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Related papers: MOSPA: Human Motion Generation Driven by Spatial A…

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We propose a novel framework, On-Demand MOtion Generation (ODMO), for generating realistic and diverse long-term 3D human motion sequences conditioned only on action types with an additional capability of customization. ODMO shows…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Qiujing Lu , Yipeng Zhang , Mingjian Lu , Vwani Roychowdhury

Learning associations across modalities is critical for robust multimodal reasoning, especially when a modality may be missing during inference. In this paper, we study this problem in the context of audio-conditioned visual synthesis -- a…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Anoop Cherian , Moitreya Chatterjee , Narendra Ahuja

Learning from audio-visual data offers many possibilities to express correspondence between the audio and visual content, similar to the human perception that relates aural and visual information. In this work, we present a method for…

Audio and Speech Processing · Electrical Eng. & Systems 2022-11-23 Shanshan Wang , Archontis Politis , Annamaria Mesaros , Tuomas Virtanen

Recent advances in video diffusion models have enabled the generation of high-quality videos. However, these videos still suffer from unrealistic deformations, semantic violations, and physical inconsistencies that are largely rooted in the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Shurui Gui , Deep Anil Patel , Xiner Li , Martin Renqiang Min

The generation of sounding videos has seen significant advancements with the advent of diffusion models. However, existing methods often lack the fine-grained control needed to generate viewpoint-specific content from larger, immersive…

Text-conditioned video diffusion models have emerged as a powerful tool in the realm of video generation and editing. But their ability to capture the nuances of human movement remains under-explored. Indeed the ability of these models to…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Paul Janson , Tiberiu Popa , Eugene Belilovsky

Humans can robustly recognize and localize objects by using visual and/or auditory cues. While machines are able to do the same with visual data already, less work has been done with sounds. This work develops an approach for scene…

Sound · Computer Science 2022-03-01 Dengxin Dai , Arun Balajee Vasudevan , Jiri Matas , Luc Van Gool

Human motion generation aims to produce plausible human motion sequences according to various conditional inputs, such as text or audio. Despite the feasibility of existing methods in generating motion based on short prompts and simple…

Multimedia · Computer Science 2024-11-12 Bo Han , Hao Peng , Minjing Dong , Yi Ren , Yixuan Shen , Chang Xu

Existing motion generation methods based on mocap data are often limited by data quality and coverage. In this work, we propose a framework that generates diverse, physically feasible full-body human reaching and grasping motions using only…

Robotics · Computer Science 2025-03-11 Yitang Li , Mingxian Lin , Zhuo Lin , Yipeng Deng , Yue Cao , Li Yi

Spatial audio is a crucial component in creating immersive experiences. Traditional simulation-based approaches to generate spatial audio rely on expertise, have limited scalability, and assume independence between semantic and spatial…

Sound · Computer Science 2025-07-16 Saksham Singh Kushwaha , Jianbo Ma , Mark R. P. Thomas , Yapeng Tian , Avery Bruni

Despite tremendous recent progress in human video generation, generative video diffusion models still struggle to capture the dynamics and physics of human motions faithfully. In this paper, we propose a new framework for human video…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Tao Hu , Varun Jampani

Synthesizing interaction-involved human motions has been challenging due to the high complexity of 3D environments and the diversity of possible human behaviors within. We present LAMA, Locomotion-Action-MAnipulation, to synthesize natural…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Jiye Lee , Hanbyul Joo

How does audio describe the world around us? In this work, we propose a method for generating images of visual scenes from diverse in-the-wild sounds. This cross-modal generation task is challenging due to the significant information gap…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Tae-Hyun Oh

Image-to-video generation has made remarkable progress with the advancements in diffusion models, yet generating videos with realistic motion remains highly challenging. This difficulty arises from the complexity of accurately modeling…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Chenhui Zhu , Yilu Wu , Shuai Wang , Gangshan Wu , Limin Wang

Human-scene Interaction (HSI) generation is a challenging task and crucial for various downstream tasks. However, one of the major obstacles is its limited data scale. High-quality data with simultaneously captured human and 3D environments…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Xinpeng Liu , Haowen Hou , Yanchao Yang , Yong-Lu Li , Cewu Lu

We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…

As embodied agents become central to VR, telepresence, and digital human applications, their motion must go beyond speech-aligned gestures: agents should turn toward users, respond to their movement, and maintain natural gaze. Current…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Evonne Ng , Siwei Zhang , Zhang Chen , Michael Zollhoefer , Alexander Richard

Human-human motion generation is essential for understanding humans as social beings. Current methods fall into two main categories: single-person-based methods and separate modeling-based methods. To delve into this field, we abstract the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yabiao Wang , Shuo Wang , Jiangning Zhang , Ke Fan , Jiafu Wu , Zhucun Xue , Yong Liu

Audio-driven portrait animation aims to synthesize realistic and natural talking head videos from an input audio signal and a single reference image. While existing methods achieve high-quality results by leveraging high-dimensional…

Graphics · Computer Science 2026-02-27 Fangyu Du , Taiqing Li , Qian Qiao , Tan Yu , Ziwei Zhang , Dingcheng Zhen , Xu Jia , Yang Yang , Shunshun Yin , Siyuan Liu

Speech-driven facial video generation has been a complex problem due to its multi-modal aspects namely audio and video domain. The audio comprises lots of underlying features such as expression, pitch, loudness, prosody(speaking style) and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Neeraj Kumar , Srishti Goel , Ankur Narang , Brejesh Lall