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Related papers: SMAP: Self-supervised Motion Adaptation for Physic…

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As humanoid robots transition from labs to real-world environments, it is essential to democratize robot control for non-expert users. Recent human-robot imitation algorithms focus on following a reference human motion with high precision,…

Robotics · Computer Science 2024-10-17 Esteve Valls Mascaro , Dongheui Lee

One way of ensuring operator's safety during human-robot collaboration is through Speed and Separation Monitoring (SSM), as defined in ISO standard ISO/TS 15066. In general, it is impossible to avoid all human-robot collisions: consider for…

Robotics · Computer Science 2024-01-08 Shohei Fujii , Quang-Cuong Pham

Keeping the stability can be counted as the essential ability of a humanoid robot to step out of the laboratory to work in our real environment. Since humanoid robots have similar kinematic to a human, humans expect these robots to be…

Robotics · Computer Science 2019-11-19 Mohammadreza Kasaei , Nuno Lau , Artur Pereira

Fast grasping is critical for mobile robots in logistics, manufacturing, and service applications. Existing methods face fundamental challenges in impact stabilization under high-speed motion, real-time whole-body coordination, and…

Robotics · Computer Science 2026-04-15 Heng Tao , Yiming Zhong , Zemin Yang , Yuexin Ma

Neural-based motion planning methods have achieved remarkable progress for robotic manipulators, yet a fundamental challenge lies in simultaneously accounting for both the robot's physical shape and the surrounding environment when…

Robotics · Computer Science 2025-09-16 Kai Chen , Zhihai Bi , Guoyang Zhao , Chunxin Zheng , Yulin Li , Hang Zhao , Jun Ma

Human motion provides rich priors for training general-purpose humanoid control policies, but raw demonstrations are often incompatible with a robot's kinematics and dynamics, limiting their direct use. We present a two-stage pipeline for…

Robotics · Computer Science 2026-03-13 Hanwen Wang , Qiayuan Liao , Bike Zhang , Kunzhao Ren , Koushil Sreenath , Xiaobin Xiong

We present a scalable framework for cross-embodiment humanoid robot control by learning a shared latent representation that unifies motion across humans and diverse humanoid platforms, including single-arm, dual-arm, and legged humanoid…

Robotics · Computer Science 2026-01-23 Yashuai Yan , Dongheui Lee

The ability to track general whole-body motions in the real world is a useful way to build general-purpose humanoid robots. However, achieving this can be challenging due to the temporal and kinematic diversity of the motions, the policy's…

Robotics · Computer Science 2025-09-05 Zixuan Chen , Mazeyu Ji , Xuxin Cheng , Xuanbin Peng , Xue Bin Peng , Xiaolong Wang

Manipulation with whole-body contact by humanoid robots offers distinct advantages, including enhanced stability and reduced load. On the other hand, we need to address challenges such as the increased computational cost of motion…

Musculoskeletal humanoids are robots that closely mimic the human musculoskeletal system, offering various advantages such as variable stiffness control, redundancy, and flexibility. However, their body structure is complex, and muscle…

Robotics · Computer Science 2025-07-08 Kento Kawaharazuka , Takahiro Hattori , Keita Yoneda , Kei Okada

How can we teach humanoids to climb staircases and sit on chairs using the surrounding environment context? Arguably, the simplest way is to just show them-casually capture a human motion video and feed it to humanoids. We introduce…

We address dynamic manipulation of deformable linear objects by presenting SPiD, a physics-informed self-supervised learning framework that couples an accurate deformable object model with an augmented self-supervised training strategy. On…

Robotics · Computer Science 2026-02-04 Youyuan Long , Gokhan Solak , Sara Zeynalpour , Heng Zhang , Arash Ajoudani

Real-world instructional videos are long, noisy, and often contain extended background segments, repeated actions, and execution variability that do not correspond to meaningful procedural steps. We propose **REMAP**, an unsupervised…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Soumyadeep Chandra , Kaushik Roy

We introduce a new, analytical method for generating whole-body motions for humanoid robots, which approximate the desired Composite Rigid Body (CRB) inertia. Our approach uses a reduced five mass model, where four of the masses are…

Robotics · Computer Science 2020-07-14 Grzegorz Ficht , Sven Behnke

Generalist humanoid motion trackers have recently achieved strong simulation metrics by scaling data and training, yet often remain brittle on hardware during sustained teleoperation due to interface- and dynamics-induced errors. We present…

Shared autonomy integrates user input with robot autonomy in order to control a robot and help the user to complete a task. Our work aims to improve the performance of such a human-robot team: the robot tries to guide the human towards an…

Robotics · Computer Science 2017-06-15 Stefanos Nikolaidis , Yu Xiang Zhu , David Hsu , Siddhartha Srinivasa

The human body demonstrates exceptional motor capabilities-such as standing steadily on one foot or performing a high kick with the leg raised over 1.5 meters-both requiring precise balance control. While recent research on humanoid control…

This paper introduces a novel deep-learning approach for human-to-robot motion retargeting, enabling robots to mimic human poses accurately. Contrary to prior deep-learning-based works, our method does not require paired human-to-robot…

Robotics · Computer Science 2024-04-09 Yashuai Yan , Esteve Valls Mascaro , Dongheui Lee

Robust disturbance rejection remains a longstanding challenge in humanoid locomotion, particularly on unstructured terrains where sensing is unreliable and model mismatch is pronounced. While perception information, such as height map,…

Robotics · Computer Science 2026-02-04 Qixin Zeng , Hongyin Zhang , Shangke Lyu , Junxi Jin , Donglin Wang , Chao Huang

Humanoid control is an important research challenge offering avenues for integration into human-centric infrastructures and enabling physics-driven humanoid animations. The daunting challenges in this field stem from the difficulty of…