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Related papers: Total-Editing: Head Avatar with Editable Appearanc…

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With the rapid advancement of 3D representation techniques and generative models, substantial progress has been made in reconstructing full-body 3D avatars from a single image. However, this task remains fundamentally ill-posedness due to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Gaofeng Liu , Hengsen Li , Ruoyu Gao , Xuetong Li , Zhiyuan Ma , Tao Fang

Neural radiance fields (NeRF) achieve highly photo-realistic novel-view synthesis, but it's a challenging problem to edit the scenes modeled by NeRF-based methods, especially for dynamic scenes. We propose editable neural radiance fields…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Chengwei Zheng , Wenbin Lin , Feng Xu

Portrait editing is a popular subject in photo manipulation. The Generative Adversarial Network (GAN) advances the generating of realistic faces and allows more face editing. In this paper, we argue about three issues in existing…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Shuyang Gu , Jianmin Bao , Hao Yang , Dong Chen , Fang Wen , Lu Yuan

Capturing and editing full head performances enables the creation of virtual characters with various applications such as extended reality and media production. The past few years witnessed a steep rise in the photorealism of human head…

Computer Vision and Pattern Recognition · Computer Science 2023-06-05 Mohit Mendiratta , Xingang Pan , Mohamed Elgharib , Kartik Teotia , Mallikarjun B R , Ayush Tewari , Vladislav Golyanik , Adam Kortylewski , Christian Theobalt

Current methods commonly utilize three-branch structures of inversion, reconstruction, and editing, to tackle consistent image editing task. However, these methods lack control over the generation position of the edited object and have…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Pengfei Jiang , Mingbao Lin , Fei Chao

Human portraits exhibit various appearances when observed from different views under different lighting conditions. We can easily imagine how the face will look like in another setup, but computer algorithms still fail on this problem given…

Computer Vision and Pattern Recognition · Computer Science 2021-07-27 Tiancheng Sun , Kai-En Lin , Sai Bi , Zexiang Xu , Ravi Ramamoorthi

Deep learning based rendering has achieved major improvements in photo-realistic image synthesis, with potential applications including visual effects in movies and photo-realistic scene building in video games. However, a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Zhuo He , Paul Henderson , Nicolas Pugeault

We consider the targeted image editing problem: blending a region in a source image with a driver image that specifies the desired change. Differently from prior works, we solve this problem by learning a conditional probability…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Andrew Brown , Cheng-Yang Fu , Omkar Parkhi , Tamara L. Berg , Andrea Vedaldi

Recent work has shown that diffusion models can serve as powerful neural rendering engines that can be leveraged for inserting virtual objects into images. However, unlike typical physics-based renderers, these neural rendering engines are…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Frédéric Fortier-Chouinard , Zitian Zhang , Louis-Etienne Messier , Mathieu Garon , Anand Bhattad , Jean-François Lalonde

Robust face reconstruction from monocular image in general lighting conditions is challenging. Methods combining deep neural network encoders with differentiable rendering have opened up the path for very fast monocular reconstruction of…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Abdallah Dib , Cedric Thebault , Junghyun Ahn , Philippe-Henri Gosselin , Christian Theobalt , Louis Chevallier

Current text-to-avatar methods often rely on implicit representations (e.g., NeRF, SDF, and DMTet), leading to 3D content that artists cannot easily edit and animate in graphics software. This paper introduces a novel framework for…

Graphics · Computer Science 2025-05-01 Duotun Wang , Hengyu Meng , Zeyu Cai , Zhijing Shao , Qianxi Liu , Lin Wang , Mingming Fan , Xiaohang Zhan , Zeyu Wang

Neural radiance field is an emerging rendering method that generates high-quality multi-view consistent images from a neural scene representation and volume rendering. Although neural radiance field-based techniques are robust for scene…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Ka Chun Shum , Jaeyeon Kim , Binh-Son Hua , Duc Thanh Nguyen , Sai-Kit Yeung

This paper proposes an automatic image correction method for portrait photographs, which promotes consistency of facial skin color by suppressing skin color changes due to background colors. In portrait photographs, skin color is often…

Graphics · Computer Science 2026-05-21 Keiichiro Shirai , Tatsuya Baba , Shunsuke Ono , Masahiro Okuda , Yusuke Tatesumi , Paul Perrotin

Person re-identification (re-ID) aims to accurately re- trieve a person from a large-scale database of images cap- tured across multiple cameras. Existing works learn deep representations using a large training subset of unique per- sons.…

Computer Vision and Pattern Recognition · Computer Science 2018-03-29 Jubin Johnson , Shunsuke Yasugi , Yoichi Sugino , Sugiri Pranata , Shengmei Shen

Image editing in rectified flow models remains challenging due to the fundamental trade-off between reconstruction fidelity and editing flexibility. While inversion-based methods suffer from trajectory deviation, recent inversion-free…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Marian Lupascu , Mihai-Sorin Stupariu

Facial editing is an important task in vision and graphics with numerous applications. However, existing works are incapable to deliver a continuous and fine-grained editing mode (e.g., editing a slightly smiling face to a big laughing one)…

Computer Vision and Pattern Recognition · Computer Science 2021-09-10 Yuming Jiang , Ziqi Huang , Xingang Pan , Chen Change Loy , Ziwei Liu

There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for editing and animation, and robustness for single-view face…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Connor Z. Lin , Koki Nagano , Jan Kautz , Eric R. Chan , Umar Iqbal , Leonidas Guibas , Gordon Wetzstein , Sameh Khamis

It has been recently shown that neural networks can recover the geometric structure of a face from a single given image. A common denominator of most existing face geometry reconstruction methods is the restriction of the solution space to…

Computer Vision and Pattern Recognition · Computer Science 2017-09-18 Matan Sela , Elad Richardson , Ron Kimmel

The paper introduces AniTalker, an innovative framework designed to generate lifelike talking faces from a single portrait. Unlike existing models that primarily focus on verbal cues such as lip synchronization and fail to capture the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Tao Liu , Feilong Chen , Shuai Fan , Chenpeng Du , Qi Chen , Xie Chen , Kai Yu

Recent research has witnessed the advances in facial image editing tasks. For video editing, however, previous methods either simply apply transformations frame by frame or utilize multiple frames in a concatenated or iterative fashion,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-06 Meng Cao , Haozhi Huang , Hao Wang , Xuan Wang , Li Shen , Sheng Wang , Linchao Bao , Zhifeng Li , Jiebo Luo
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