Related papers: SET! From Groups to Games
Although synergy is an important concept that is strongly ingrained in games, it has not been widely discussed by the games community. This is due to the vagueness of the concept and the fact that there is no clear agreement on what it…
By resorting to the vector space structure of finite games, skew-symmetric games (SSGs) are proposed and investigated as a natural subspace of finite games. First of all, for two player games, it is shown that the skew-symmetric games form…
This is a photographic dataset collected for testing image processing algorithms. The idea is to have images that can exploit the properties of total variation, therefore a set of playing cards was distributed on the scene. The dataset is…
Mathematicians manipulate sets with confidence almost every day, rarely making mistakes. Few of us, however, could accurately quote what are often referred to as "the" axioms of set theory. This suggests that we all carry around with us,…
A $\mathcal{C}$-set is a functor from the category $\mathcal{C}$ to the category of finite sets and functions. The category of $\mathcal{C}$-sets, $\mathcal{C} - \operatorname*{set}$, is defined as the category whose objects are…
The focus of this essay is a rigorous treatment of infinite games. An infinite game is defined as a play consisting of a fixed number of players whose sequence of moves is repeated, or iterated ad infinitum. Each sequence corresponds to a…
We consider a card guessing game with complete feedback. A ordered deck of n cards labeled 1 up to n is riffle-shuffled exactly one time. Then, the goal of the game is to maximize the number of correct guesses of the cards, where one after…
In the present article, real number representations, that are generalizations of classical positive and alternating representations of numbers, are introduced and investigated. The main metric relation, properties of cylinder sets are…
Set-coloring a graph means giving each vertex a subset of a fixed color set so that no two adjacent subsets have the same cardinality. When the graph is complete one gets a new distribution problem with an interesting generating function.…
We characterize the initial positions from which the first player has a winning strategy in a certain two-player game. This provides a generalization of Hall's theorem. Vizing's edge coloring theorem follows from a special case.
We introduce operational semantics into games. And based on the operational semantics, we establish a full algebra of games, including basic algebra of games, algebra of concurrent games, recursion and abstraction. The algebra can be used…
This is an introduction into John Conway's beautiful Combinatorial Game Theory, providing precise statements and detailed proofs for the fundamental parts of his theory. (1) Combinatorial game theory, (2) the GROUP of games, (3) the FIELD…
Relying on recent generalizations of the Fra\"iss\'e theory to a broader category-theoretic context, we study the class of abstract finite games played between two players and show the existence of an infinitetly countable game which is…
We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…
Being an emerging business practice, gamification is going to the mainstream to enable and transform social business initiatives across enterprises. With the consistent focus on customer behavior and experience, there is a paradigm shift in…
In this article, we study the behavior of a broad family of real sequences derived from randomized one-pile subtraction games. For any subtraction set $S$, we allow any valid number of chips $s\in S$ to be removed at equal probability at…
A generalization of G-sets, called partial G-sets, are the sets that admit an action of partial maps on their subsets. Partial actions are a powerful tool to generalize many results of group actions. These generalizations are obtained by…
We study the concept of universal sets from the additive--combinatorial point of view. Among other results we obtain some applications of this type of uniformity to sets avoiding solutions to linear equations, and get an optimal upper bound…
Serious games are defined as applied games that focus on the gamification of an experience (e.g., learning and training activities) and are not strictly for entertainment purposes. In recent years, serious games have become increasingly…
Positional games are a well-studied class of combinatorial game. In their usual form, two players take turns to play moves in a set (`the board'), and certain subsets are designated as `winning': the first person to occupy such a set wins…