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While weakly supervised multi-view face reconstruction (MVR) is garnering increased attention, one critical issue still remains open: how to effectively interact and fuse multiple image information to reconstruct high-precision 3D models.…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Weiguang Zhao , Chaolong Yang , Jianan Ye , Rui Zhang , Yuyao Yan , Xi Yang , Bin Dong , Amir Hussain , Kaizhu Huang

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

Building 3D animatable head avatars from a single image is an important yet challenging problem. Existing methods generally collapse under large camera pose variations, compromising the realism of 3D avatars. In this work, we propose a new…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Shuling Zhao , Dan Xu

Face aging, an ill-posed problem shaped by environmental and genetic factors, is vital in entertainment, forensics, and digital archiving, where realistic age transformations must preserve both identity and visual realism. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Purbayan Kar , Ayush Ghadiya , Vishal Chudasama , Pankaj Wasnik , C. V. Jawahar

Virtual and Augmented Reality (VR, AR) are increasingly gaining traction thanks to their technical advancement and the need for remote connections, recently accentuated by the pandemic. Remote surgery, telerobotics, and virtual offices are…

Human-Computer Interaction · Computer Science 2022-09-23 Pier Paolo Tricomi , Federica Nenna , Luca Pajola , Mauro Conti , Luciano Gamberini

Video see-through (VST) technology aims to seamlessly blend virtual and physical worlds by reconstructing reality through cameras. While manufacturers promise perceptual fidelity, it remains unclear how close these systems are to…

Human-Computer Interaction · Computer Science 2026-01-07 Jialin Wang , Songming Ping , Kemu Xu , Yue Li , Hai-Ning Liang

Recent years have witnessed the fast penetration of Virtual Reality (VR) and Augmented Reality (AR) systems into our daily life, the security and privacy issues of the VR/AR applications have been attracting considerable attention. Most…

Cryptography and Security · Computer Science 2023-06-30 Feng Li , Jiayi Zhao , Huan Yang , Dongxiao Yu , Yuanfeng Zhou , Yiran Shen

Various industries have widely adopted Virtual Reality (VR) and Augmented Reality (AR) technologies to enhance productivity and user experiences. However, their integration introduces significant security challenges. This systematic…

Cryptography and Security · Computer Science 2024-07-24 Sarina Dastgerdy

Talking head generation is increasingly important in virtual reality (VR), especially for social scenarios involving multi-turn conversation. Existing approaches face notable limitations: mesh-based 3D methods can model dual-person dialogue…

Computer Vision and Pattern Recognition · Computer Science 2026-01-16 Peng Chen , Xiaobao Wei , Yi Yang , Naiming Yao , Hui Chen , Feng Tian

In this work, we propose a novel two-stage framework, called FaceShifter, for high fidelity and occlusion aware face swapping. Unlike many existing face swapping works that leverage only limited information from the target image when…

Computer Vision and Pattern Recognition · Computer Science 2020-09-16 Lingzhi Li , Jianmin Bao , Hao Yang , Dong Chen , Fang Wen

Photorealistic 3D head avatars are vital for telepresence, gaming, and VR. However, most methods focus solely on facial regions, ignoring natural hand-face interactions, such as a hand resting on the chin or fingers gently touching the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Haonan He , Yufeng Zheng , Jie Song

Online user studies of visualizations, visual encodings, and interaction techniques are ubiquitous in visualization research. Yet, designing, conducting, and analyzing studies effectively is still a major burden. Although various packages…

We present See-Through Face Display, an eye-contact display system designed to enhance gaze awareness in both human-to-human and human-to-avatar communication. The system addresses the limitations of existing gaze correction methods by…

Human-Computer Interaction · Computer Science 2024-10-23 Kazuya Izumi , Ryosuke Hyakuta , Ippei Suzuki , Yoichi Ochiai

Pose-invariant face recognition refers to the problem of identifying or verifying a person by analyzing face images captured from different poses. This problem is challenging due to the large variation of pose, illumination and facial…

Computer Vision and Pattern Recognition · Computer Science 2020-11-11 In Seop Na , Chung Tran , Dung Nguyen , Sang Dinh

Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…

Computer Vision and Pattern Recognition · Computer Science 2022-11-07 Yufeng Zheng , Victoria Fernández Abrevaya , Marcel C. Bühler , Xu Chen , Michael J. Black , Otmar Hilliges

We present a novel end-to-end identity-agnostic face reenactment system, MaskRenderer, that can generate realistic, high fidelity frames in real-time. Although recent face reenactment works have shown promising results, there are still…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Tina Behrouzi , Atefeh Shahroudnejad , Payam Mousavi

Despite significant advances in Deep Face Recognition (DFR) systems, introducing new DFRs under specific constraints such as varying pose still remains a big challenge. Most particularly, due to the 3D nature of a human head, facial…

Computer Vision and Pattern Recognition · Computer Science 2020-01-23 Sara Shahsavarani , Morteza Analoui , Reza Shoja Ghiass

We introduce VIVE3D, a novel approach that extends the capabilities of image-based 3D GANs to video editing and is able to represent the input video in an identity-preserving and temporally consistent way. We propose two new building…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Anna Frühstück , Nikolaos Sarafianos , Yuanlu Xu , Peter Wonka , Tony Tung

Visual Question Answering (VQA) is an interdisciplinary field that bridges the gap between computer vision (CV) and natural language processing(NLP), enabling Artificial Intelligence(AI) systems to answer questions about images. Since its…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Anupam Pandey , Deepjyoti Bodo , Arpan Phukan , Asif Ekbal

We present Recurrent Vision Transformers (RVTs), a novel backbone for object detection with event cameras. Event cameras provide visual information with sub-millisecond latency at a high-dynamic range and with strong robustness against…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Mathias Gehrig , Davide Scaramuzza
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