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We present GaussFusion, a novel approach for improving 3D Gaussian splatting (3DGS) reconstructions in the wild through geometry-informed video generation. GaussFusion mitigates common 3DGS artifacts, including floaters, flickering, and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Liyuan Zhu , Manjunath Narayana , Michal Stary , Will Hutchcroft , Gordon Wetzstein , Iro Armeni

While 3D Gaussian Splatting (3DGS) has revolutionized real-time photorealistic view synthesis, its fundamental reliance on symmetric Gaussian distributions introduces visual artifacts that hinder accurate spatial data exploration.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Beizhen Zhao , Yifan Zhou , Gaochao Song , Ziran Yin , Hao Wang

Surface reconstruction and novel view rendering from sparse-view images are challenging. Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian Splatting (3DGS)-based approaches lack global geometry…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zihui Gao , Jia-Wang Bian , Guosheng Lin , Hao Chen , Chunhua Shen

Recent advancements in high-fidelity dynamic scene reconstruction have leveraged dynamic 3D Gaussians and 4D Gaussian Splatting for realistic scene representation. However, to make these methods viable for real-time applications such as…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Saqib Javed , Ahmad Jarrar Khan , Corentin Dumery , Chen Zhao , Mathieu Salzmann

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Diwen Wan , Ruijie Lu , Gang Zeng

In this work, we propose a novel clothed human reconstruction method called GaussianBody, based on 3D Gaussian Splatting. Compared with the costly neural radiance based models, 3D Gaussian Splatting has recently demonstrated great…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Mengtian Li , Shengxiang Yao , Zhifeng Xie , Keyu Chen

3D Gaussian Splatting (3DGS) has shown remarkable potential for static scene reconstruction, and recent advancements have extended its application to dynamic scenes. However, the quality of reconstructions depends heavily on high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Yiren Lu , Yunlai Zhou , Disheng Liu , Tuo Liang , Yu Yin

Large-scale 3D reconstruction is critical in the field of robotics, and the potential of 3D Gaussian Splatting (3DGS) for achieving accurate object-level reconstruction has been demonstrated. However, ensuring geometric accuracy in outdoor…

Robotics · Computer Science 2024-09-20 Changjian Jiang , Ruilan Gao , Kele Shao , Yue Wang , Rong Xiong , Yu Zhang

Although 3D Gaussian Splatting has been widely studied because of its realistic and efficient novel-view synthesis, it is still challenging to extract a high-quality surface from the point-based representation. Previous works improve the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Hanlin Chen , Fangyin Wei , Chen Li , Tianxin Huang , Yunsong Wang , Gim Hee Lee

Text-to-3D, known for its efficient generation methods and expansive creative potential, has garnered significant attention in the AIGC domain. However, the pixel-wise rendering of NeRF and its ray marching light sampling constrain the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Xinhai Li , Huaibin Wang , Kuo-Kun Tseng

3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Aashish Rai , Dilin Wang , Mihir Jain , Nikolaos Sarafianos , Kefan Chen , Srinath Sridhar , Aayush Prakash

We present a new approach, termed GPS-Gaussian, for synthesizing novel views of a character in a real-time manner. The proposed method enables 2K-resolution rendering under a sparse-view camera setting. Unlike the original Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Shunyuan Zheng , Boyao Zhou , Ruizhi Shao , Boning Liu , Shengping Zhang , Liqiang Nie , Yebin Liu

We propose a novel 3D deepfake generation framework based on 3D Gaussian Splatting that enables realistic, identity-preserving face swapping and reenactment in a fully controllable 3D space. Compared to conventional 2D deepfake approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Wending Liu , Siyun Liang , Huy H. Nguyen , Isao Echizen

3D Gaussian Splatting has recently emerged as a powerful tool for fast and accurate novel-view synthesis from a set of posed input images. However, like most novel-view synthesis approaches, it relies on accurate camera pose information,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Christian Schmidt , Jens Piekenbrinck , Bastian Leibe

3D Gaussian splatting, emerging as a groundbreaking approach, has drawn increasing attention for its capabilities of high-fidelity reconstruction and real-time rendering. However, it couples the appearance and geometry of the scene within…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Tian-Xing Xu , Wenbo Hu , Yu-Kun Lai , Ying Shan , Song-Hai Zhang

Over the past year, 3D Gaussian Splatting (3DGS) has received significant attention for its ability to represent 3D scenes in a perceptually accurate manner. However, it can require a substantial amount of storage since each splat's…

Computer Vision and Pattern Recognition · Computer Science 2025-04-11 Brent Zoomers , Maarten Wijnants , Ivan Molenaers , Joni Vanherck , Jeroen Put , Lode Jorissen , Nick Michiels

Novel-view synthesis plays a crucial role in computer vision with applications in 3D reconstruction, mixed reality, and robotics. Recent approaches, such as 3D Gaussian Splatting (3DGS), have emerged as state-of-the-art solutions, offering…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Ankit Dhiman , Tao Lu , R Srinath , Emre Arslan , Angela Xing , Yuanbo Xiangli , R Venkatesh Babu , Srinath Sridhar

Reconstructing deformable tissues from endoscopic videos is essential in many downstream surgical applications. However, existing methods suffer from slow rendering speed, greatly limiting their practical use. In this paper, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Yifan Liu , Chenxin Li , Chen Yang , Yixuan Yuan

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

Implicit neural representation methods have shown impressive advancements in learning 3D scenes from unstructured in-the-wild photo collections but are still limited by the large computational cost of volumetric rendering. More recently, 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-08 Hiba Dahmani , Moussab Bennehar , Nathan Piasco , Luis Roldao , Dzmitry Tsishkou