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Recent 3D novel view synthesis (NVS) methods often require extensive 3D data for training, and also typically lack generalization beyond the training distribution. Moreover, they tend to be object centric and struggle with complex and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Taewon Kang , Divya Kothandaraman , Dinesh Manocha , Ming C. Lin

In recent years, deep learning (DL) has shown great potential in the field of dermatological image analysis. However, existing datasets in this domain have significant limitations, including a small number of image samples, limited disease…

Image and Video Processing · Electrical Eng. & Systems 2024-04-23 Ashish Sinha , Jeremy Kawahara , Arezou Pakzad , Kumar Abhishek , Matthieu Ruthven , Enjie Ghorbel , Anis Kacem , Djamila Aouada , Ghassan Hamarneh

Indoor scene synthesis involves automatically picking and placing furniture appropriately on a floor plan, so that the scene looks realistic and is functionally plausible. Such scenes can serve as homes for immersive 3D experiences, or be…

Computer Vision and Pattern Recognition · Computer Science 2023-06-05 Jingyu Liu , Wenhan Xiong , Ian Jones , Yixin Nie , Anchit Gupta , Barlas Oğuz

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

The increasing demand for controllable outputs in text-to-image generation has spurred advancements in multi-instance generation (MIG), allowing users to define both instance layouts and attributes. However, unlike image-conditional…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Dewei Zhou , Ji Xie , Zongxin Yang , Yi Yang

Scene representations using 3D Gaussian primitives have produced excellent results in modeling the appearance of static and dynamic 3D scenes. Many graphics applications, however, demand the ability to manipulate both the appearance and the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Ri-Zhao Qiu , Ge Yang , Weijia Zeng , Xiaolong Wang

Image synthesis has attracted emerging research interests in academic and industry communities. Deep learning technologies especially the generative models greatly inspired controllable image synthesis approaches and applications, which aim…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Shixiong Zhang , Jiao Li , Lu Yang

Acquiring detailed 3D scenes typically demands costly equipment, multi-view data, or labor-intensive modeling. Therefore, a lightweight alternative, generating complex 3D scenes from a single top-down image, plays an essential role in…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Kaizhi Zheng , Ruijian Zha , Zishuo Xu , Jing Gu , Jie Yang , Xin Eric Wang

Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for 3D scene editing still exhibit certain shortcomings,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Shuangkang Fang , Yufeng Wang , Yi-Hsuan Tsai , Yi Yang , Wenrui Ding , Shuchang Zhou , Ming-Hsuan Yang

We tackle the challenge of generating the infinitely extendable 3D world -- large, continuous environments with coherent geometry and realistic appearance. Existing methods face key challenges: 2D-lifting approaches suffer from geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Sikuang Li , Chen Yang , Jiemin Fang , Taoran Yi , Jia Lu , Jiazhong Cen , Lingxi Xie , Wei Shen , Qi Tian

We present a system for generating indoor scenes in response to text prompts. The prompts are not limited to a fixed vocabulary of scene descriptions, and the objects in generated scenes are not restricted to a fixed set of object…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Rio Aguina-Kang , Maxim Gumin , Do Heon Han , Stewart Morris , Seung Jean Yoo , Aditya Ganeshan , R. Kenny Jones , Qiuhong Anna Wei , Kailiang Fu , Daniel Ritchie

Motion synthesis in real-world 3D scenes has recently attracted much attention. However, the static environment assumption made by most current methods usually cannot be satisfied especially for real-time motion synthesis in scanned point…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Jingyu Gong , Min Wang , Wentao Liu , Chen Qian , Zhizhong Zhang , Yuan Xie , Lizhuang Ma

Enabling machines to understand structured visuals like slides and user interfaces is essential for making them accessible to people with disabilities. However, achieving such understanding computationally has required manual data…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Yi-Hao Peng , Faria Huq , Yue Jiang , Jason Wu , Amanda Xin Yue Li , Jeffrey Bigham , Amy Pavel

Synthesizing 3D faces that give certain personality impressions is commonly needed in computer games, animations, and virtual world applications for producing realistic virtual characters. In this paper, we propose a novel approach to…

Graphics · Computer Science 2018-09-28 Yining Lang , Wei Liang , Yujia Wang , Lap-Fai Yu

Recent advances in large language models (LLMs) have significantly improved language-driven 3D content generation, but most existing approaches still treat scene generation and user interaction as separate processes, limiting the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Anh H. Vo , Sungyo Lee , Phil-Joong Kim , Soo-Mi Choi , Yong-Guk Kim

Recent strides in Text-to-3D techniques have been propelled by distilling knowledge from powerful large text-to-image diffusion models (LDMs). Nonetheless, existing Text-to-3D approaches often grapple with challenges such as…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Yiwen Chen , Chi Zhang , Xiaofeng Yang , Zhongang Cai , Gang Yu , Lei Yang , Guosheng Lin

In this work, we present SceneDreamer, an unconditional generative model for unbounded 3D scenes, which synthesizes large-scale 3D landscapes from random noise. Our framework is learned from in-the-wild 2D image collections only, without…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Zhaoxi Chen , Guangcong Wang , Ziwei Liu

Indoor scene synthesis aims to automatically produce plausible, realistic and diverse 3D indoor scenes, especially given arbitrary user requirements. Recently, the promising generalization ability of pre-trained large language models (LLM)…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Weilin Sun , Xinran Li , Manyi Li , Kai Xu , Xiangxu Meng , Lei Meng

3D-aware GANs aim to synthesize realistic 3D scenes such that they can be rendered in arbitrary perspectives to produce images. Although previous methods produce realistic images, they suffer from unstable training or degenerate solutions…

Computer Vision and Pattern Recognition · Computer Science 2023-11-13 Minjung Shin , Yunji Seo , Jeongmin Bae , Young Sun Choi , Hyunsu Kim , Hyeran Byun , Youngjung Uh

Novel view synthesis from images, for example, with 3D Gaussian splatting, has made great progress. Rendering fidelity and speed are now ready even for demanding virtual reality applications. However, the problem of assisting humans in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Ayaka Yasunaga , Hideo Saito , Dieter Schmalstieg , Shohei Mori
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