English

SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collections

Computer Vision and Pattern Recognition 2023-12-08 v3 Graphics

Abstract

In this work, we present SceneDreamer, an unconditional generative model for unbounded 3D scenes, which synthesizes large-scale 3D landscapes from random noise. Our framework is learned from in-the-wild 2D image collections only, without any 3D annotations. At the core of SceneDreamer is a principled learning paradigm comprising 1) an efficient yet expressive 3D scene representation, 2) a generative scene parameterization, and 3) an effective renderer that can leverage the knowledge from 2D images. Our approach begins with an efficient bird's-eye-view (BEV) representation generated from simplex noise, which includes a height field for surface elevation and a semantic field for detailed scene semantics. This BEV scene representation enables 1) representing a 3D scene with quadratic complexity, 2) disentangled geometry and semantics, and 3) efficient training. Moreover, we propose a novel generative neural hash grid to parameterize the latent space based on 3D positions and scene semantics, aiming to encode generalizable features across various scenes. Lastly, a neural volumetric renderer, learned from 2D image collections through adversarial training, is employed to produce photorealistic images. Extensive experiments demonstrate the effectiveness of SceneDreamer and superiority over state-of-the-art methods in generating vivid yet diverse unbounded 3D worlds.

Keywords

Cite

@article{arxiv.2302.01330,
  title  = {SceneDreamer: Unbounded 3D Scene Generation from 2D Image Collections},
  author = {Zhaoxi Chen and Guangcong Wang and Ziwei Liu},
  journal= {arXiv preprint arXiv:2302.01330},
  year   = {2023}
}

Comments

IEEE Transactions on Pattern Analysis & Machine Intelligence (TPAMI) 2023; Project Page https://scene-dreamer.github.io/ Code https://github.com/FrozenBurning/SceneDreamer

R2 v1 2026-06-28T08:30:41.775Z