English

VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction

Computer Vision and Pattern Recognition 2024-10-31 v2

Abstract

Although 3D Gaussian Splatting has been widely studied because of its realistic and efficient novel-view synthesis, it is still challenging to extract a high-quality surface from the point-based representation. Previous works improve the surface by incorporating geometric priors from the off-the-shelf normal estimator. However, there are two main limitations: 1) Supervising normals rendered from 3D Gaussians effectively updates the rotation parameter but is less effective for other geometric parameters; 2) The inconsistency of predicted normal maps across multiple views may lead to severe reconstruction artifacts. In this paper, we propose a Depth-Normal regularizer that directly couples normal with other geometric parameters, leading to full updates of the geometric parameters from normal regularization. We further propose a confidence term to mitigate inconsistencies of normal predictions across multiple views. Moreover, we also introduce a densification and splitting strategy to regularize the size and distribution of 3D Gaussians for more accurate surface modeling. Compared with Gaussian-based baselines, experiments show that our approach obtains better reconstruction quality and maintains competitive appearance quality at faster training speed and 100+ FPS rendering.

Keywords

Cite

@article{arxiv.2406.05774,
  title  = {VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction},
  author = {Hanlin Chen and Fangyin Wei and Chen Li and Tianxin Huang and Yunsong Wang and Gim Hee Lee},
  journal= {arXiv preprint arXiv:2406.05774},
  year   = {2024}
}

Comments

Project page: https://hlinchen.github.io/projects/VCR-GauS/

R2 v1 2026-06-28T16:58:45.025Z