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Reinforcement learning has been widely applied to robotic control, but effective policy learning under partial observability remains a major challenge, especially in high-dimensional tasks like humanoid locomotion. To date, no prior work…

Artificial Intelligence · Computer Science 2025-07-28 Wuhao Wang , Zhiyong Chen

High-fidelity motion tracking serves as the ultimate litmus test for generalizable, human-level motor skills. However, current policies often hit a "generality barrier": as motion libraries scale in diversity, tracking fidelity inevitably…

Humanoid robots hold great potential for diverse interactions and daily service tasks within human-centered environments, necessitating controllers that seamlessly integrate precise locomotion with dexterous manipulation. However, most…

Robotics · Computer Science 2026-01-27 Xinru Cui , Linxi Feng , Yixuan Zhou , Haoqi Han , Zhe Liu , Hesheng Wang

Navigating dynamic urban environments presents significant challenges for embodied agents, requiring advanced spatial reasoning and adherence to common-sense norms. Despite progress, existing visual navigation methods struggle in map-free…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Xinhao Liu , Jintong Li , Yicheng Jiang , Niranjan Sujay , Zhicheng Yang , Juexiao Zhang , John Abanes , Jing Zhang , Chen Feng

Humanoid whole-body loco-manipulation promises transformative capabilities for daily service and warehouse tasks. While recent advances in general motion tracking (GMT) have enabled humanoids to reproduce diverse human motions, these…

Robotics · Computer Science 2025-10-09 Siheng Zhao , Yanjie Ze , Yue Wang , C. Karen Liu , Pieter Abbeel , Guanya Shi , Rocky Duan

The field of physics-based animation is gaining importance due to the increasing demand for realism in video games and films, and has recently seen wide adoption of data-driven techniques, such as deep reinforcement learning (RL), which…

Graphics · Computer Science 2020-12-01 Tingwu Wang , Yunrong Guo , Maria Shugrina , Sanja Fidler

Humanoid robots are envisioned to adapt demonstrated motions to diverse real-world conditions while accurately preserving motion patterns. Existing motion prior approaches enable well adaptability with a few motions but often sacrifice…

Achieving versatile and naturalistic whole-body control for humanoid robot scene-interaction remains a significant challenge. While some recent works have demonstrated autonomous humanoid interactive control, they are constrained to rigid…

Robotics · Computer Science 2026-03-11 Haoran Yang , Jiacheng Bao , Yucheng Xin , Haoming Song , Yuyang Tian , Bin Zhao , Dong Wang , Xuelong Li

This paper presents JAEGER, a dual-level whole-body controller for humanoid robots that addresses the challenges of training a more robust and versatile policy. Unlike traditional single-controller approaches, JAEGER separates the control…

Motion imitation is a pivotal and effective approach for humanoid robots to achieve a more diverse range of complex and expressive movements, making their performances more human-like. However, the significant differences in kinematics and…

Robotics · Computer Science 2025-08-04 Zhenghan Chen , Haodong Zhang , Dongqi Wang , Jiyu Yu , Haocheng Xu , Yue Wang , Rong Xiong

Enabling humanoid robots to achieve natural and dynamic locomotion across a wide range of speeds, including smooth transitions from walking to running, presents a significant challenge. Existing deep reinforcement learning methods typically…

Robotics · Computer Science 2025-09-26 Qingpeng Li , Chengrui Zhu , Yanming Wu , Xin Yuan , Zhen Zhang , Jian Yang , Yong Liu

We tackle the challenges of synthesizing versatile, physically simulated human motions for full-body object manipulation. Unlike prior methods that are focused on detailed motion tracking, trajectory following, or teleoperation, our…

Robotics · Computer Science 2025-12-12 Chen Tessler , Yifeng Jiang , Erwin Coumans , Zhengyi Luo , Gal Chechik , Xue Bin Peng

We present a unified perspective on tackling various human-centric video tasks by learning human motion representations from large-scale and heterogeneous data resources. Specifically, we propose a pretraining stage in which a motion…

Computer Vision and Pattern Recognition · Computer Science 2023-08-15 Wentao Zhu , Xiaoxuan Ma , Zhaoyang Liu , Libin Liu , Wayne Wu , Yizhou Wang

Falling is an inherent risk of humanoid mobility. Maintaining stability is thus a primary safety focus in robot control and learning, yet no existing approach fully averts loss of balance. When instability does occur, prior work addresses…

Robotics · Computer Science 2025-11-11 Zhengjie Xu , Ye Li , Kwan-yee Lin , Stella X. Yu

Building a universal trajectory foundation model is a promising solution to address the limitations of existing trajectory modeling approaches, such as task specificity, regional dependency, and data sensitivity. Despite its potential, data…

Emerging Technologies · Computer Science 2025-09-30 Yuanshao Zhu , James Jianqiao Yu , Xiangyu Zhao , Xun Zhou , Liang Han , Xuetao Wei , Yuxuan Liang

We present a unified gait-conditioned reinforcement learning framework that enables humanoid robots to perform standing, walking, running, and smooth transitions within a single recurrent policy. A compact reward routing mechanism…

Robotics · Computer Science 2025-09-16 Tianhu Peng , Lingfan Bao , Chengxu Zhou

Current approaches to humanoid control generally fall into two paradigms: perceptive locomotion, which handles terrain well but is limited to pedal gaits, and general motion tracking, which reproduces complex skills but ignores…

Robotics · Computer Science 2026-01-13 Ziwen Zhuang , Shaoting Zhu , Mengjie Zhao , Hang Zhao

Whole-body control (WBC) is a generic task-oriented control method for feedback control of loco-manipulation behaviors in humanoid robots. The combination of WBC and model-based walking controllers has been widely utilized in various…

Robotics · Computer Science 2021-04-28 D. Kim , S. Jorgensen , J. Lee , J. Ahn , J. Luo , L. Sentis

A foundational humanoid motion tracker is expected to be able to track diverse, highly dynamic, and contact-rich motions. More importantly, it needs to operate stably in real-world scenarios against various dynamics disturbances, including…

Humanoid robots are expected to operate in human-centered environments where safe and natural physical interaction is essential. However, most recent reinforcement learning (RL) policies emphasize rigid tracking and suppress external…

Robotics · Computer Science 2025-11-07 Qingzhou Lu , Yao Feng , Baiyu Shi , Michael Piseno , Zhenan Bao , C. Karen Liu