Related papers: Adapting Vision-Language Models for Evaluating Wor…
Human gaze provides essential cues for interpreting attention, intention, and social interaction in visual scenes, yet gaze understanding remains largely unexplored in current vision-language models (VLMs). While recent VLMs achieve strong…
Vision-language models (VLMs) have advanced human-AI interaction but struggle with cultural understanding, often misinterpreting symbols, gestures, and artifacts due to biases in predominantly Western-centric training data. In this paper,…
Vision-language models (VLMs) are increasingly used as automated judges for multimodal systems, yet their scores provide no indication of reliability. We study this problem through conformal prediction, a distribution-free framework that…
The goal of this paper is to improve the performance and reliability of vision-language-action (VLA) models through iterative online interaction. Since collecting policy rollouts in the real world is expensive, we investigate whether a…
Designing effective game tutorials is crucial for a smooth learning curve for new players, especially in games with many rules and complex core mechanics. Evaluating the effectiveness of these tutorials usually requires multiple iterations…
Most existing video-and-language (VidL) research focuses on a single dataset, or multiple datasets of a single task. In reality, a truly useful VidL system is expected to be easily generalizable to diverse tasks, domains, and datasets. To…
Most existing approaches formulate action quality assessment and skill proficiency estimation as discriminative prediction tasks, typically producing discrete labels or scores without explicitly modeling the reasoning process underlying the…
Despite large-scale pretraining endowing models with language and vision reasoning capabilities, improving their spatial reasoning capability remains challenging due to the lack of data grounded in the 3D world. While it is possible for…
Prevalent Vision-Language-Action (VLA) models are typically built upon Multimodal Large Language Models (MLLMs) and demonstrate exceptional proficiency in semantic understanding, but they inherently lack the capability to deduce physical…
Recently, Multimodal Large Language Models (MLLMs) have been used as agents to control keyboard and mouse inputs by directly perceiving the Graphical User Interface (GUI) and generating corresponding commands. However, current agents…
We present a framework for perspective-aware reasoning in vision-language models (VLMs) through mental imagery simulation. Perspective-taking, the ability to perceive an environment or situation from an alternative viewpoint, is a key…
Generative world models (WMs) can now simulate worlds with striking visual realism, which naturally raises the question of whether they can endow embodied agents with predictive perception for decision making. Progress on this question has…
Real-world data visualization (DV) requires native environmental grounding, cross-platform evolution, and proactive intent alignment. Yet, existing benchmarks often suffer from code-sandbox confinement, single-language creation-only tasks,…
Vision-Language Models (VLMs) are powerful yet computationally intensive for widespread practical deployments. To address such challenge without costly re-training, post-training acceleration techniques like quantization and token reduction…
MLLMs have been widely studied for video question answering recently. However, most existing assessments focus on natural videos, overlooking synthetic videos, such as AI-generated content (AIGC). Meanwhile, some works in video generation…
Large Language Models (LLMs) have so far impressed the world, with unprecedented capabilities that emerge in models at large scales. On the vision side, transformer models (i.e., ViT) are following the same trend, achieving the best…
Video generative models (VGMs) pretrained on large-scale internet data can produce temporally coherent rollout videos that capture rich object dynamics, offering a compelling foundation for zero-shot robotic manipulation. However, VGMs…
Object Goal Navigation-requiring an agent to locate a specific object in an unseen environment-remains a core challenge in embodied AI. Although recent progress in Vision-Language Model (VLM)-based agents has demonstrated promising…
Large Language Models (LLMs) show remarkable potential for urban computing, from spatial reasoning to predictive analytics. However, evaluating LLMs across diverse urban tasks faces two critical challenges: lack of unified platforms for…
As Vision and Language models (VLMs) are reaching users across the globe, assessing their cultural understanding has become a critical challenge. In this paper, we introduce CROPE, a visual question answering benchmark designed to probe the…