Related papers: SET! From Groups to Games
Game theory is the study of tractable games which may be used to model more complex systems. Board games, video games and sports, however, are intractable by design, so "ludological" theories about these games as complex phenomena should be…
A set is introreducible if it can be computed by every infinite subset of itself. Such a set can be thought of as coding information very robustly. We investigate introreducible sets and related notions. Our two main results are that the…
The paper provides an introduction to the field of Algebraic Set Theory (AST). AST is a flexible categorical framework for studying different kinds of set theories: both classical and constructive, predicative and impredicative. We discuss…
Important decisions are likely made by groups of agents. Thus group decision making is very common in practice. Very transparent group aggregating rules are given by weighted voting, where each agent is assigned a weight. Here a proposal is…
Usual math sets have special types: countable, compact, open, occasionally Borel, rarely projective, etc. Each such set is described by a single Set Theory formula with parameters unrelated to other formulas. Exotic expressions involving…
On the blockchain, NFT games have risen in popularity, spawning new types of digital assets. We present a simplified version of well-known NFT games, followed by a discussion of issues influencing the structure and stability of generic…
Skat is a fascinating combinatorial card game, show-casing many of the intrinsic challenges for modern AI systems such as cooperative and adversarial behaviors (among the players), randomness (in the deal), and partial knowledge (due to…
Schmidt games and the Cantor winning property give alternative notions of largeness, similar to the more standard notions of measure and category. Being intuitive, flexible, and applicable to recent research made them an active object of…
The numbers game is a one-player game played on a finite simple graph with certain "amplitudes" assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…
Category theory provides a powerful tool to organize mathematics. A sample of this descriptive power is given by the categorical analysis of the practice of "classes as shorthands" in ZF set theory. In this case category theory provides a…
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…
A finite graph with an assignment of non-negative integers to vertices gives chip-firing games. Chip-firing games determine languages (sets of words) called the record sets of legal games. Bj\"orner, Lov\'asz and Shor found several…
Classify simple games into sixteen "types" in terms of the four conventional axioms: monotonicity, properness, strongness, and nonweakness. Further classify them into sixty-four classes in terms of finiteness (existence of a finite carrier)…
Furstenberg, Glasscock, Bergelson, Beiglboeck have been studied abundance in arithmatic progression on various large sets like piecewise syndetic, central, thick, etc. but also there are so many sets in which abundance in progression is…
Placement games are a subclass of combinatorial games which are played on graphs. We will demonstrate that one can construct simplicial complexes corresponding to a placement game, and this game could be considered as a game played on these…
Lie systems form a class of systems of first-order ordinary differential equations whose general solutions can be described in terms of certain finite families of particular solutions and a set of constants, by means of a particular type of…
We introduce the sequence-set betting game, a generalization of An. A. Muchnik's non-monotonic betting game. Instead of successively partitioning the infinite binary strings by their value of a bit at a chosen position, as in the…
Generalization is at the core of machine learning models. However, the definition of generalization is not entirely clear. We employ set theory to introduce the concepts of algorithms, hypotheses, and dataset generalization. We analyze the…
We study the game of go from a complex network perspective. We construct a directed network using a suitable definition of tactical moves including local patterns, and study this network for different datasets of professional tournaments…
We define the Sign Game as a two-player game played on a simple undirected mathematical graph $G$. The players alternate turns, assigning vertices of $G$ either $1$ or $-1$, and edges take on the value of the product of their endvertices.…