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In this paper, we start the investigation of distributed computing by mobile agents in dangerous dynamic networks. The danger is posed by the presence in the network of a black hole BH, a harmful site that destroys all incoming agents…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-04 Giuseppe Antonio Di Luna , Paola Flocchini , Giuseppe Prencipe , Nicola Santoro

The classical multi-agent rendezvous problem asks for a deterministic algorithm by which $n$ points scattered in a plane can move about at constant speed and merge at a single point, assuming each point can use only the locations of the…

Multiagent Systems · Computer Science 2013-06-24 Peter Hegarty , Anders Martinsson , Dmitry Zhelezov

We consider a setting where one has to organize one or several group activities for a set of agents. Each agent will participate in at most one activity, and her preferences over activities depend on the number of participants in the…

Computer Science and Game Theory · Computer Science 2014-02-03 Andreas Darmann , Edith Elkind , Sascha Kurz , Jérôme Lang , Joachim Schauer , Gerhard Woeginger

Treasure hunt and rendezvous are fundamental tasks performed by mobile agents in graphs. In treasure hunt, an agent has to find an inert target (called treasure) situated at an unknown node of the graph. In rendezvous, two agents, initially…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-10-03 Debasish Pattanayak , Andrzej Pelc

In this paper we study the task of approach of two mobile agents having the same limited range of vision and moving asynchronously in the plane. This task consists in getting them in finite time within each other's range of vision. The…

Data Structures and Algorithms · Computer Science 2018-07-10 Sébastien Bouchard , Marjorie Bournat , Yoann Dieudonné , Swan Dubois , Franck Petit

In repeated games, players choose actions concurrently at each step. We consider a parameterized setting of repeated games in which the players form a population of an arbitrary size. Their utility functions encode a reachability objective.…

Computer Science and Game Theory · Computer Science 2025-10-06 Nathalie Bertrand , Patricia Bouyer , Luc Lapointe , Corto Mascle

This paper studies queueing problems with an endogenous number of machines with and without an initial queue, the novelty being that coalitions not only choose how to queue, but also on how many machines. For a given problem, agents can…

Theoretical Economics · Economics 2022-12-01 Ata Atay , Christian Trudeau

Imitation is widely observed in populations of decision-making agents. Using our recent convergence results for asynchronous imitation dynamics on networks, we consider how such networks can be efficiently driven to a desired equilibrium…

Computer Science and Game Theory · Computer Science 2017-04-17 James Riehl , Pouria Ramazi , Ming Cao

Motivated by concerns about diversity in social networks, we consider the following pattern formation problems in rings. Assume $n$ mobile agents are located at the nodes of an $n$-node ring network. Each agent is assigned a colour from the…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-05-23 Anne-Laure Ehresmann , Manuel Lafond , Lata Narayanan , Jaroslav Opatrny

We build a general theory for characterizing the computational complexity of motion planning of robot(s) through a graph of "gadgets", where each gadget has its own state defining a set of allowed traversals which in turn modify the…

Computational Complexity · Computer Science 2020-01-15 Erik D. Demaine , Dylan H. Hendrickson , Jayson Lynch

RecentadvancesinDistributedComputinghighlightmodelsandalgo- rithms for autonomous swarms of mobile robots that self-organize and cooperate to solve global objectives. The overwhelming majority of works so far considers handmade algorithms…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-07-08 Laure Millet , Maria Potop-Butucaru , Nathalie Sznajder , Sébastien Tixeuil

Team assembly is a problem that demands trade-offs between multiple fairness criteria and computational optimization. We focus on four criteria: (i) fair distribution of workloads within the team, (ii) fair distribution of skills and…

Databases · Computer Science 2023-06-27 Rodrigo Borges , Otto Sahlgrens , Sami Koivunen , Kostas Stefanidis , Thomas Olsson , Arto Laitinen

AI Agents can perform complex operations at great speed, but just like all the humans we have ever hired, their intelligence remains fallible. Miscommunications aren't noticed, systemic biases have no counter-action, and inner monologues…

Multiagent Systems · Computer Science 2026-01-22 Gopal Vijayaraghavan , Prasanth Jayachandran , Arun Murthy , Sunil Govindan , Vivek Subramanian

For the task of moving a set of indistinguishable agents on a connected graph with unit edge distance to an arbitrary set of goal vertices, free of collisions, we propose a fast distance optimal control algorithm that guides the agents into…

Systems and Control · Computer Science 2015-03-20 Jingjin Yu , Steven M. LaValle

We consider the distributed optimization problem, where a group of agents work together to optimize a common objective by communicating with neighboring agents and performing local computations. For a given algorithm, we use tools from…

Optimization and Control · Mathematics 2020-09-11 Bryan Van Scoy , Laurent Lessard

We consider a matching problem, which is meaningful in team competitions, as well as in information theory, recommender systems, and assignment problems. In the competitions which we study, each competitor in a team order plays a match with…

Computer Science and Game Theory · Computer Science 2026-05-21 Haris Aziz , Jiarui Gan , Grzegorz Lisowski , Ali Pourmiri

We consider a cooperative multi-agent system consisting of a team of agents with decentralized information. Our focus is on the design of symmetric (i.e. identical) strategies for the agents in order to optimize a finite horizon team…

Optimization and Control · Mathematics 2023-07-17 Sagar Sudhakara , Ashutosh Nayyar

We study the problem of patrolling the nodes of a network collaboratively by a team of mobile agents, such that each node of the network is visited by at least one agent once in every $I(n)$ time units, with the objective of minimizing the…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-14 Shantanu Das , Giuseppe Antonio Di Luna , Leszek A. Gasieniec

For the task of moving a group of indistinguishable agents on a connected graph with unit edge lengths into an arbitrary goal formation, it was previously shown that distance optimal paths can be scheduled to complete with a tight…

Robotics · Computer Science 2015-03-20 Jingjin Yu

Consensus and cluster forming of multiagent systems in the face of jamming attacks along with reactive recovery actions by a defender are discussed. The attacker is capable to disable some of the edges of the network with the objective to…

Systems and Control · Electrical Eng. & Systems 2023-01-27 Yurid Nugraha , Ahmet Cetinkaya , Tomohisa Hayakawa , Hideaki Ishii , Quanyan Zhu
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