English

OmniXtreme: Breaking the Generality Barrier in High-Dynamic Humanoid Control

Robotics 2026-03-02 v1

Abstract

High-fidelity motion tracking serves as the ultimate litmus test for generalizable, human-level motor skills. However, current policies often hit a "generality barrier": as motion libraries scale in diversity, tracking fidelity inevitably collapses - especially for real-world deployment of high-dynamic motions. We identify this failure as the result of two compounding factors: the learning bottleneck in scaling multi-motion optimization and the physical executability constraints that arise in real-world actuation. To overcome these challenges, we introduce OmniXtreme, a scalable framework that decouples general motor skill learning from sim-to-real physical skill refinement. Our approach uses a flow-matching policy with high-capacity architectures to scale representation capacity without interference-intensive multi-motion RL optimization, followed by an actuation-aware refinement phase that ensures robust performance on physical hardware. Extensive experiments demonstrate that OmniXtreme maintains high-fidelity tracking across diverse, high-difficulty datasets. On real robots, the unified policy successfully executes multiple extreme motions, effectively breaking the long-standing fidelity-scalability trade-off in high-dynamic humanoid control.

Keywords

Cite

@article{arxiv.2602.23843,
  title  = {OmniXtreme: Breaking the Generality Barrier in High-Dynamic Humanoid Control},
  author = {Yunshen Wang and Shaohang Zhu and Peiyuan Zhi and Yuhan Li and Jiaxin Li and Yong-Lu Li and Yuchen Xiao and Xingxing Wang and Baoxiong Jia and Siyuan Huang},
  journal= {arXiv preprint arXiv:2602.23843},
  year   = {2026}
}
R2 v1 2026-07-01T10:55:18.873Z