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Large vision-language models have significantly advanced GUI agents, enabling executable interaction across web, mobile, and desktop interfaces. Yet these gains largely rely on a forgiving region-tolerant paradigm, where many nearby pixels…

Artificial Intelligence · Computer Science 2026-05-18 Jingxuan Wei , Xi Bai , Shan Liu , Caijun Jia , Zheng Sun , Xinglong Xu , Siyuan Li , Linzhuang Sun , Bihui Yu , Conghui He , Cheng Tan

Large vision-language models have endowed GUI agents with strong general capabilities for interface understanding and interaction. However, due to insufficient exposure to domain-specific software operation data during training, these…

Artificial Intelligence · Computer Science 2026-04-01 Rui Xie , Zhi Gao , Chenrui Shi , Zirui Shang , Lu Chen , Qing Li

Autoregressive (AR) vision-language models (VLMs) have long dominated multimodal understanding, reasoning, and graphical user interface (GUI) grounding. Recently, discrete diffusion vision-language models (DVLMs) have shown strong…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Shrinidhi Kumbhar , Haofu Liao , Srikar Appalaraju , Kunwar Yashraj Singh

Graphical User Interface (GUI) Agents powered by Multimodal Large Language Models (MLLMs) show significant potential for automating tasks. However, they often struggle with long-horizon tasks, leading to frequent failures. Process Reward…

Artificial Intelligence · Computer Science 2025-10-06 Tao Xiong , Xavier Hu , Yurun Chen , Yuhang Liu , Changqiao Wu , Pengzhi Gao , Wei Liu , Jian Luan , Shengyu Zhang

Grasping objects of different shapes and sizes - a foundational, effortless skill for humans - remains a challenging task in robotics. Although model-based approaches can predict stable grasp configurations for known object models, they…

Robotics · Computer Science 2022-11-22 Malte Mosbach , Sven Behnke

Graphical User Interface (GUI) agents show amazing abilities in assisting human-computer interaction, automating human user's navigation on digital devices. An ideal GUI agent is expected to achieve high accuracy, low latency, and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Zhiyuan Huang , Ziming Cheng , Junting Pan , Zhaohui Hou , Mingjie Zhan

Recent progress in generative models has stimulated significant innovations in many fields, such as image generation and chatbots. Despite their success, these models often produce sketchy and misleading solutions for complex multi-agent…

Artificial Intelligence · Computer Science 2024-10-04 Zeyang Liu , Xinrui Yang , Shiguang Sun , Long Qian , Lipeng Wan , Xingyu Chen , Xuguang Lan

Reconstructing dynamic scenes with complex human-object interactions is a fundamental challenge in computer vision and graphics. Existing Gaussian Splatting methods either rely on human pose priors while neglecting dynamic objects, or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Taewoo Kim , Suwoong Yeom , Jaehyun Pyun , Geonho Cha , Dongyoon Wee , Joonsik Nam , Yun-Seong Jeong , Kyeongbo Kong , Suk-Ju Kang

Building Graphical User Interface (GUI) assistants holds significant promise for enhancing human workflow productivity. While most agents are language-based, relying on closed-source API with text-rich meta-information (e.g., HTML or…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Kevin Qinghong Lin , Linjie Li , Difei Gao , Zhengyuan Yang , Shiwei Wu , Zechen Bai , Weixian Lei , Lijuan Wang , Mike Zheng Shou

Achieving precise and generalizable grasping across diverse objects and environments is essential for intelligent and collaborative robotic systems. However, existing approaches often struggle with ambiguous affordance reasoning and limited…

Robotics · Computer Science 2025-03-11 Ruixiang Wang , Huayi Zhou , Xinyue Yao , Guiliang Liu , Kui Jia

Mobile user profiling refers to the efforts of extracting users' characteristics from mobile activities. In order to capture the dynamic varying of user characteristics for generating effective user profiling, we propose an imitation-based…

Artificial Intelligence · Computer Science 2022-03-15 Dongjie Wang , Pengyang Wang , Yanjie Fu , Kunpeng Liu , Hui Xiong , Charles E. Hughes

In many practical reinforcement learning tasks, feedback is only provided at the end of a long horizon, leading to sparse and delayed rewards. Existing reward redistribution methods typically assume that per-step rewards are independent,…

Machine Learning · Computer Science 2025-11-18 Minheng Xiao , Xian Yu

Training embodied AI agents depends critically on the visual fidelity of simulation environments and the ability to model dynamic humans. Current simulators rely on mesh-based rasterization with limited visual realism, and their support for…

Designing reward functions for efficiently guiding reinforcement learning (RL) agents toward specific behaviors is a complex task. This is challenging since it requires the identification of reward structures that are not sparse and that…

Machine Learning · Computer Science 2023-11-01 Dhawal Gupta , Yash Chandak , Scott M. Jordan , Philip S. Thomas , Bruno Castro da Silva

We introduce Forecast-aware Gaussian Splatting (Forecast-GS), a predictive 3D representation framework for language-conditioned robotic manipulation. While recent manipulation systems have made progress by grounding language instructions…

Robotics · Computer Science 2026-05-13 Kaixin Jia , Jiacheng Xu

Recent advances in Large Language Models (LLMs) have enhanced text-based recommendation by enriching traditional ID-based methods with semantic generalization capabilities. Text-based methods typically encode item textual information via…

Information Retrieval · Computer Science 2025-11-19 Hao Jiang , Guoquan Wang , Donglin Zhou , Sheng Yu , Yang Zeng , Wencong Zeng , Kun Gai , Guorui Zhou

Generative image modeling techniques such as GAN demonstrate highly convincing image generation result. However, user interaction is often necessary to obtain the desired results. Existing attempts add interactivity but require either…

Graphics · Computer Science 2020-09-01 Toby Chong Long Hin , I-Chao Shen , Issei Sato , Takeo Igarashi

Camera-controlled video generation has achieved remarkable progress in recent years. However, existing video-to-video re-rendering methods primarily rely on Supervised Fine-Tuning using synthetic datasets. At present, there is an extreme…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Zizun Li , Haoyu Guo , Runzhe Teng , Chunhua Shen , Tong He

Gaussian Splatting has revolutionized the world of novel view synthesis by achieving high rendering performance in real-time. Recently, studies have focused on enriching these 3D representations with semantic information for downstream…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Mihnea-Bogdan Jurca , Remco Royen , Ion Giosan , Adrian Munteanu

Existing gesture interfaces only work with a fixed set of gestures defined either by interface designers or by users themselves, which introduces learning or demonstration efforts that diminish their naturalness. Humans, on the other hand,…

Computation and Language · Computer Science 2024-11-05 Xin Zeng , Xiaoyu Wang , Tengxiang Zhang , Chun Yu , Shengdong Zhao , Yiqiang Chen
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