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Planning for ad hoc teamwork is challenging because it involves agents collaborating without any prior coordination or communication. The focus is on principled methods for a single agent to cooperate with others. This motivates…

Multiagent Systems · Computer Science 2014-09-02 Muthukumaran Chandrasekaran , Prashant Doshi , Yifeng Zeng , Yingke Chen

This paper proposes a novel game-theoretical autonomous decision-making framework to address a task allocation problem for a swarm of multiple agents. We consider cooperation of self-interested agents, and show that our proposed…

Multiagent Systems · Computer Science 2018-11-30 Inmo Jang , Hyo-Sang Shin , Antonios Tsourdos

We consider an infinite collection of agents who make decisions, sequentially, about an unknown underlying binary state of the world. Each agent, prior to making a decision, receives an independent private signal whose distribution depends…

Computer Science and Game Theory · Computer Science 2012-09-07 Kimon Drakopoulos , Asuman Ozdaglar , John Tsitsiklis

This study proposes a distributed algorithm that makes agents' adaptive grouping entrap multiple targets via automatic decision making, smooth flocking, and well-distributed entrapping. Agents make their own decisions about which targets to…

Multiagent Systems · Computer Science 2022-06-30 Chen Wang , Minqiang Gu , Wenxi Kuang , Dongliang Wang , Weicheng Luo , Zhaohui Shi , Zhun Fan

This work concerns the general issue of combined optimality in terms of time and space complexity. In this context, we study the problem of (exact) counting resource-limited and passively mobile nodes in the model of population protocols,…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-11-23 James Aspnes , Joffroy Beauquier , Janna Burman , Devan Sohier

This paper considers a discrete time swarm model of a group of mobile autonomous agents with a simple attraction and repulsion function for swarm aggregation and investigates its stability properties. In particular, it is proved that the…

Optimization and Control · Mathematics 2007-05-23 Long Wang

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

Computer Science and Game Theory · Computer Science 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur

An autonomous mobile robot system consisting of many mobile computational entities (called robots) attracts much attention of researchers, and to clarify the relation between the capabilities of robots and solvability of the problems is an…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-08-18 Yonghwan Kim , Masahiro Shibata , Yuichi Sudo , Junya Nakamura , Yoshiaki Katayama , Toshimitsu Masuzawa

A negotiation team is a set of agents with common and possibly also conflicting preferences that forms one of the parties of a negotiation. A negotiation team is involved in two decision making processes simultaneously, a negotiation with…

Multiagent Systems · Computer Science 2016-04-19 Victor Sanchez-Anguix , Reyhan Aydogan , Vicente Julian , Catholijn Jonker

We introduce a model of interacting random walkers on a finite one dimensional chain with absorbing boundaries or targets at the ends. Walkers are of two types: informed particles that move ballistically towards a given target, and…

Statistical Mechanics · Physics 2015-02-20 Ricardo Martinez-Garcia , Cristobal Lopez , Federico Vazquez

Groupthink occurs when everyone in a group starts thinking alike, as when people put unlimited faith in a leader. Avoiding this phenomenon is a ubiquitous challenge to problem-solving enterprises and typical countermeasures involve the…

Physics and Society · Physics 2019-03-07 Paulo F. Gomes , Sandro M. Reia , Francisco A. Rodrigues , José F. Fontanari

We introduce the concept of continuous transportation task to the context of multi-agent systems. A continuous transportation task is one in which a multi-agent team visits a number of fixed locations, picks up objects, and delivers them to…

Multiagent Systems · Computer Science 2016-07-29 Chao Wang , Somchaya Liemhetcharat , Kian Hsiang Low

Multi-robot teams must coordinate to operate effectively. When a team operates in an uncoordinated manner, and agents choose actions that are only individually optimal, the team's outcome can suffer. However, in many domains, coordination…

Multiagent Systems · Computer Science 2026-02-04 Caleb Probine , Su Ann Low , David Fridovich-Keil , Ufuk Topcu

Consensus problem of high-order integral multi-agent systems under switching directed topology is considered in this study. Depending on whether the agent's full state is available or not, two distributed protocols are proposed to ensure…

Systems and Control · Computer Science 2013-04-16 Long Cheng , Zeng-Guang Hou , Min Tan

In the recently introduced topological distance games, strategic agents need to be assigned to a subset of vertices of a topology. In the assignment, the utility of an agent depends on both the agent's inherent utilities for other agents…

Computer Science and Game Theory · Computer Science 2024-04-23 Argyrios Deligkas , Eduard Eiben , Dušan Knop , Šimon Schierreich

The aim of rendezvous in a graph is meeting of two mobile agents at some node of an unknown anonymous connected graph. In this paper, we focus on rendezvous in trees, and, analogously to the efforts that have been made for solving the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-18 Pierre Fraigniaud , Andrzej Pelc

We consider the fundamental task of network exploration. A network is modeled as a simple connected undirected n-node graph with unlabeled nodes, and all ports at any node of degree d are arbitrarily numbered 0,.....,d-1. Each of two…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-25 Subhash Bhagat , Andrzej Pelc

We are given an equal number of mobile robotic agents, and distinct target locations. Each agent has simple integrator dynamics, a limited communication range, and knowledge of the position of every target. We address the problem of…

Robotics · Computer Science 2007-05-23 Stephen L. Smith , Francesco Bullo

We consider team zero-sum network congestion games with $n$ agents playing against $k$ interceptors over a graph $G$. The agents aim to minimize their collective cost of sending traffic over paths in $G$, which is an aggregation of edge…

Computer Science and Game Theory · Computer Science 2024-05-14 Edan Orzech , Martin Rinard

We study the problem of matching agents who arrive at a marketplace over time and leave after d time periods. Agents can only be matched while they are present in the marketplace. Each pair of agents can yield a different match value, and…

Data Structures and Algorithms · Computer Science 2018-08-13 Itai Ashlagi , Maximilien Burq , Chinmoy Dutta , Patrick Jaillet , Amin Saberi , Chris Sholley