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In higher education, gamification offers the prospect of providing a pivotal shift from traditional asynchronous forms of engagement, to developing methods to foster greater levels of synchronous interactivity and partnership between and…

General Economics · Economics 2021-04-20 Nicholas Dacre , Vasilis Gkogkidis , Peter Jenkins

One of the enduring challenges in education is how to empower students to take ownership of their learning by setting meaningful goals, tracking their progress, and adapting their strategies when faced with setbacks. Research has shown that…

Multiagent Systems · Computer Science 2025-08-27 Ryan Hare , Ying Tang

With the emergence of generative artificial intelligence, an increasing number of individuals and organizations have begun exploring its potential to enhance productivity and improve product quality across various sectors. The field of…

Computers and Society · Computer Science 2023-09-25 Rafael Ferreira Mello , Elyda Freitas , Filipe Dwan Pereira , Luciano Cabral , Patricia Tedesco , Geber Ramalho

The introduction of generative artificial intelligence applications to the public has led to heated discussions about its potential impacts and risks for K-12 education. One particular challenge has been to decide what students should learn…

Computers and Society · Computer Science 2026-02-20 Yasmin Kafai , Shuchi Grover

AI-based Intelligent Tutoring Systems (ITS) have significant potential to transform teaching and learning. As efforts continue to design, develop, and integrate ITS into educational contexts, mixed results about their effectiveness have…

Information Retrieval · Computer Science 2025-07-28 Meriem Zerkouk , Miloud Mihoubi , Belkacem Chikhaoui

This paper introduces `Math Battles with AI', an innovative competitive format designed at ITMO University to redefine the role of generative AI in mathematics education. Moving away from a purely defensive stance, the authors propose an AI…

Human-Computer Interaction · Computer Science 2026-03-04 Maria Moskalenko , Alexander Trifanov , Roman Popkov , Arina Tabieva , Maria Smirnova , Konstantin Pravdin , Daniil Bakalin

The primary goal of this study is to analyze agentic workflows in education according to the proposed four major technological paradigms: reflection, planning, tool use, and multi-agent collaboration. We critically examine the role of AI…

Artificial Intelligence · Computer Science 2026-01-27 Firuz Kamalov , David Santandreu Calonge , Linda Smail , Dilshod Azizov , Dimple R. Thadani , Theresa Kwong , Amara Atif

This research introduces an innovative mathematical learning approach that integrates generative AI to cultivate a structured learning rather than quick solution. Our method combines chatbot capabilities and generative AI to offer…

Computers and Society · Computer Science 2024-07-23 Aditi Singh , Abul Ehtesham , Saket Kumar , Gaurav Kumar Gupta , Tala Talaei Khoei

Artificial Intelligence (AI) education is an increasingly popular topic area for K-12 teachers. However, little research has investigated how AI education can be designed to be more accessible to all learners. We organized co-design…

Physics Education · Physics 2020-09-24 Jessica Van Brummelen , Phoebe Lin

As more clinical workflows continue to be augmented by artificial intelligence (AI), AI literacy among physicians will become a critical requirement for ensuring safe and ethical AI-enabled patient care. Despite the evolving importance of…

Transitioning from Education 1.0 to Education 5.0, the integration of generative artificial intelligence (GenAI) revolutionizes the learning environment by fostering enhanced human-machine collaboration, enabling personalized, adaptive and…

Computers and Society · Computer Science 2024-12-13 Sanjay Chakraborty

This introductory chapter explores the transformative role of artificial intelligence (AI) in reshaping the landscape of science education. Positioned at the intersection of tradition and innovation, AI is altering educational goals,…

Computers and Society · Computer Science 2026-03-27 Xiaoming Zhai , Kent Crippen

Providing rich, constructive feedback to students is essential for supporting and enhancing their learning. Recent advancements in Generative Artificial Intelligence (AI), particularly with large language models (LLMs), present new…

Computers and Society · Computer Science 2025-07-11 Euan D Lindsay , Mike Zhang , Aditya Johri , Johannes Bjerva

As artificial intelligence (AI) becomes increasingly central to various fields, there is a growing need to equip K-12 students with AI literacy skills that extend beyond computer science. This paper explores the integration of a…

Artificial Intelligence · Computer Science 2024-12-24 Hanqi Li , Ruiwei Xiao , Hsuan Nieu , Ying-Jui Tseng , Guanze Liao

Generative AI systems have entered everyday academic, professional, and personal life with remarkable speed, yet most users encounter them as mysterious artifacts rather than intelligible systems. This chapter discusses large language…

Computers and Society · Computer Science 2026-04-21 John T. Behrens

We extend the theory of disciplinary integration of games for science education beyond the virtual world of games, and identify two key themes of a practice-based theoretical commitment to science learning: (1) materiality in the classroom…

Physics Education · Physics 2016-07-19 Pratim Sengupta , Doug Clark

As artificial intelligence (AI) increasingly shapes decision-making across domains, there is a growing need to support AI literacy among learners beyond computer science. However, many current approaches rely on programming-heavy tools or…

Computers and Society · Computer Science 2025-11-10 Aparna Maya Warrier , Arav Agarwal , Jaromir Savelka , Christopher Bogart , Heather Burte

This study aims to develop an AI education policy for higher education by examining the perceptions and implications of text generative AI technologies. Data was collected from 457 students and 180 teachers and staff across various…

Computers and Society · Computer Science 2023-05-02 Cecilia Ka Yuk Chan

In this paper, we have gone through different AI-Based frameworks used for various educational tasks like digital customized assignment allotment and performance monitoring, identifying slow-learners and fast-learners, etc. application…

Human-Computer Interaction · Computer Science 2024-10-17 S. Tamang , D. J. Bora

This concluding chapter explores how artificial intelligence (AI) is reshaping the purposes, practices, and outcomes of science education, and proposes a human-centered framework for its responsible integration. Drawing on insights from…

Computers and Society · Computer Science 2026-02-24 Xiaoming Zhai , Kent Crippen
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