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Reward Redistribution via Gaussian Process Likelihood Estimation

Machine Learning 2025-11-18 v2 Robotics

Abstract

In many practical reinforcement learning tasks, feedback is only provided at the end of a long horizon, leading to sparse and delayed rewards. Existing reward redistribution methods typically assume that per-step rewards are independent, thus overlooking interdependencies among state-action pairs. In this paper, we propose a Gaussian process based Likelihood Reward Redistribution (GP-LRR) framework that addresses this issue by modeling the reward function as a sample from a Gaussian process, which explicitly captures dependencies between state-action pairs through the kernel function. By maximizing the likelihood of the observed episodic return via a leave-one-out strategy that leverages the entire trajectory, our framework inherently introduces uncertainty regularization. Moreover, we show that conventional mean-squared-error (MSE) based reward redistribution arises as a special case of our GP-LRR framework when using a degenerate kernel without observation noise. When integrated with an off-policy algorithm such as Soft Actor-Critic, GP-LRR yields dense and informative reward signals, resulting in superior sample efficiency and policy performance on several MuJoCo benchmarks.

Keywords

Cite

@article{arxiv.2503.17409,
  title  = {Reward Redistribution via Gaussian Process Likelihood Estimation},
  author = {Minheng Xiao and Xian Yu},
  journal= {arXiv preprint arXiv:2503.17409},
  year   = {2025}
}

Comments

Accepted by AAAI-26

R2 v1 2026-06-28T22:30:13.793Z