English

HuB: Learning Extreme Humanoid Balance

Robotics 2025-08-19 v2 Artificial Intelligence Machine Learning Systems and Control Systems and Control

Abstract

The human body demonstrates exceptional motor capabilities-such as standing steadily on one foot or performing a high kick with the leg raised over 1.5 meters-both requiring precise balance control. While recent research on humanoid control has leveraged reinforcement learning to track human motions for skill acquisition, applying this paradigm to balance-intensive tasks remains challenging. In this work, we identify three key obstacles: instability from reference motion errors, learning difficulties due to morphological mismatch, and the sim-to-real gap caused by sensor noise and unmodeled dynamics. To address these challenges, we propose HuB (Humanoid Balance), a unified framework that integrates reference motion refinement, balance-aware policy learning, and sim-to-real robustness training, with each component targeting a specific challenge. We validate our approach on the Unitree G1 humanoid robot across challenging quasi-static balance tasks, including extreme single-legged poses such as Swallow Balance and Bruce Lee's Kick. Our policy remains stable even under strong physical disturbances-such as a forceful soccer strike-while baseline methods consistently fail to complete these tasks. Project website: https://hub-robot.github.io

Keywords

Cite

@article{arxiv.2505.07294,
  title  = {HuB: Learning Extreme Humanoid Balance},
  author = {Tong Zhang and Boyuan Zheng and Ruiqian Nai and Yingdong Hu and Yen-Jen Wang and Geng Chen and Fanqi Lin and Jiongye Li and Chuye Hong and Koushil Sreenath and Yang Gao},
  journal= {arXiv preprint arXiv:2505.07294},
  year   = {2025}
}

Comments

CoRL 2025 (Oral Presentation). Project website: https://hub-robot.github.io

R2 v1 2026-06-28T23:29:09.656Z