Related papers: Neural Inverse Rendering from Propagating Light
We propose a method for reconstructing a continuous light field of a target scene from a single observed image. Our method takes the best of two worlds: joint aperture-exposure coding for compressive light-field acquisition, and a neural…
Robust scene representation is essential for autonomous systems to safely operate in challenging low-visibility environments. Radar has a clear advantage over cameras and lidars in these conditions due to its resilience to environmental…
Existing time-resolved non-line-of-sight (NLOS) imaging methods reconstruct hidden scenes by inverting the optical paths of indirect illumination measured at visible relay surfaces. These methods are prone to reconstruction artifacts due to…
3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities in novel view synthesis. However, rendering reflective objects remains a significant challenge, particularly in inverse rendering and relighting. We introduce RTR-GS, a…
We propose a learned image-guided rendering technique that combines the benefits of image-based rendering and GAN-based image synthesis. The goal of our method is to generate photo-realistic re-renderings of reconstructed objects for…
Inverse rendering seeks to estimate scene characteristics from a set of data images. The dominant approach is based on differential rendering using Monte-Carlo. Algorithms as such usually rely on a forward model and use an iterative…
Radiance fields have revolutionized photo-realistic 3D scene visualization by enabling high-fidelity reconstruction of complex environments, making them an ideal match for light field displays. However, integrating these technologies…
We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…
Recovering the physical attributes of an object's appearance from its images captured under an unknown illumination is challenging yet essential for photo-realistic rendering. Recent approaches adopt the emerging implicit scene…
We propose the first approach for the decomposition of a monocular color video into direct and indirect illumination components in real time. We retrieve, in separate layers, the contribution made to the scene appearance by the scene…
Classical light field rendering for novel view synthesis can accurately reproduce view-dependent effects such as reflection, refraction, and translucency, but requires a dense view sampling of the scene. Methods based on geometric…
We introduce a high resolution spatially adaptive light source, or a projector, into a neural reflectance field that allows to both calibrate the projector and photo realistic light editing. The projected texture is fully differentiable…
Refractive Index Tomography is the inverse problem of reconstructing the continuously-varying 3D refractive index in a scene using 2D projected image measurements. Although a purely refractive field is not directly visible, it bends light…
We present a efficient multi-view inverse rendering method for large-scale real-world indoor scenes that reconstructs global illumination and physically-reasonable SVBRDFs. Unlike previous representations, where the global illumination of…
Neural rendering algorithms have revolutionized computer graphics, yet their impact on real-time rendering under arbitrary lighting conditions remains limited due to strict latency constraints in practical applications. The key challenge…
We introduce a new approach for reconstruction and novel view synthesis of unbounded real-world scenes. In contrast to previous methods using either volumetric fields, grid-based models, or discrete point cloud proxies, we propose a hybrid…
We introduce a novel neural network-based BRDF model and a Bayesian framework for object inverse rendering, i.e., joint estimation of reflectance and natural illumination from a single image of an object of known geometry. The BRDF is…
In recent years, deep generative models have gained significance due to their ability to synthesize natural-looking images with applications ranging from virtual reality to data augmentation for training computer vision models. While…
The task of extracting intrinsic components, such as reflectance and shading, from neural radiance fields is of growing interest. However, current methods largely focus on synthetic scenes and isolated objects, overlooking the complexities…
This paper proposes a method to reconstruct the neural radiance field with equirectangular omnidirectional images. Implicit neural scene representation with a radiance field can reconstruct the 3D shape of a scene continuously within a…