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Graphical user interface (GUI) grounding, the ability to map natural language instructions to specific actions on graphical user interfaces, remains a critical bottleneck in computer use agent development. Current benchmarks oversimplify…

Generative adversarial imitation learning (GAIL) has attracted increasing attention in the field of robot learning. It enables robots to learn a policy to achieve a task demonstrated by an expert while simultaneously estimating the reward…

Machine Learning · Computer Science 2019-11-04 Kyoichiro Kobayashi , Takato Horii , Ryo Iwaki , Yukie Nagai , Minoru Asada

Recent advances in video world modeling have enabled large-scale generative models to simulate embodied environments with high visual fidelity, providing strong priors for prediction, planning, and control. Yet, despite their realism, these…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Haoyang He , Jay Patrikar , Dong-Ki Kim , Max Smith , Daniel McGann , Ali-akbar Agha-mohammadi , Shayegan Omidshafiei , Sebastian Scherer

Models capable of "thinking with images" by dynamically grounding their reasoning in visual evidence represent a major leap in multimodal AI. However, replicating and advancing this ability is non-trivial, with current methods often trapped…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Zhaoyang Wei , Wenchao Ding , Yanchao Hao , Xi Chen

Deep reinforcement learning systems often suffer from unstable training dynamics due to non-stationarity, where learning objectives and data distributions evolve over time. We show that under non-stationary targets, isotropic Gaussian…

Machine Learning · Computer Science 2026-03-20 Ali Saheb Pasand , Johan Obando-Ceron , Aaron Courville , Pouya Bashivan , Pablo Samuel Castro

Training robust reasoning vision-language models (VLMs) in rare domains (such as geospatial) is fundamentally constrained by supervision scarcity. While raw geospatial imagery is abundant, the amount of task-direct supervision falls far…

Graphical User Interface (GUI) Agents, powered by large language and vision-language models, hold promise for enabling end-to-end automation in digital environments. However, their progress is fundamentally constrained by the scarcity of…

Machine Learning · Computer Science 2025-09-22 Musen Lin , Minghao Liu , Taoran Lu , Lichen Yuan , Yiwei Liu , Haonan Xu , Yu Miao , Yuhao Chao , Zhaojian Li

In this paper, we introduce Geometric Algebra-Informed 3D Gaussian Splatting (GAI-GS), a framework for wireless modeling that couples 3D Gaussian splatting with a geometric algebra-based attention mechanism to explicitly model ray-object…

Networking and Internet Architecture · Computer Science 2026-05-28 Jingzhou Shen , Tianya Zhao , Xuyu Wang

Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has achieved the state-of-the-art rendering quality and speed…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Tao Lu , Mulin Yu , Linning Xu , Yuanbo Xiangli , Limin Wang , Dahua Lin , Bo Dai

Graph neural networks are often used to model interacting dynamical systems since they gracefully scale to systems with a varying and high number of agents. While there has been much progress made for deterministic interacting systems,…

Machine Learning · Computer Science 2023-05-04 Andreas Look , Melih Kandemir , Barbara Rakitsch , Jan Peters

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Boyao Zhou , Shunyuan Zheng , Hanzhang Tu , Ruizhi Shao , Boning Liu , Shengping Zhang , Liqiang Nie , Yebin Liu

Recent advancements in 3D Gaussian Splatting(3DGS) have significantly improved semantic scene understanding, enabling natural language queries to localize objects within a scene. However, existing methods primarily focus on embedding…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Xihan Wang , Dianyi Yang , Yu Gao , Yufeng Yue , Yi Yang , Mengyin Fu

Training effective Vision-Language Models (VLMs) for GUI agents typically depends on large-scale annotated datasets, whose collection is both labor-intensive and error-prone. We introduce K-step GUI Transition, a self-supervised inverse…

Artificial Intelligence · Computer Science 2025-10-13 Longxi Gao , Li Zhang , Pengzhi Gao , Wei Liu , Jian Luan , Mengwei Xu

The development of high-quality datasets is crucial for benchmarking and advancing research in Graphical User Interface (GUI) agents. Despite their importance, existing datasets are often constructed under idealized conditions, overlooking…

Artificial Intelligence · Computer Science 2025-06-18 Jingqi Yang , Zhilong Song , Jiawei Chen , Mingli Song , Sheng Zhou , linjun sun , Xiaogang Ouyang , Chun Chen , Can Wang

Region-of-Interest (ROI)-based image compression allocates bits unevenly according to the semantic importance of different regions. Such differentiated coding typically induces a sharp-peaked and heavy-tailed distribution. This distribution…

Image and Video Processing · Electrical Eng. & Systems 2026-02-03 Kai Hu , Junfu Tan , Fang Xu , Ramy Samy , Yu Liu

GUI grounding models report over 85% accuracy on standard benchmarks, yet drop 27-56 percentage points when instructions require spatial reasoning rather than direct element naming. Current benchmarks miss this because they evaluate each…

Machine Learning · Computer Science 2026-04-17 Yangyue Wang , Harshvardhan Sikka , Yash Mathur , Tony Zhou , Jinu Nyachhyon , Pranav Guruprasad

The development of GUI agents could revolutionize the next generation of human-computer interaction. Motivated by this vision, we present MAI-UI, a family of foundation GUI agents spanning the full spectrum of sizes, including 2B, 8B, 32B,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Hanzhang Zhou , Xu Zhang , Panrong Tong , Jianan Zhang , Liangyu Chen , Quyu Kong , Chenglin Cai , Chen Liu , Yue Wang , Jingren Zhou , Steven Hoi

Graphical User Interface (GUI) is not merely a collection of individual and unrelated widgets, but rather partitions discrete widgets into groups by various visual cues, thus forming higher-order perceptual units such as tab, menu, card or…

Human-Computer Interaction · Computer Science 2023-05-25 Mulong Xie , Zhenchang Xing , Sidong Feng , Chunyang Chen , Liming Zhu , Xiwei Xu

Vision Language Models (VLMs) have recently achieved significant progress in bridging visual perception and linguistic reasoning. Recently, OpenAI o3 model introduced a zoom-in search strategy that effectively elicits active perception…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Wanfu Wang , Qipeng Huang , Guangquan Xue , Xiaobo Liang , Juntao Li

Enabling robots to grasp objects specified through natural language is essential for effective human-robot interaction, yet it remains a significant challenge. Existing approaches often struggle with open-form language expressions and…

Robotics · Computer Science 2025-09-11 Houjian Yu , Zheming Zhou , Min Sun , Omid Ghasemalizadeh , Yuyin Sun , Cheng-Hao Kuo , Arnie Sen , Changhyun Choi
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