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We characterize the class of group-strategyproof mechanisms for the single facility location game in any unconstrained strictly convex space. A mechanism is \emph{group-strategyproof}, if no group of agents can misreport so that all its…

Computer Science and Game Theory · Computer Science 2020-08-12 Pingzhong Tang , Dingli Yu , Shengyu Zhao

Stochastic multi-agent systems are a central modeling framework for autonomous controllers, communication protocols, and cyber-physical infrastructures. In many such systems, however, transition probabilities are only estimated from data…

Logic in Computer Science · Computer Science 2026-02-17 Raphaël Berthon , Joost-Pieter Katoen , Munyque Mittelmann , Aniello Murano

We address the problem of distributed cooperative localization in wireless networks, i.e. nodes without prior position knowledge (agents) wish to determine their own positions. In non-cooperative approaches, positioning is only based on…

Signal Processing · Electrical Eng. & Systems 2018-02-09 Rico Mendrzik , Gerhard Bauch

We study social cost losses in Facility Location games, where $n$ selfish agents install facilities over a network and connect to them, so as to forward their local demand (expressed by a non-negative weight per agent). Agents using the…

Computer Science and Game Theory · Computer Science 2009-03-08 Thomas Dueholm Hansen , Orestis A. Telelis

We present a novel reinforcement learning based algorithm for multi-robot task allocation problem in warehouse environments. We formulate it as a Markov Decision Process and solve via a novel deep multi-agent reinforcement learning method…

Robotics · Computer Science 2023-02-28 Aakriti Agrawal , Amrit Singh Bedi , Dinesh Manocha

We consider the strategyproof facility location problem on a circle. We focus on the case of 5 agents, and find a tight bound for the PCD strategyproof mechanism, which selects the reported location of an agent in proportion to the length…

Multiagent Systems · Computer Science 2025-10-21 Ido Farjoun , Reshef Meir

We study a variation of facility location problems (FLPs) that aims to improve the accessibility of agents to the facility within the context of mechanism design without money. In such a variation, agents have preferences on the ideal…

Computer Science and Game Theory · Computer Science 2024-09-16 Hau Chan , Jianan Lin , Chenhao Wang , Yanxi Xie

The study of approximate mechanism design for facility location problems has been in the center of research at the intersection of artificial intelligence and economics for the last decades, largely due to its practical importance in…

Computer Science and Game Theory · Computer Science 2021-06-10 Hau Chan , Aris Filos-Ratsikas , Bo Li , Minming Li , Chenhao Wang

Many allocation problems in multiagent systems rely on agents specifying cardinal preferences. However, allocation mechanisms can be sensitive to small perturbations in cardinal preferences, thus causing agents who make ``small" or…

Computer Science and Game Theory · Computer Science 2021-07-13 Vijay Menon , Kate Larson

Optimal sensor placement enhances the efficiency of a variety of applications for monitoring dynamical systems. It has been established that deterministic solutions to the sensor placement problem are insufficient due to the many…

Systems and Control · Electrical Eng. & Systems 2023-03-20 Amin Jabini , Erik A. Johnson

Over the past two decades, fair resource allocation problems have received considerable attention in a variety of application areas. However, little progress has been made in the design of distributed algorithms with convergence guarantees…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-02-17 Jelena Marasevic , Cliff Stein , Gil Zussman

We study the facility location problems where agents are located on a real line and divided into groups based on criteria such as ethnicity or age. Our aim is to design mechanisms to locate a facility to approximately minimize the costs of…

Computer Science and Game Theory · Computer Science 2023-06-06 Houyu Zhou , Minming Li , Hau Chan

We study a constrained distributed heterogeneous two-facility location problem, where a set of agents with private locations on the real line are divided into disjoint groups. The constraint means that the facilities can only be built in a…

Computer Science and Game Theory · Computer Science 2025-08-12 Xinru Xu , Wenjing Liu , Qizhi Fang

We consider a multi-stage facility reallocation problems on the real line, where a facility is being moved between time stages based on the locations reported by $n$ agents. The aim of the reallocation algorithm is to minimise the social…

Computer Science and Game Theory · Computer Science 2021-03-25 Bart de Keijzer , Dominik Wojtczak

In the one-dimensional facility assignment problem, m facilities and n agents are positioned along the real line. Each agent will be assigned to a single facility to receive service. Each facility incurs a building cost, which is shared…

Computer Science and Game Theory · Computer Science 2024-04-16 Mengfan Ma , Mingyu Xiao , Tian Bai , Xin Cheng

Effective coordination is crucial to solve multi-agent collaborative (MAC) problems. While centralized reinforcement learning methods can optimally solve small MAC instances, they do not scale to large problems and they fail to generalize…

Machine Learning · Computer Science 2019-10-22 Nicolas Carion , Gabriel Synnaeve , Alessandro Lazaric , Nicolas Usunier

LLM-driven multi-agent frameworks address complex reasoning tasks through multi-role collaboration. However, existing approaches often suffer from reasoning instability, where individual agent errors are amplified through collaboration,…

Artificial Intelligence · Computer Science 2026-04-20 Haoyu Bian , Chaoning Zhang , Jiaquan Zhang , Xingyao Li , Yuanfang Guo , Wei Dong , Yang Yang

The research area of algorithms with predictions has seen recent success showing how to incorporate machine learning into algorithm design to improve performance when the predictions are correct, while retaining worst-case guarantees when…

Machine Learning · Computer Science 2022-12-06 Michael Dinitz , Sungjin Im , Thomas Lavastida , Benjamin Moseley , Sergei Vassilvitskii

Online learning algorithms are widely used in strategic multi-agent settings, including repeated auctions, contract design, and pricing competitions, where agents adapt their strategies over time. A key question in such environments is how…

Computer Science and Game Theory · Computer Science 2025-03-07 Angelos Assos , Yuval Dagan , Nived Rajaraman

Reliable manipulation of previously unseen objects remains a fundamental challenge for autonomous robotic systems operating in unstructured environments. In particular, robust pick-and-place planning directly from noisy and only partial…

Robotics · Computer Science 2026-03-10 Benno Wingender , Nils Dengler , Rohit Menon , Sicong Pan , Maren Bennewitz