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The task of face reenactment is to transfer the head motion and facial expressions from a driving video to the appearance of a source image, which may be of a different person (cross-reenactment). Most existing methods are CNN-based and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Andre Rochow , Max Schwarz , Sven Behnke

Generating high-quality artistic portrait videos is an important and desirable task in computer graphics and vision. Although a series of successful portrait image toonification models built upon the powerful StyleGAN have been proposed,…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Shuai Yang , Liming Jiang , Ziwei Liu , Chen Change Loy

Image reenactment is a task where the target object in the source image imitates the motion represented in the driving image. One of the most common reenactment tasks is face image animation. The major challenge in the current face…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Soumya Tripathy , Juho Kannala , Esa Rahtu

Neural radiance field (NeRF) has become a popular 3D representation method for human avatar reconstruction due to its high-quality rendering capabilities, e.g., regarding novel views and poses. However, previous methods for editing the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Jinlong Fan , Jing Zhang , Dacheng Tao

Recent advances in diffusion models have greatly improved pose-driven character animation. However, existing methods are limited to spatially aligned reference-pose pairs with matched skeletal structures. Handling reference-pose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Shijun Shi , Jing Xu , Zhihang Li , Chunli Peng , Xiaoda Yang , Lijing Lu , Kai Hu , Jiangning Zhang

Retouching can significantly elevate the visual appeal of photos, but many casual photographers lack the expertise to do this well. To address this problem, previous works have proposed automatic retouching systems based on supervised…

Graphics · Computer Science 2018-02-09 Yuanming Hu , Hao He , Chenxi Xu , Baoyuan Wang , Stephen Lin

Portrait animation from a single source image and a driving video is a long-standing problem. Recent approaches tend to adopt diffusion-based image/video generation models for realistic and expressive animation. However, none of these…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Yuxiang Shi , Zhe Li , Yanwen Wang , Hao Zhu , Xun Cao , Ligang Liu

Outdoor scene relighting is a challenging problem that requires good understanding of the scene geometry, illumination and albedo. Current techniques are completely supervised, requiring high quality synthetic renderings to train a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-08 Ye Yu , Abhimitra Meka , Mohamed Elgharib , Hans-Peter Seidel , Christian Theobalt , William A. P. Smith

In the field of human-centric personalized image generation, the adapter-based method obtains the ability to customize and generate portraits by text-to-image training on facial data. This allows for identity-preserved personalization…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Cheng Yu , Haoyu Xie , Lei Shang , Yang Liu , Jun Dan , Liefeng Bo , Baigui Sun

Text-driven portrait editing holds significant potential for various applications but also presents considerable challenges. An ideal text-driven portrait editing approach should achieve precise localization and appropriate content…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Tianyao He , Runqi Wang , Yang Chen , Dejia Song , Nemo Chen , Xu Tang , Yao Hu

Although a significant progress has been witnessed in supervised person re-identification (re-id), it remains challenging to generalize re-id models to new domains due to the huge domain gaps. Recently, there has been a growing interest in…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Yang Zou , Xiaodong Yang , Zhiding Yu , B. V. K. Vijaya Kumar , Jan Kautz

Recent breakthroughs in single-image 3D portrait reconstruction have enabled telepresence systems to stream 3D portrait videos from a single camera in real-time, democratizing telepresence. However, per-frame 3D reconstruction exhibits…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Shengze Wang , Xueting Li , Chao Liu , Matthew Chan , Michael Stengel , Henry Fuchs , Shalini De Mello , Koki Nagano

Monocular 3D clothed human reconstruction aims to create a complete 3D avatar from a single image. To tackle the human geometry lacking in one RGB image, current methods typically resort to a preceding model for an explicit geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Nanjie Yao , Gangjian Zhang , Wenhao Shen , Jian Shu , Hao Wang

Recently, large pretrained models (e.g., BERT, StyleGAN, CLIP) have shown great knowledge transfer and generalization capability on various downstream tasks within their domains. Inspired by these efforts, in this paper we propose a unified…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Jing Shi , Ning Xu , Haitian Zheng , Alex Smith , Jiebo Luo , Chenliang Xu

We target cross-domain face reenactment in this paper, i.e., driving a cartoon image with the video of a real person and vice versa. Recently, many works have focused on one-shot talking face generation to drive a portrait with a real…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Yuan Gong , Yong Zhang , Xiaodong Cun , Fei Yin , Yanbo Fan , Xuan Wang , Baoyuan Wu , Yujiu Yang

In contrast to the traditional avatar creation pipeline which is a costly process, contemporary generative approaches directly learn the data distribution from photographs. While plenty of works extend unconditional generative models and…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Junshu Tang , Bo Zhang , Binxin Yang , Ting Zhang , Dong Chen , Lizhuang Ma , Fang Wen

Face portrait editing has achieved great progress in recent years. However, previous methods either 1) operate on pre-defined face attributes, lacking the flexibility of controlling shapes of high-level semantic facial components (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-15 Qiyao Deng , Jie Cao , Yunfan Liu , Zhenhua Chai , Qi Li , Zhenan Sun

We present a self-supervised approach to in-the-wild image relighting that enables fully controllable, physically based illumination editing. We achieve this by combining the physical accuracy of traditional rendering with the…

Graphics · Computer Science 2025-08-08 Chris Careaga , Yağız Aksoy

We introduce SynthLight, a diffusion model for portrait relighting. Our approach frames image relighting as a re-rendering problem, where pixels are transformed in response to changes in environmental lighting conditions. Using a…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Sumit Chaturvedi , Mengwei Ren , Yannick Hold-Geoffroy , Jingyuan Liu , Julie Dorsey , Zhixin Shu

Faithful real-time facial animation is essential for avatar-mediated telepresence in Virtual Reality (VR). To emulate authentic communication, avatar animation needs to be efficient and accurate: able to capture both extreme and subtle…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Shaojie Bai , Te-Li Wang , Chenghui Li , Akshay Venkatesh , Tomas Simon , Chen Cao , Gabriel Schwartz , Ryan Wrench , Jason Saragih , Yaser Sheikh , Shih-En Wei