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The Eye Movements on Machine-Generated Texts Corpus (EMTeC) is a naturalistic eye-movements-while-reading corpus of 107 native English speakers reading machine-generated texts. The texts are generated by three large language models using…

Computation and Language · Computer Science 2024-08-09 Lena Sophia Bolliger , Patrick Haller , Isabelle Caroline Rose Cretton , David Robert Reich , Tannon Kew , Lena Ann Jäger

Muscles of the human body are composed of tiny actuators made up of myosin and actin filaments. They can exert force in various shapes such as curved or flat, under contact forces and deformations from the environment. On the other hand,…

In this paper, we present a novel method of motion planning for performing complex manipulation tasks by using human demonstration and exploiting the screw geometry of motion. We consider complex manipulation tasks where there are…

Robotics · Computer Science 2022-09-27 Dasharadhan Mahalingam , Nilanjan Chakraborty

When designing robots to assist in everyday human activities, it is crucial to enhance user requests with visual cues from their surroundings for improved intent understanding. This process is defined as a multimodal classification task.…

Computation and Language · Computer Science 2025-06-18 Shang-Chi Tsai , Seiya Kawano , Angel Garcia Contreras , Koichiro Yoshino , Yun-Nung Chen

EMG-based hand gesture recognition uses electromyographic~(EMG) signals to interpret and classify hand movements by analyzing electrical activity generated by muscle contractions. It has wide applications in prosthesis control,…

Machine Learning · Computer Science 2024-11-26 Parshuram N. Aarotale , Ajita Rattani

The ability to learn manipulation skills by watching videos of humans has the potential to unlock a new source of highly scalable data for robot learning. Here, we tackle prehensile manipulation, in which tasks involve grasping an object…

Robotics · Computer Science 2026-02-16 Albert J. Zhai , Kuo-Hao Zeng , Jiasen Lu , Ali Farhadi , Shenlong Wang , Wei-Chiu Ma

Human motion synthesis is an important task in computer graphics and computer vision. While focusing on various conditioning signals such as text, action class, or audio to guide the generation process, most existing methods utilize…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Kebing Xue , Hyewon Seo

In this article, we design a novel Transcranial Electrical Stimulator for medical applications, which is very cheap and can produce the desired signals very accurately. Our fabricated stimulator generates all current signals related to…

Signal Processing · Electrical Eng. & Systems 2020-09-10 HoseinAli Jafari , Mohammad Bagher Heydari , Niloofar Jafari , Hamid Mirhosseini

Prompt-based learning has emerged as a successful paradigm in natural language processing, where a single general-purpose language model can be instructed to perform any task specified by input prompts. Yet task specification in robotics…

Simulating stylized human-scene interactions (HSI) in physical environments is a challenging yet fascinating task. Prior works emphasize long-term execution but fall short in achieving both diverse style and physical plausibility. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Wenjia Wang , Liang Pan , Zhiyang Dou , Jidong Mei , Zhouyingcheng Liao , Yuke Lou , Yifan Wu , Lei Yang , Jingbo Wang , Taku Komura

Surface electromyography is a valid tool to gather muscular contraction signals from intact and amputated subjects. Electromyographic signals can be used to control prosthetic devices in a noninvasive way distinguishing the movements…

Machine Learning · Computer Science 2015-11-25 Francesca Giordaniello

Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human…

Robotics · Computer Science 2026-03-11 Chenhui Zuo , Jinhao Xu , Michael Qian Vergnolle , Yanan Sui

Introduction: Rehabilitation after a neurological impairment can be supported by functional electrical stimulation (FES). However, FES is limited by early muscle fatigue, slowing down the recovery progress. The use of optimal control to…

Medical Physics · Physics 2025-08-06 Kevin Co , Mickaël Begon , François Bailly , Florent Moissenet

During speech, people spontaneously gesticulate, which plays a key role in conveying information. Similarly, realistic co-speech gestures are crucial to enable natural and smooth interactions with social agents. Current end-to-end co-speech…

Human-Computer Interaction · Computer Science 2021-01-15 Taras Kucherenko , Patrik Jonell , Sanne van Waveren , Gustav Eje Henter , Simon Alexanderson , Iolanda Leite , Hedvig Kjellström

Integrating Brain-Machine Interfaces into non-clinical applications like robot motion control remains difficult - despite remarkable advancements in clinical settings. Specifically, EEG-based motor imagery systems are still error-prone,…

Large Language Models (LLMs) have gained popularity in task planning for long-horizon manipulation tasks. To enhance the validity of LLM-generated plans, visual demonstrations and online videos have been widely employed to guide the…

Robotics · Computer Science 2025-03-12 Kejia Chen , Zheng Shen , Yue Zhang , Lingyun Chen , Fan Wu , Zhenshan Bing , Sami Haddadin , Alois Knoll

Imitation learning from human demonstrations offers a promising approach for robot skill acquisition, but egocentric human data introduces fundamental challenges due to the embodiment gap. During manipulation, humans actively coordinate…

Robotics · Computer Science 2026-03-11 Justin Yu , Yide Shentu , Di Wu , Pieter Abbeel , Ken Goldberg , Philipp Wu

Human locomotion emerges from high-dimensional neuromuscular control, making predictive musculoskeletal simulation challenging. We present a physiology-informed reinforcement-learning framework that constrains control using muscle…

Machine Learning · Computer Science 2026-05-29 Ilseung Park , Eunsik Choi , Jangwhan Ahn , Jooeun Ahn

Users interact with text, image, code, or other editors on a daily basis. However, machine learning models are rarely trained in the settings that reflect the interactivity between users and their editor. This is understandable as training…

Computation and Language · Computer Science 2023-11-14 Felix Faltings , Michel Galley , Baolin Peng , Kianté Brantley , Weixin Cai , Yizhe Zhang , Jianfeng Gao , Bill Dolan

In this paper, we propose a novel cascaded diffusion-based generative framework for text-driven human motion synthesis, which exploits a strategy named GradUally Enriching SyntheSis (GUESS as its abbreviation). The strategy sets up…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Xuehao Gao , Yang Yang , Zhenyu Xie , Shaoyi Du , Zhongqian Sun , Yang Wu
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