English
Related papers

Related papers: PlayerOne: Egocentric World Simulator

200 papers

The emergence of low-cost personal mobiles devices and wearable cameras and the increasing storage capacity of video-sharing websites have pushed forward a growing interest towards first-person videos. Since most of the recorded videos…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Michel Melo Silva , Washington Luis Souza Ramos , Joao Pedro Klock Ferreira , Mario Fernando Montenegro Campos , Erickson Rangel Nascimento

Embodied intelligence requires high-fidelity simulation environments to support perception and decision-making, yet existing platforms often suffer from data contamination and limited flexibility. To mitigate this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Lechao Zhang , Haoran Xu , Jingyu Gong , Xuhong Wang , Yuan Xie , Xin Tan

Monocular egocentric human pose estimation is essential for ubiquitous activity monitoring. However, understanding the user's absolute location within the environment remains a challenge. Existing methods primarily focus on relative motion…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Hiroyuki Deguchi , Ryosuke Hori , Kotaro Amaya , Tsubasa Maruyama , Mitsunori Tada , Hideo Saito

Environment understanding in egocentric videos is an important step for applications like robotics, augmented reality and assistive technologies. These videos are characterized by dynamic interactions and a strong dependence on the wearer…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Lorenzo Mur-Labadia , Josechu Guerrero , Ruben Martinez-Cantin

Recent research has been increasingly focusing on developing 3D world models that simulate complex real-world scenarios. World models have found broad applications across various domains, including embodied AI, autonomous driving,…

Artificial Intelligence · Computer Science 2025-09-09 Yinglin Duan , Zhengxia Zou , Tongwei Gu , Wei Jia , Zhan Zhao , Luyi Xu , Xinzhu Liu , Yenan Lin , Hao Jiang , Kang Chen , Shuang Qiu

World models have become indispensable tools for embodied intelligence, serving as powerful simulators capable of generating realistic robotic videos while addressing critical data scarcity challenges. However, current embodied world models…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Yu Shang , Xin Zhang , Yinzhou Tang , Lei Jin , Chen Gao , Wei Wu , Yong Li

Egocentric vision consists in acquiring images along the day from a first person point-of-view using wearable cameras. The automatic analysis of this information allows to discover daily patterns for improving the quality of life of the…

Computer Vision and Pattern Recognition · Computer Science 2017-11-10 Marc Bolaños , Álvaro Peris , Francisco Casacuberta , Sergi Soler , Petia Radeva

Embodied foundation models require large-scale, high-quality real-world interaction data for pre-training and scaling. However, existing data collection methods suffer from high infrastructure costs, complex hardware dependencies, and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Bowen Yang , Zishuo Li , Yang Sun , Changtao Miao , Yifan Yang , Man Luo , Xiaotong Yan , Feng Jiang , Jinchuan Shi , Yankai Fu , Ning Chen , Junkai Zhao , Pengwei Wang , Guocai Yao , Shanghang Zhang , Hao Chen , Zhe Li , Kai Zhu

Despite the advent in 3D hand pose estimation, current methods predominantly focus on single-image 3D hand reconstruction in the camera frame, overlooking the world-space motion of the hands. Such limitation prohibits their direct use in…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Jinglei Zhang , Jiankang Deng , Chao Ma , Rolandos Alexandros Potamias

We address the longstanding challenge of producing flexible, realistic humanoid character controllers that can perform diverse whole-body tasks involving object interactions. This challenge is central to a variety of fields, from graphics…

Artificial Intelligence · Computer Science 2020-06-17 Josh Merel , Saran Tunyasuvunakool , Arun Ahuja , Yuval Tassa , Leonard Hasenclever , Vu Pham , Tom Erez , Greg Wayne , Nicolas Heess

This work adapts a deep neural model for image saliency prediction to the temporal domain of egocentric video. We compute the saliency map for each video frame, firstly with an off-the-shelf model trained from static images, secondly by…

Computer Vision and Pattern Recognition · Computer Science 2018-09-06 Panagiotis Linardos , Eva Mohedano , Monica Cherto , Cathal Gurrin , Xavier Giro-i-Nieto

Embodied AI research is undergoing a shift toward vision-centric perceptual paradigms. While massively parallel simulators have catalyzed breakthroughs in proprioception-based locomotion, their potential remains largely untapped for…

Imitation learning based visuomotor policies have achieved strong performance in robotic manipulation, yet they often remain sensitive to egocentric viewpoint shifts. Unlike third-person viewpoint changes that only move the camera,…

Wearable cameras allow to acquire images and videos from the user's perspective. These data can be processed to understand humans behavior. Despite human behavior analysis has been thoroughly investigated in third person vision, it is still…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Francesco Ragusa , Antonino Furnari , Giovanni Maria Farinella

Multi-view egocentric dynamic scene reconstruction holds significant research value for applications in holographic documentation of social interactions. However, existing reconstruction datasets focus on static multi-view or…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Bate Li , Houqiang Zhong , Zhengxue Cheng , Qiang Hu , Qiang Wang , Li Song , Wenjun Zhang

Training AI agents to proactively assist humans in daily activities, from routine household tasks to urgent safety situations, requires large-scale visual data. However, capturing such scenarios in the real world is often difficult, costly,…

Computation and Language · Computer Science 2026-05-12 Yu-Hsiang Liu , Yu-Chien Tang , An-Zi Yen

Can conversational videos captured from multiple egocentric viewpoints reveal the map of a scene in a cost-efficient way? We seek to answer this question by proposing a new problem: efficiently building the map of a previously unseen 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Sagnik Majumder , Hao Jiang , Pierre Moulon , Ethan Henderson , Paul Calamia , Kristen Grauman , Vamsi Krishna Ithapu

Understanding affect is central to anticipating human behavior, yet current egocentric vision benchmarks largely ignore the person's emotional states that shape their decisions and actions. Existing tasks in egocentric perception focus on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Matthias Jammot , Björn Braun , Paul Streli , Rafael Wampfler , Christian Holz

In this paper, we study a problem of egocentric scene understanding, i.e., predicting depths and surface normals from an egocentric image. Egocentric scene understanding poses unprecedented challenges: (1) due to large head movements, the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-15 Tien Do , Khiem Vuong , Hyun Soo Park

Finding the camera pose is an important step in many egocentric video applications. It has been widely reported that, state of the art SLAM algorithms fail on egocentric videos. In this paper, we propose a robust method for camera pose…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Suvam Patra , Himanshu Aggarwal , Himani Arora , Chetan Arora , Subhashis Banerjee