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We introduce the game of infinite Hex, extending the familiar finite game to natural play on the infinite hexagonal lattice. Whereas the finite game is a win for the first player, we prove in contrast that infinite Hex is a draw -- both…

Combinatorics · Mathematics 2023-08-01 Joel David Hamkins , Davide Leonessi

Hex is a well known connection game in which two players attempt to connect opposite sides of the board by colored stones. In 2022, Hamkins and Leonessi introduced an infinite version, in which the goal is to construct a certain kind of…

Logic · Mathematics 2023-10-13 Ilkka Törmä

The game of Hex has two players who take turns placing stones of their respective colors on the hexagons of a rhombus-shaped hexagonal grid. Black wins by completing a crossing between two opposite edges, while White wins by completing a…

Probability · Mathematics 2009-02-25 Yuval Peres , Oded Schramm , Scott Sheffield , David B. Wilson

Hex is a turn-based two-player connection game with a high branching factor, making the game arbitrarily complex with increasing board sizes. As such, top-performing algorithms for playing Hex rely on accurate evaluation of board positions…

Artificial Intelligence · Computer Science 2022-03-10 Charul Giri , Ole-Christoffer Granmo , Herke van Hoof , Christian D. Blakely

We develop a theory of combinatorial games that is appropriate for describing positions in Hex and other monotone set coloring games. We consider two natural conditions on such games: a game is monotone if all moves available to both…

Combinatorics · Mathematics 2022-07-26 Peter Selinger

Positional games are a branch of combinatorics, researching a variety of two-player games, ranging from popular recreational games such as Tic-Tac-Toe and Hex, to purely abstract games played on graphs and hypergraphs. It is closely…

Combinatorics · Mathematics 2014-04-11 Michael Krivelevich

The range of a payoff function for an $n$-player finite strategic game is investigated using a novel approach, the notion of extreme points of a non-convex set. The shape of a noncooperative payoff region can be estimated using extreme…

Computer Science and Game Theory · Computer Science 2018-08-07 Yu-Sung Tu , Wei-Torng Juang

A 3-manifold is Haken if it contains a topologically essential surface. The Virtual Haken Conjecture says that every irreducible 3-manifold with infinite fundamental group has a finite cover which is Haken. Here, we discuss two interrelated…

Geometric Topology · Mathematics 2014-11-11 Nathan M Dunfield , William P Thurston

Rex, short for Reverse Hex, is a set coloring game in which players try to avoid connecting terminals of their color. Combinatorial game theory (CGT) is the study of perfect strategy games. Until recently, both Rex and Hex were not examined…

Combinatorics · Mathematics 2026-04-27 Jeremiah Hockaday

We reduce the computation of three point function of three spinning operators with arbitrary polarizations to a statistical mechanics problem via the hexagon formalism. The central building block of these correlation functions is the…

High Energy Physics - Theory · Physics 2022-10-19 Carlos Bercini , Vasco Goncalves , Alexandre Homrich , Pedro Vieira

The $\mathscr{P}$-position sets of some combinatorial games have special combinatorial structures. For example, the $\mathscr{P}$-position set of the hexad game, first investigated by Conway and Ryba, is the block set of the Steiner system…

Combinatorics · Mathematics 2021-12-20 Yuki Irie

A positional game is a game where two players sequentially label vertices of a hypergraph, consisting of a board and a collection of winning sets, with colors assigned to each player until all vertices of the board are claimed. The first…

Combinatorics · Mathematics 2021-09-02 Pranav Avadhanam , Siddhartha G. Jena

This paper studies closed 3-manifolds which are the attractors of a system of finitely many affine contractions that tile $\mathbb{R}^3$. Such attractors are called self-affine tiles. Effective characterization and recognition theorems for…

Geometric Topology · Mathematics 2015-11-10 Gregory R. Conner , Jörg M. Thuswaldner

The class of passable games was recently introduced by Selinger as a class of combinatorial games that are suitable for modelling monotone set coloring games such as Hex. In a monotone set coloring game, the players alternately color the…

Combinatorics · Mathematics 2025-06-03 Eric Demer , Peter Selinger , Kyle Wang

It is well-known that plane partitions, lozenge tilings of a hexagon, perfect matchings on a honeycomb graph, and families of non-intersecting lattice paths in a hexagon are all in bijection. In this work we consider regions that are more…

Combinatorics · Mathematics 2015-07-10 David Cook , Uwe Nagel

The question of whether a given region can be successfully filled by a finite set of tiles has been commonly studied, and there are many available arguments for whether a given finite region can be tiled. We can show that there is no domino…

Combinatorics · Mathematics 2025-09-29 Leigh Foster

In this paper, we study three connection games among the most widely played: Havannah, Twixt, and Slither. We show that determining the outcome of an arbitrary input position is PSPACE-complete in all three cases. Our reductions are based…

Computational Complexity · Computer Science 2016-05-17 Édouard Bonnet , Florian Jamain , Abdallah Saffidine

We consider 3XOR games with perfect commuting operator strategies. Given any 3XOR game, we show existence of a perfect commuting operator strategy for the game can be decided in polynomial time. Previously this problem was not known to be…

Quantum Physics · Physics 2023-08-16 Adam Bene Watts , J. William Helton

We introduce a new type of positional games, played on a vertex set of a graph. Given a graph $G$, two players claim vertices of $G$, where the outcome of the game is determined by the subgraphs of $G$ induced by the vertices claimed by…

Combinatorics · Mathematics 2019-01-03 Gal Kronenberg , Adva Mond , Alon Naor

The hexagonal tiling honeycomb is a beautiful structure in 3-dimensional hyperbolic space. It is called {6,3,3} because each hexagon has 6 edges, 3 hexagons meet at each vertex in a Euclidean plane tiled by regular hexagons, and 3 such…

History and Overview · Mathematics 2024-12-03 John C. Baez
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