transport…

Multiagent Systems · Computer Science 2020-04-30 Nick Malleson , Kevin Minors , Le-Minh Kieu , Jonathan A. Ward , Andrew A. West , Alison Heppenstall

Interleaved practice enhances the memory and problem-solving ability of students in undergraduate courses. We introduce a personalized learning tool built on a Large Language Model (LLM) that can provide immediate and personalized attention…

Physics Education · Physics 2024-07-02 Yufan Zhu , Zi-Yu Khoo , Jonathan Sze Choong Low , Stephane Bressan

We present a physics-based character control framework for synthesizing human-scene interactions. Recent advances adopt physics simulation to mitigate artifacts produced by data-driven kinematic approaches. However, existing physics-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Liang Pan , Jingbo Wang , Buzhen Huang , Junyu Zhang , Haofan Wang , Xu Tang , Yangang Wang

Recent advances in 3D content generation have amplified demand for dynamic models that are both visually realistic and physically consistent. However, state-of-the-art video diffusion models frequently produce implausible results such as…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Siwei Meng , Yawei Luo , Ping Liu

Generative text-to-image models have gained great popularity among the public for their powerful capability to generate high-quality images based on natural language prompts. However, developing effective prompts for desired images can be…

Artificial Intelligence · Computer Science 2023-11-02 Yingchaojie Feng , Xingbo Wang , Kam Kwai Wong , Sijia Wang , Yuhong Lu , Minfeng Zhu , Baicheng Wang , Wei Chen

Creative coding is an experimentation-heavy activity that requires translating high-level visual ideas into code. However, most languages and libraries for creative coding may not be adequately intuitive for beginners. In this paper, we…

Programming Languages · Computer Science 2024-04-17 Mark Edward M. Gonzales , Hans Oswald A. Ibrahim , Elyssia Barrie H. Ong , Ryan Austin Fernandez

Style transfer driven by text prompts paved a new path for creatively stylizing the images without collecting an actual style image. Despite having promising results, with text-driven stylization, the user has no control over the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Prajwal Ganugula , Y S S S Santosh Kumar , N K Sagar Reddy , Prabhath Chellingi , Avinash Thakur , Neeraj Kasera , C Shyam Anand

Understanding user behaviors on social media has garnered significant scholarly attention, enhancing our comprehension of how virtual platforms impact society and empowering decision-makers. Simulating social media behaviors provides a…

Human-Computer Interaction · Computer Science 2025-06-18 Ziyue Lin , Yi Shan , Lin Gao , Xinghua Jia , Siming Chen

There are many astrophysical and laboratory scenarios where kinetic effects play an important role. These range from astrophysical shocks and plasma shell collisions, to high intensity laser-plasma interactions, with applications to fast…

Plasma Physics · Physics 2009-11-13 R. A. Fonseca , S. F. Martins , L. O. Silva , J. W. Tonge , F. S. Tsung , W. B. Mori

Model-based reinforcement learning is a powerful tool, but collecting data to fit an accurate model of the system can be costly. Exploring an unknown environment in a sample-efficient manner is hence of great importance. However, the…

Machine Learning · Computer Science 2023-04-27 Matthieu Blanke , Marc Lelarge

Human motion is a key function to communicate information. In the application, short-form mobile video is so popular all over the world such as Tik Tok. The users would like to add more VFX so as to pursue creativity and personlity. Many…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Ao Luo , Ning Xie , Zhijia Tao , Feng Jiang

3D Content Generation is at the heart of many computer graphics applications, including video gaming, film-making, virtual and augmented reality, etc. This paper proposes a novel deep-learning based approach for automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2026-02-09 Yongzhi Xu , Yonhon Ng , Yifu Wang , Inkyu Sa , Yunfei Duan , Zhenhong Sun , Yang Li , Pan Ji , Hongdong Li

We propose a spatial-constraint approach for modeling spatial-based interactions and enabling interactive visualizations, which involves the manipulation of visualizations through selection, filtering, navigation, arrangement, and…

Human-Computer Interaction · Computer Science 2024-03-21 Can Liu , Yu Zhang , Cong Wu , Chen Li , Xiaoru Yuan

This paper targets interactive object-level editing (e.g., deletion, recoloring, transformation, composition) in dynamic scenes. Recently, some methods aiming for flexible editing static scenes represented by neural radiance field (NeRF)…

Computer Vision and Pattern Recognition · Computer Science 2023-11-08 Dadong Jiang , Zhihui Ke , Xiaobo Zhou , Xidong Shi

Constructing photorealistic virtual worlds has applications across various fields, but it often requires the extensive labor of highly trained professionals to operate conventional 3D modeling software. To democratize this process, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Xinhang Liu , Chi-Keung Tang , Yu-Wing Tai