Related papers: Computing Non-Obtuse Triangulations with Few Stein…
We provide a spectrum of new theoretical insights and practical results for finding a Minimum Dilation Triangulation (MDT), a natural geometric optimization problem of considerable previous attention: Given a set $P$ of $n$ points in the…
A triangulation of a surface is irreducible if there is no edge whose contraction produces another triangulation of the surface. In this work we propose an algorithm that constructs the set of irreducible triangulations of any surface with…
The \emph{Delaunay graph} of a point set $P \subseteq \mathbb{R}^2$ is the plane graph with the vertex-set $P$ and the edge-set that contains $\{p,p'\}$ if there exists a disc whose intersection with $P$ is exactly $\{p,p'\}$. Accordingly,…
The Delaunay triangulation (DT) is one of the most common and useful triangulations of point sets $P$ in the plane. DT is not unique when $P$ is degenerate, specifically when it contains quadruples of co-circular points. One way to achieve…
Geometric predicates are at the core of many algorithms, such as the construction of Delaunay triangulations, mesh processing and spatial relation tests. These algorithms have applications in scientific computing, geographic information…
Achieving completeness in the motion planning problem demands substantial computation power, especially in high dimensions. Recent developments in parallel computing have rendered this more achievable. We introduce an embarrassingly…
Two vertex-labelled polygons are \emph{compatible} if they have the same clockwise cyclic ordering of vertices. The definition extends to polygonal regions (polygons with holes) and to triangulations---for every face, the clockwise cyclic…
We give an overview of the 2023 Computational Geometry Challenge targeting the problem Minimum Coverage by Convex Polygons, which consists of covering a given polygonal region (possibly with holes) by a minimum number of convex subsets, a…
The kd-tree and Bounding Volume Hierarchy (BVH) are well-known data structures for computing ray-object intersections. Less known is the Constrained Convex Space Partitioning (CCSP), which partitions space and makes the geometric primitives…
We propose an algorithm to create a 3-colorable Delaunay Triangulation. The input of the problem we are trying to solve is a set X of n twodimensional points. The output is a 3-colorable two-dimensional Delaunay triangulation T for X U Y ,…
A triangulation of a planar point set S is a maximal plane straight-line graph with vertex set S. In the minimum-weight triangulation (MWT) problem, we are looking for a triangulation of a given point set that minimizes the sum of the edge…
In this paper we study proximal conditional-gradient (CG) and proximal gradient-projection type algorithms for a block-structured constrained nonconvex optimization model, which arises naturally from tensor data analysis. First, we…
We consider a class of nonsmooth fractional programming problems with fixed-point constraints, where the numerator is convex and the denominator is concave. To solve this problem, we propose splitting algorithms that compute subgradient…
We give an overview of the 2022 Computational Geometry Challenge targeting the problem Minimum Partition into Plane Subsets, which consists of partitioning a given set of line segments into a minimum number of non-crossing subsets.
We present a simple randomized scheme for triangulating a set $P$ of $n$ points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of $P$ move continuously along piecewise algebraic…
Let $P\subset\mathbb{R}^{2}$ be a set of $n$ points. In this paper we show two new algorithms, one to compute the number of triangulations of $P$, and one to compute the number of pseudo-triangulations of $P$. We show that our algorithms…
Two-dimensional Delaunay triangulation is a fundamental aspect of computational geometry. This paper presents a novel algorithm that is specifically designed to ensure the correctness of 2D Delaunay triangulation, namely the Polygonal…
This paper introduces an exact algorithm for the construction of a shortest curvature-constrained network interconnecting a given set of directed points in the plane and an iterative method for doing so in 3D space. Such a network will be…
We introduce TriSearch, a reinforcement learning framework for optimizing objectives over triangulations of a polytope via bistellar flips. The key idea is a circuit-supported subtriangulation action representation: feasible flips are…
The purpose of this paper is to propose and analyze a multi-step iterative algorithm to solve a convex optimization problem and a fixed point problem posed on a Hadamard space. The convergence properties of the proposed algorithm are…