Related papers: A Linear Time Algorithm for Finding Minimum Flip S…
Time Optimal Path Parametrization is the problem of minimizing the time interval during which an actuation constrained agent can traverse a given path. Recently, an efficient linear-time algorithm for solving this problem was proposed.…
In a temporal graph, each edge is available at specific points in time. Such an availability point is often represented by a ''temporal edge'' that can be traversed from its tail only at a specific departure time, for arriving in its head…
Given a set of well-formed terminal pairs on the external face of an undirected planar graph with unit edge weights, we give a linear-time algorithm for computing the union of non-crossing shortest paths joining each terminal pair, where…
Given a polygon representing a transportation network together with a point p in its interior, we aim to extend the network by inserting a line segment, called a feed-link, which connects p to the boundary of the polygon. Once a feed link…
We propose a novel iterative process to establish the minimum separation between two ellipsoids. The method maintains one point on each surface and updates their locations in the theta-phi parametric space. The tension along the connecting…
Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ so that the radius of the resulting graph is minimized, where any center is constrained to be one of the vertices of…
Comparability graphs are the undirected graphs whose edges can be directed so that the resulting directed graph is transitive. They are related to posets and have applications in scheduling theory. This paper considers the problem of…
In this work we consider triangulations of point sets in the Euclidean plane, i.e., maximal straight-line crossing-free graphs on a finite set of points. Given a triangulation of a point set, an edge flip is the operation of removing one…
Given an undirected graph $G=(V,E)$ with positive edge lengths and two vertices $s$ and $t$, the next-to-shortest path problem is to find an $st$-path which length is minimum amongst all $st$-paths strictly longer than the shortest path…
We present a near-linear-time algorithm that, given a bridgeless cubic graph, finds a perfect matching intersecting every 3-edge-cut in exactly one edge. This improves over a cubic algorithm of Boyd et al. for the same problem, and over our…
Computing a shortest path between two nodes in an undirected unweighted graph is among the most basic algorithmic tasks. Breadth first search solves this problem in linear time, which is clearly also a lower bound in the worst case.…
We consider the following two algorithmic problems: given a graph $G$ and a subgraph $H\subseteq G$, decide whether $H$ is an isometric or a geodesically convex subgraph of $G$. It is relatively easy to see that the problems can be solved…
Given a graph, the shortest-path problem requires finding a sequence of edges with minimum cumulative length that connects a source vertex to a target vertex. We consider a variant of this classical problem in which the position of each…
Real-time motion planning is a vital function of robotic systems. Different from existing roadmap algorithms which first determine the free space and then determine the collision-free path, researchers recently proposed several convex…
We develop and analyze an asynchronous algorithm for distributed convex optimization when the objective writes a sum of smooth functions, local to each worker, and a non-smooth function. Unlike many existing methods, our distributed…
We consider the problem of planning a collision-free path of a robot in the presence of risk zones. The robot is allowed to travel in these zones but is penalized in a super-linear fashion for consecutive accumulative time spent there. We…
In this paper, we study the problem of map matching with travel time constraints. Given a sequence of $k$ spatio-temporal measurements and an embedded path graph with travel time costs, the goal is to snap each measurement to a close-by…
We discuss two versions of the Fr\'echet distance problem in weighted planar subdivisions. In the first one, the distance between two points is the weighted length of the line segment joining the points. In the second one, the distance…
The development of laser scanning techniques has popularized the representation of 3D shapes by triangular meshes with a large number of vertices. Compression techniques dedicated to such meshes have emerged, which exploit the idea that the…
We present a new and simple randomized algorithm for constructing the Delaunay triangulation using nearest neighbor graphs for point location. Under suitable assumptions, it runs in linear expected time for points in the plane with…