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We study the set of image tuples arising from fixed cameras observing varying planar 3-dimensional point configurations. We derive a formula for the number of complex critical points of the triangulation problem, which seeks to reconstruct…

Algebraic Geometry · Mathematics 2026-05-01 Petr Hrubý , Elima Shehu

We present new algorithms for optimizing non-smooth, non-convex stochastic objectives based on a novel analysis technique. This improves the current best-known complexity for finding a $(\delta,\epsilon)$-stationary point from…

Machine Learning · Computer Science 2025-08-08 Ashok Cutkosky , Harsh Mehta , Francesco Orabona

Motivated by a class of applied problems arising from physical layer based security in a digital communication system, in particular, by a secrecy sum-rate maximization problem, this paper studies a nonsmooth, difference-of-convex (dc)…

Optimization and Control · Mathematics 2015-11-06 Jong-Shi Pang , Meisam Razaviyayn , Alberth Alvarado

We propose a new data structure to compute the Delaunay triangulation of a set of points in the plane. It combines good worst case complexity, fast behavior on real data, and small memory occupation. The location structure is organized into…

Computational Geometry · Computer Science 2007-05-23 Olivier Devillers

We describe an algorithm to construct an intrinsic Delaunay triangulation of a smooth closed submanifold of Euclidean space. Using results established in a companion paper on the stability of Delaunay triangulations on $\delta$-generic…

Computational Geometry · Computer Science 2013-03-27 Jean-Daniel Boissonnat , Ramsay Dyer , Arijit Ghosh

Given a set $P$ of $n$ points in the plane, we show how to compute in $O(n \log n)$ time a subgraph of their Delaunay triangulation that has maximum degree 7 and is a strong planar $t$-spanner of $P$ with $t =(1+ \sqrt{2})^2 *\delta$, where…

Computational Geometry · Computer Science 2010-03-26 Paz Carmi , Lilach Chaitman

In this work, we address a class of nonconvex nonsmooth optimization problems where the objective function is the sum of two smooth functions (one of which is proximable) and two nonsmooth functions (one proper, closed and proximable, and…

Optimization and Control · Mathematics 2025-03-26 Jan Harold Alcantara , Ching-pei Lee , Akiko Takeda

Let $P$ be a collection of $n$ points moving along pseudo-algebraic trajectories in the plane. One of the hardest open problems in combinatorial and computational geometry is to obtain a nearly quadratic upper bound, or at least a subcubic…

Computational Geometry · Computer Science 2013-04-15 Natan Rubin

This paper uses mathematics to analyze the challenges of geometrically noisy environments on triangulation. Given widely accepted algorithmic triangulation methods, such as O (n ln n) or a simpler O (n^3) method, we can mathematically prove…

Computational Geometry · Computer Science 2023-11-21 Noah M. Kenney

We consider the problem of computing a triangulation of the real projective plane P2, given a finite point set S={p1, p2,..., pn} as input. We prove that a triangulation of P2 always exists if at least six points in S are in general…

Computational Geometry · Computer Science 2011-11-10 Mridul Aanjaneya , Monique Teillaud

We consider the complexity of Delaunay triangulations of sets of points in R^3 under certain practical geometric constraints. The spread of a set of points is the ratio between the longest and shortest pairwise distances. We show that in…

Computational Geometry · Computer Science 2007-05-23 Jeff Erickson

In this paper, we propose an efficient clustering technique to solve the problem of clustering in the presence of obstacles. The proposed algorithm divides the spatial area into rectangular cells. Each cell is associated with statistical…

Databases · Computer Science 2009-09-25 Mohamed E. El-Sharkawi , Mohamed A. El-Zawawy

Online routing in a planar embedded graph is central to a number of fields and has been studied extensively in the literature. For most planar graphs no $O(1)$-competitive online routing algorithm exists. A notable exception is the Delaunay…

Computational Geometry · Computer Science 2022-01-11 Vikrant Ashvinkumar , Joachim Gudmundsson , Christos Levcopoulos , Bengt J. Nilsson , André van Renssen

We present an algorithm that takes as input a finite point set in Euclidean space, and performs a perturbation that guarantees that the Delaunay triangulation of the resulting perturbed point set has quantifiable stability with respect to…

Computational Geometry · Computer Science 2015-05-08 Jean-Daniel Boissonnat , Ramsay Dyer , Arijit Ghosh

In this paper, we consider the problem of determining in polynomial time whether a given planar point set $P$ of $n$ points admits 4-connected triangulation. We propose a necessary and sufficient condition for recognizing $P$, and present…

Computational Geometry · Computer Science 2013-10-08 Ajit Arvind Diwan , Subir Kumar Ghosh , Bodhayan Roy

We observe that certain large-clique graph triangulations can be useful to reduce both computational and space requirements when making queries on mixed stochastic/deterministic graphical models. We demonstrate that many of these…

Artificial Intelligence · Computer Science 2012-07-02 Chris Bartels , Jeff A. Bilmes

We apply state-of-the-art computational geometry methods to the problem of reconstructing a time-varying sea surface from tide gauge records. Our work builds on a recent article by Nitzke et al.~(Computers \& Geosciences, 157:104920, 2021)…

Our work presents a new iterative scheme to approximate the fixed points of nonexpansive mapping. The proposed algorithm is constructed to enhance convergence efficiency while preserving theoretical robustness. Under appropriate assumptions…

Functional Analysis · Mathematics 2026-01-12 Nida Izhar Mallick , Izhar Uddin

As incremental Structure from Motion algorithms become effective, a good sparse point cloud representing the map of the scene becomes available frame-by-frame. From the 3D Delaunay triangulation of these points, state-of-the-art algorithms…

Computer Vision and Pattern Recognition · Computer Science 2015-07-21 Andrea Romanoni , Matteo Matteucci

In this work, we solve the problem of finding non-intersecting paths between points on a plane with a new approach by borrowing ideas from geometric topology, in particular, from the study of polygonal schema in mathematics. We use a…

Discrete Mathematics · Computer Science 2021-05-10 Rak-Kyeong Seong , Chanho Min , Sang-Hoon Han , Jaeho Yang , Seungwoo Nam , Kyusam Oh