Reward Redistribution via Gaussian Process Likelihood Estimation
Abstract
In many practical reinforcement learning tasks, feedback is only provided at the end of a long horizon, leading to sparse and delayed rewards. Existing reward redistribution methods typically assume that per-step rewards are independent, thus overlooking interdependencies among state-action pairs. In this paper, we propose a Gaussian process based Likelihood Reward Redistribution (GP-LRR) framework that addresses this issue by modeling the reward function as a sample from a Gaussian process, which explicitly captures dependencies between state-action pairs through the kernel function. By maximizing the likelihood of the observed episodic return via a leave-one-out strategy that leverages the entire trajectory, our framework inherently introduces uncertainty regularization. Moreover, we show that conventional mean-squared-error (MSE) based reward redistribution arises as a special case of our GP-LRR framework when using a degenerate kernel without observation noise. When integrated with an off-policy algorithm such as Soft Actor-Critic, GP-LRR yields dense and informative reward signals, resulting in superior sample efficiency and policy performance on several MuJoCo benchmarks.
Cite
@article{arxiv.2503.17409,
title = {Reward Redistribution via Gaussian Process Likelihood Estimation},
author = {Minheng Xiao and Xian Yu},
journal= {arXiv preprint arXiv:2503.17409},
year = {2025}
}
Comments
Accepted by AAAI-26