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Recent advances in photorealistic avatar generation have enabled highly realistic talking-head avatars, raising security concerns regarding identity impersonation in AI-mediated communication. To advance in this challenging problem, the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Laura Pedrouzo-Rodriguez , Luis F. Gomez , Ruben Tolosana , Ruben Vera-Rodriguez , Roberto Daza , Aythami Morales , Julian Fierrez

Perceiving the surrounding environment is a fundamental task in autonomous driving. To obtain highly accurate perception results, modern autonomous driving systems typically employ multi-modal sensors to collect comprehensive environmental…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Zhiwei Lin , Zhe Liu , Yongtao Wang , Le Zhang , Ce Zhu

Reconstructing a complete 3D head from a single portrait remains challenging because existing methods still face a sharp quality-speed trade-off: high-fidelity pipelines often rely on multi-stage processing and per-subject optimization,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Yujie Gao , Yao Xiao , Xiangnan Zhu , Ya Li , Yiyi Zhang , Liqing Zhang , Jianfu Zhang

We propose Radar-Camera fusion transformer (RaCFormer) to boost the accuracy of 3D object detection by the following insight. The Radar-Camera fusion in outdoor 3D scene perception is capped by the image-to-BEV transformation--if the depth…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Xiaomeng Chu , Jiajun Deng , Guoliang You , Yifan Duan , Houqiang Li , Yanyong Zhang

In recent years, deep learning has achieved innovative advancements in various fields, including the analysis of human emotions and behaviors. Initiatives such as the Affective Behavior Analysis in-the-wild (ABAW) competition have been…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Seongjae Min , Junseok Yang , Sangjun Lim , Junyong Lee , Sangwon Lee , Sejoon Lim

We present Instant Volumetric Head Avatars (INSTA), a novel approach for reconstructing photo-realistic digital avatars instantaneously. INSTA models a dynamic neural radiance field based on neural graphics primitives embedded around a…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Wojciech Zielonka , Timo Bolkart , Justus Thies

Recently, text-guided 3D generative methods have made remarkable advancements in producing high-quality textures and geometry, capitalizing on the proliferation of large vision-language and image diffusion models. However, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Xiao Han , Yukang Cao , Kai Han , Xiatian Zhu , Jiankang Deng , Yi-Zhe Song , Tao Xiang , Kwan-Yee K. Wong

Outdoor virtual reality (VR) places users in dynamic physical environments where they must remain aware of real-world obstacles, including static structures and moving bystanders, while immersed in a virtual scene. This dual demand…

Human-Computer Interaction · Computer Science 2026-02-03 Avinash Ajit Nargund , Andrew L. Huard , Tobias Höllerer , Misha Sra

We present AvatarTex, a high-fidelity facial texture reconstruction framework capable of generating both stylized and photorealistic textures from a single image. Existing methods struggle with stylized avatars due to the lack of diverse…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Yuda Qiu , Zitong Xiao , Yiwei Zuo , Zisheng Ye , Weikai Chen , Xiaoguang Han

With the increasing deployment of intelligent sensing technologies in highly sensitive environments such as restrooms and locker rooms, visual surveillance systems face a profound privacy-security paradox. Existing privacy-preserving…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Huan Song , Shuyu Tian , Ting Long , Jiang Liu , Cheng Yuan , Zhenyu Jia , Jiawei Shao , Xuelong Li

Avatar reconstruction has traditionally relied on per-subject optimization that requires hours of computation or on expensive preprocessing that limits scalability. We introduce FFAvatar, a generalizable feed-forward framework that…

Graphics · Computer Science 2026-05-18 Thuan Hoang Nguyen , Jiahao Luo , Yinyu Nie , Hao Li , Gordon Guocheng Qian , Jian Wang

Due to the COVID-19 pandemic, many professional entities shifted toward remote collaboration and video conferencing (VC) tools. Social virtual reality (VR) platforms present an alternative to VC for meetings and collaborative activities.…

Human-Computer Interaction · Computer Science 2025-06-30 Anya Osborne , Sabrina Fielder , Lee Taber , Tara Lamb , Joshua McVeigh-Schultz , Katherine Isbister

The emergence of virtual companions is transforming the evolution of intelligent systems that effortlessly cater to the unique requirements of users. These advanced systems not only take into account the user present capabilities,…

Human-Computer Interaction · Computer Science 2023-09-06 Ziaullah Momand , Jonathan H. Chan , Pornchai Mongkolnam

Recently, virtual reality (VR) technology has been widely used in medical, military, manufacturing, entertainment, and other fields. These applications must simulate different complex material surfaces, various dynamic objects, and complex…

Graphics · Computer Science 2022-11-22 Lili Wang , Xuehuai Shi , Yi Liu

Creating realistic 3D facial animation is crucial for various applications in the movie production and gaming industry, especially with the burgeoning demand in the metaverse. However, prevalent methods such as blendshape-based approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Haoyu Wang , Haozhe Wu , Junliang Xing , Jia Jia

In recent years, a growing body of research has focused on the problem of person re-identification (re-id). The re-id techniques attempt to match the images of pedestrians from disjoint non-overlapping camera views. A major challenge of…

Computer Vision and Pattern Recognition · Computer Science 2018-04-02 Zhanxiang Feng , Jianhuang Lai , Xiaohua Xie

Immersive environments have gradually become standard for visualizing and analyzing large or complex datasets that would otherwise be cumbersome, if not impossible, to explore through smaller scale computing devices. However, this type of…

Human-Computer Interaction · Computer Science 2019-03-12 Marco Cavallo , Mishal Dholakia , Matous Havlena , Kenneth Ocheltree , Mark Podlaseck

Humanoid facial expression shadowing enables robots to realistically imitate human facial expressions in real time, which is critical for lifelike, facially expressive humanoid robots and affective human-robot interaction. Existing progress…

Robotics · Computer Science 2026-02-17 Peizhen Li , Longbing Cao , Xiao-Ming Wu , Yang Zhang

Current gaze input methods for VR headsets predominantly utilize the gaze ray as a pointing cursor, often neglecting depth information in it. This study introduces FocusFlow, a novel gaze interaction technique that integrates focal depth…

Human-Computer Interaction · Computer Science 2023-08-15 Chenyang Zhang , Tiansu Chen , Rohan Nedungadi , Eric Shaffer , Elahe Soltanaghai

We present a large scale data set, OpenEDS: Open Eye Dataset, of eye-images captured using a virtual-reality (VR) head mounted display mounted with two synchronized eyefacing cameras at a frame rate of 200 Hz under controlled illumination.…

Computer Vision and Pattern Recognition · Computer Science 2019-05-20 Stephan J. Garbin , Yiru Shen , Immo Schuetz , Robert Cavin , Gregory Hughes , Sachin S. Talathi
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