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This paper develops a unified framework for zero-sum games in which both the pure strategies and the payoff matrices contain complex-valued entries. By leveraging a linear isomorphism between complex and real vector spaces, we extend key…

General Mathematics · Mathematics 2026-05-21 Raneem Madani , Abdel Lisser , Zeno Toffano

Let $H$ be a 3-uniform hypergraph. A tournament $T$ defined on $V(T)=V(H)$ is a realization of $H$ if the edges of $H$ are exactly the 3-element subsets of $V(T)$ that induce 3-cycles. We characterize the 3-uniform hypergraphs that admit…

Combinatorics · Mathematics 2018-05-15 Abderrahim Boussaïri , Brahim Chergui , Pierre Ille , Mohamed Zaidi

Three-dimensional convex bodies can be classified in terms of the number and stability types of critical points on which they can balance at rest on a horizontal plane. For typical bodies these are nondegenerate maxima, minima, and…

Metric Geometry · Mathematics 2016-07-20 Gábor Domokos , Philip Holmes , Zsolt Lángi

In planar maximally supersymmetric Yang-Mills, we can compute three-point functions at weak coupling using the so-called hexagonalization formalism. The main objects in this framework are called hexagons. We are interested in two sectors of…

High Energy Physics - Theory · Physics 2023-02-24 Matheus Fabri , Gabriel Lefundes

We study the problems of testing and learning high-dimensional discrete convex sets. The simplest high-dimensional discrete domain where convexity is a non-trivial property is the ternary hypercube, $\{-1,0,1\}^n$. The goal of this work is…

Data Structures and Algorithms · Computer Science 2023-11-21 Hadley Black , Eric Blais , Nathaniel Harms

We focus on a branch of region-based spatial logics dealing with affine geometry. The research on this topic is scarce: only a handful of papers investigate such systems, mostly in the case of the real plane. Our long-term goal is to…

Logic in Computer Science · Computer Science 2026-03-18 Adam Trybus

We consider a team formation setting where agents have varying levels of expertise in a global set of required skills, and teams are ranked with respect to how well the expertise of teammates complement each other. We model this setting as…

Computer Science and Game Theory · Computer Science 2020-11-04 Bugra Caskurlu , Fatih Erdem Kizilkaya , Berkehan Ozen

The purpose of this paper is to introduce the idea of triangular Ramsey numbers and provide values as well as upper and lower bounds for them. To do this, the combinatorial game Mines is introduced; after some necessary theorems about…

Combinatorics · Mathematics 2016-12-06 Timothy Trujillo , Connor Mattes , Zachary Chaney , Jed Menard

We consider a 3-player game in the normal form, in which each player has two actions. We assume that the game is symmetric and repeated infinitely many times. At each stage players make their choices knowing only the average payoffs from…

Optimization and Control · Mathematics 2018-05-16 Tadeusz Kufel , Sławomir Plaskacz , Joanna Zwierzchowska

We study the parameterized complexity of several positional games. Our main result is that Short Generalized Hex is W[1]-complete parameterized by the number of moves. This solves an open problem from Downey and Fellows' influential list of…

Computational Complexity · Computer Science 2017-04-28 Édouard Bonnet , Serge Gaspers , Antonin Lambilliotte , Stefan Rümmele , Abdallah Saffidine

A Heron triangle is one that has all integer side lengths and integer area, which takes its name from Heron of Alexandria's area formula. From a more relaxed point of view, if rescaling is allowed, then one can define a Heron triangle to be…

Number Theory · Mathematics 2024-01-31 Andrew N. W. Hone

We use vector bundles to study the locus of totally mixed Nash equilibria of an $n$-player game in normal form, which we call the Nash equilibrium scheme. When the payoff tensor format is balanced, we study the Nash discriminant variety,…

Computer Science and Game Theory · Computer Science 2026-01-16 Hirotachi Abo , Irem Portakal , Luca Sodomaco

In the Maker-Breaker positional game, Maker and Breaker take turns picking vertices of a hypergraph $H$, and Maker wins if and only if she possesses all the vertices of some edge of $H$. Deciding the outcome (i.e. which player has a winning…

Discrete Mathematics · Computer Science 2025-03-25 Florian Galliot , Sylvain Gravier , Isabelle Sivignon

We prove that every cusped hyperbolic 3-manifold has a finite cover admitting infinitely many geometric ideal triangulations. Furthermore, every long Dehn filling of one cusp in this cover admits infinitely many geometric ideal…

Geometric Topology · Mathematics 2022-11-22 David Futer , Emily Hamilton , Neil R. Hoffman

We address two bottlenecks for concise QBF encodings of maker-breaker positional games, like Hex and Tic-Tac-Toe. Our baseline is a QBF encoding with explicit variables for board positions and an explicit representation of winning…

Artificial Intelligence · Computer Science 2023-01-19 Irfansha Shaik , Valentin Mayer-Eichberger , Jaco van de Pol , Abdallah Saffidine

Understanding the Impossibility of a Tie in Hex via Fixed Point Theorems, the Hex Theorem, and Their Equivalence.

History and Overview · Mathematics 2025-08-13 Cho Yang

The square root of the threetangle is calculated for the transverse XY-model with an integrability-breaking in-plane field component. To be in a regime of quasi-solvability of the convex roof, here we concentrate here on a 4-site model…

Quantum Physics · Physics 2026-02-26 Jörg Neveling , Andreas Osterloh

We apply representation theory to study the homology of equivariant Dehn-fillings of a given finite, regular cover of a compact 3-manifold with boundary a torus. This yields a polynomial which gives the rank of the part of the homology…

Geometric Topology · Mathematics 2009-03-02 Daryl Cooper , Genevieve S Walsh

The aim of this paper is to develop the combinatorics of constructions associated to what we call \emph{triangular partitions}. As introduced in arXiv:2102.07931, these are the partitions whose cells are those lying below the line joining…

Combinatorics · Mathematics 2022-03-31 François Bergeron , Mikhail Mazin

Let ${\mathcal A}$ be a finite real linear hyperplane arrangement in three dimensions. Suppose further that all the regions of ${\mathcal A}$ are isometric. We prove that ${\mathcal A}$ is necessarily a Coxeter arrangement. As it is well…

Combinatorics · Mathematics 2026-05-13 Richard Ehrenborg , Caroline Klivans , Nathan Reading