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Navigating through a visual maze relies on the strategic use of eye movements to select and identify the route. When navigating the maze, there are trade-offs between exploring to the environment and relying on memory. This study examined…

Computer Vision and Pattern Recognition · Computer Science 2013-07-23 Min Zhao , Andre G. Marquez

Recent advancements in eye tracking technology are driving the adoption of gaze-assisted interaction as a rich and accessible human-computer interaction paradigm. Gaze-assisted interaction serves as a contextual, non-invasive, and explicit…

Human-Computer Interaction · Computer Science 2018-03-14 Vijay Rajanna , Tracy Hammond

It is an increasingly common practice in several natural and social sciences to rely on network visualisations both as heuristic tools to get a first overview of relational datasets and as a way to offer an illustration of network analysis…

Physics and Society · Physics 2019-05-08 Tommaso Venturini , Mathieu Jacomy , Pablo Jensen

Gaze estimation involves predicting where the person is looking at within an image or video. Technically, the gaze information can be inferred from two different magnification levels: face orientation and eye orientation. The inference is…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Ashesh , Chu-Song Chen , Hsuan-Tien Lin

Advanced multimodal AI agents can now collaborate with users to solve challenges in the world. Yet, these emerging contextual AI systems rely on explicit communication channels between the user and system. We hypothesize that implicit…

Neural disorders refer to any condition affecting the nervous system and that influence how individuals perceive and interact with the world. Traditional neural diagnoses rely on cumbersome, time-consuming, or subjective methods, such as…

Human-Computer Interaction · Computer Science 2025-06-11 Mayar Elfares , Salma Younis , Pascal Reisert , Ralf Küsters , Tobias Renner , Andreas Bulling

Losing track of reading progress during line switching can be frustrating. Eye gaze tracking technology offers a potential solution by highlighting read paragraphs, aiding users in avoiding wrong line switches. However, the gap between gaze…

Human-Computer Interaction · Computer Science 2024-12-16 Sikai Yang , Gang Yan , Wan Du

The growing prevalence of realistic AI-generated videos on media platforms increasingly blurs the line between fact and fiction, eroding public trust. Understanding how people watch AI-generated videos offers a human-centered perspective…

Human-Computer Interaction · Computer Science 2026-05-12 Danqing Shi , Lan Jiang , Katherine M. Collins , Shangzhe Wu , Ayush Tewari , Miri Zilka

Several techniques for visualization of dynamic graphs are based on different spatial arrangements of a temporal sequence of node-link diagrams. Many studies in the literature have investigated the importance of maintaining the user's…

Human-Computer Interaction · Computer Science 2016-09-01 Paolo Federico , Silvia Miksch

Gaze reflects how humans process visual scenes and is therefore increasingly used in computer vision systems. Previous works demonstrated the potential of gaze for object-centric tasks, such as object localization and recognition, but it…

Computer Vision and Pattern Recognition · Computer Science 2016-08-19 Yusuke Sugano , Andreas Bulling

The visualization of argumentation frameworks (AFs) is crucial for enabling a wide applicability of argumentative tools. However, their visualization is often considered only as an accompanying part of tools for computing semantics and…

Human-Computer Interaction · Computer Science 2024-09-10 Martin Nöllenburg , Christian Pirker , Anna Rapberger , Stefan Woltran , Jules Wulms

Creating graph visualizations involves many decisions, such as layout, node and edge appearance, and color choices. These decisions are challenging due to the multitude of options available. For instance, graph layout can be force-directed…

Human-Computer Interaction · Computer Science 2024-08-31 Kathrin Guckes , Lisa Eisenhardt , Margit Pohl , Tatiana von Landesberger

This paper presents the selective use of eye-gaze information in learning human actions in Atari games. Vast evidence suggests that our eye movement convey a wealth of information about the direction of our attention and mental states and…

Machine Learning · Computer Science 2020-12-08 Chaitanya Thammineni , Hemanth Manjunatha , Ehsan T. Esfahani

Gaze understanding unifies the detection of people, their gaze targets, and objects of interest into a single framework, offering critical insight into visual attention and intent estimation. Although prior research has modelled gaze cues…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Athul M. Mathew , Haithem Hermassi , Thariq Khalid , Arshad Ali Khan

Graph and network visualization supports exploration, analysis and communication of relational data arising in many domains: from biological and social networks, to transportation and powergrid systems. With the arrival of AI-based…

Explainable AI (XAI) has demonstrated the potential to help reinforcement learning (RL) practitioners to understand how RL models work. However, XAI for users who do not have RL expertise (non-RL experts), has not been studied sufficiently.…

Human-Computer Interaction · Computer Science 2024-02-14 Yoshiki Takagi , Roderick Tabalba , Nurit Kirshenbaum , Jason Leigh

Gaze-based interactions offer a potential way for users to naturally engage with mixed reality (XR) interfaces. Black-box machine learning models enabled higher accuracy for gaze-based interactions. However, due to the black-box nature of…

Time series is a collection of data instances that are ordered according to a time stamp. Stock prices, temperature, etc are examples of time series data in real life. Time series data are used for forecasting sales, predicting trends.…

Human-Computer Interaction · Computer Science 2024-04-25 Sathya Krishnan Suresh , Shunmugapriya P

Eye tracking in recommender systems can provide an additional source of implicit feedback, while helping to evaluate other sources of feedback. In this study, we use eye tracking data to inform a collaborative filtering model for movie…

Information Retrieval · Computer Science 2023-05-15 Santiago de Leon-Martinez , Robert Moro , Maria Bielikova

In this paper, we introduce a new approach for drawing diagrams that have applications in software visualization. Our approach is to use a technique we call confluent drawing for visualizing non-planar diagrams in a planar way. This…

Computational Geometry · Computer Science 2007-05-23 Matthew Dickerson , David Eppstein , Michael T. Goodrich , Jeremy Meng
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