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Recent advancements in Large Language Model~(LLM)-based Multi-Agent Systems (MAS) have demonstrated remarkable potential for tackling complex decision-making tasks. However, existing frameworks inevitably rely on serialized execution…

Artificial Intelligence · Computer Science 2026-03-10 Yaoru Li , Shunyu Liu , Tongya Zheng , Li Sun , Mingli Song

The scale and diversity of demonstration data required for imitation learning is a significant challenge. We present EgoMimic, a full-stack framework which scales manipulation via human embodiment data, specifically egocentric human videos…

Robotics · Computer Science 2024-11-01 Simar Kareer , Dhruv Patel , Ryan Punamiya , Pranay Mathur , Shuo Cheng , Chen Wang , Judy Hoffman , Danfei Xu

Achieving human-AI alignment in complex multi-agent games is crucial for creating trustworthy AI agents that enhance gameplay. We propose a method to evaluate this alignment using an interpretable task-sets framework, focusing on high-level…

Artificial Intelligence · Computer Science 2024-06-21 Sugandha Sharma , Guy Davidson , Khimya Khetarpal , Anssi Kanervisto , Udit Arora , Katja Hofmann , Ida Momennejad

Structured scene representations are a core component of embodied agents, helping to consolidate raw sensory streams into readable, modular, and searchable formats. Due to their high computational overhead, many approaches build such…

Artificial Intelligence · Computer Science 2025-06-03 Muhammad Qasim Ali , Saeejith Nair , Alexander Wong , Yuchen Cui , Yuhao Chen

While data-driven imitation learning has revolutionized robotic manipulation, current approaches remain constrained by the scarcity of large-scale, diverse real-world demonstrations. Consequently, the ability of existing models to…

We present Habitat, a platform for research in embodied artificial intelligence (AI). Habitat enables training embodied agents (virtual robots) in highly efficient photorealistic 3D simulation. Specifically, Habitat consists of: (i)…

Computer Vision and Pattern Recognition · Computer Science 2019-11-26 Manolis Savva , Abhishek Kadian , Oleksandr Maksymets , Yili Zhao , Erik Wijmans , Bhavana Jain , Julian Straub , Jia Liu , Vladlen Koltun , Jitendra Malik , Devi Parikh , Dhruv Batra

Large transformer models, trained on diverse datasets, have demonstrated impressive few-shot performance on previously unseen tasks without requiring parameter updates. This capability has also been explored in Reinforcement Learning (RL),…

Multiagent Systems · Computer Science 2026-04-02 Tao Jiang , Zichuan Lin , Lihe Li , Yi-Chen Li , Cong Guan , Lei Yuan , Zongzhang Zhang , Yang Yu , Deheng Ye

Agentic tasks, which require multi-step problem solving with autonomy, tool use, and adaptive reasoning, are becoming increasingly central to the advancement of NLP and AI. However, existing instruction data lacks tool interaction, and…

We introduce ViLPAct, a novel vision-language benchmark for human activity planning. It is designed for a task where embodied AI agents can reason and forecast future actions of humans based on video clips about their initial activities and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Terry Yue Zhuo , Yaqing Liao , Yuecheng Lei , Lizhen Qu , Gerard de Melo , Xiaojun Chang , Yazhou Ren , Zenglin Xu

Imitation learning is a powerful paradigm for robot skill acquisition, yet conventional demonstration methods--such as kinesthetic teaching and teleoperation--are cumbersome, hardware-heavy, and disruptive to workflows. Recently, passive…

Robotics · Computer Science 2025-09-30 Rohan Walia , Yusheng Wang , Ralf Römer , Masahiro Nishio , Angela P. Schoellig , Jun Ota

Large-scale public datasets have been shown to benefit research in multiple areas of modern artificial intelligence. For decision-making research that requires human data, high-quality datasets serve as important benchmarks to facilitate…

While large language models (LLMs) have shown promising capabilities as zero-shot planners for embodied agents, their inability to learn from experience and build persistent mental models limits their robustness in complex open-world…

Artificial Intelligence · Computer Science 2025-06-04 Anirudh Chari , Suraj Reddy , Aditya Tiwari , Richard Lian , Brian Zhou

Embodied artificial intelligence emphasizes the role of an agent's body in generating human-like behaviors. The recent efforts on EmbodiedAI pay a lot of attention to building up machine learning models to possess perceiving, planning, and…

Artificial Intelligence · Computer Science 2024-10-15 Chen Gao , Baining Zhao , Weichen Zhang , Jinzhu Mao , Jun Zhang , Zhiheng Zheng , Fanhang Man , Jianjie Fang , Zile Zhou , Jinqiang Cui , Xinlei Chen , Yong Li

Embodied AI research is increasingly moving beyond single-task, single-environment policy learning toward multi-task, multi-scene, and multi-model settings. This shift substantially increases the engineering overhead and development time…

Robotics · Computer Science 2026-04-16 Xueyang Zhou , Yihan Sun , Xijie Gong , Guiyao Tie , Pan Zhou , Lichao Sun , Yongchao Chen

Minecraft's complexity and diversity as an open world make it a perfect environment to test if agents can learn, adapt, and tackle a variety of unscripted tasks. However, the development and validation of novel agents in this setting…

Artificial Intelligence · Computer Science 2025-05-30 Shaofei Cai , Zhancun Mu , Kaichen He , Bowei Zhang , Xinyue Zheng , Anji Liu , Yitao Liang

Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI. However, existing benchmarks, mostly composed of a suite of simulatable environments, are…

Articulated objects are central to interactive 3D applications, including embodied AI, robotics, and VR/AR, where functional part decomposition and kinematic motion are essential. Yet producing high-fidelity articulated assets remains…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Qingming Liu , Xinyue Yao , Shuyuan Zhang , Yueci Deng , Guiliang Liu , Zhen Liu , Kui Jia

Assembly101 is a new procedural activity dataset featuring 4321 videos of people assembling and disassembling 101 "take-apart" toy vehicles. Participants work without fixed instructions, and the sequences feature rich and natural variations…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Fadime Sener , Dibyadip Chatterjee , Daniel Shelepov , Kun He , Dipika Singhania , Robert Wang , Angela Yao

Multimodal Large Language Models (MLLMs) show promising results as decision-making engines for embodied agents operating in complex, physical environments. However, existing benchmarks often prioritize high-level planning or spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Dayong Liu , Chao Xu , Weihong Chen , Suyu Zhang , Juncheng Wang , Jiankang Deng , Baigui Sun , Yang Liu

As embodied intelligence emerges as a core frontier in artificial intelligence research, simulation platforms must evolve beyond low-level physical interactions to capture complex, human-centered social behaviors. We introduce FreeAskWorld,…

Artificial Intelligence · Computer Science 2025-12-23 Yuhang Peng , Yizhou Pan , Xinning He , Jihaoyu Yang , Xinyu Yin , Han Wang , Xiaoji Zheng , Chao Gao , Jiangtao Gong