English
Related papers

Related papers: On Signed Network Coordination Games

200 papers

We address the generalized Nash equilibrium seeking problem for a population of agents playing aggregative games with affine coupling constraints. We focus on semi-decentralized communication architectures, where there is a central…

Optimization and Control · Mathematics 2022-06-16 Giuseppe Belgioioso , Sergio Grammatico

In this work, we study stochastic one-shot games where agents' utilities depend on the collective strategy profiles of other agents as well as on some well-behaved randomness. While each decision-maker is agnostic to the random variable's…

Optimization and Control · Mathematics 2026-05-18 Nirabhra Mandal , Sonia Martínez

In this paper we study a model of weighted network formation. The bilateral interaction is modeled as a Tullock contest game with the possibility of a draw. We describe stable networks under different concepts of stability. We show that a…

Theoretical Economics · Economics 2020-05-20 Kenan Huremovic

To achieve an optimal outcome in many situations, agents need to choose distinct actions from one another. This is the case notably in many resource allocation problems, where a single resource can only be used by one agent at a time. How…

Computer Science and Game Theory · Computer Science 2014-02-05 Ludek Cigler , Boi Faltings

We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic results (such as the existence of a Nash equilibrium) no longer…

Computer Science and Game Theory · Computer Science 2008-09-02 Joseph Y. Halpern , Rafael Pass

The problem of the distributed Nash equilibrium seeking for aggregative games has been studied over strongly connected and weight-balanced static networks and every time strongly connected and weight-balanced switching networks. In this…

Optimization and Control · Mathematics 2024-05-14 Zhaocong Liu , Jie Huang

This paper aims to accommodate games in which the players' dynamics are subject to un-modeled and disturbance terms. The un-modeled and disturbance terms are regarded as extended states for which observers are designed to estimate them.…

Optimization and Control · Mathematics 2020-04-22 Maojiao Ye

Algorithms and models based on game theory have nowadays become prominent techniques for the design of digital controllers for critical systems. Indeed, such techniques enable automatic synthesis: given a model of the environment and a…

Computer Science and Game Theory · Computer Science 2016-08-03 Thomas Brihaye , Amit Kumar Dhar , Gilles Geeraerts , Axel Haddad , Benjamin Monmege

It is known that individuals in social networks tend to exhibit homophily (a.k.a. assortative mixing) in their social ties, which implies that they prefer bonding with others of their own kind. But what are the reasons for this phenomenon?…

Social and Information Networks · Computer Science 2017-03-28 Chen Avin , Hadassa Daltrophe , Zvi Lotker , David Peleg

In this paper, we propose a game between an exogenous adversary and a network of agents connected via a multigraph. The multigraph is composed of (1) a global graph structure, capturing the virtual interactions among the agents, and (2) a…

Systems and Control · Electrical Eng. & Systems 2021-10-05 Muhammad Aneeq uz Zaman , Sujay Bhatt , Tamer Başar

We study strategic interaction in data-driven games where players face uncertainty about payoff distributions inferred from finite samples. To model calibrated attitudes toward such uncertainty, we formulate distributionally robust games…

Computer Science and Game Theory · Computer Science 2026-05-28 Bharat Gangwani , Arunesh Sinha

We consider a network composed of two interfering point-to-point links where the two transmitters can exploit one common relay node to improve their individual transmission rate. Communications are assumed to be multi-band and transmitters…

Information Theory · Computer Science 2015-03-17 E. V. Belmega , S. Lasaulce

We study the asymptotic behavior of deterministic, continuous-time imitation dynamics for population games over networks. The basic assumption of this learning mechanism -- encompassing the replicator dynamics -- is that players belonging…

Systems and Control · Electrical Eng. & Systems 2020-10-23 Giacomo Como , Fabio Fagnani , Lorenzo Zino

We consider a system of single- or double integrator agents playing a generalized Nash game over a network, in a partial-information scenario. We address the generalized Nash equilibrium seeking problem by designing a fully-distributed…

Optimization and Control · Mathematics 2021-05-07 Mattia Bianchi , Sergio Grammatico

In this paper we focus on noncooperative games with uncertain constraints coupling the agents' decisions. We consider a setting where bounded deviations of agents' decisions from the equilibrium are possible, and uncertain constraints are…

Optimization and Control · Mathematics 2023-11-28 George Pantazis , Filiberto Fele , Kostas Margellos

Complex networks tend to display communities which are groups of nodes cohesively connected among themselves in one group and sparsely connected to the remainder of the network. Detecting such communities is an important computational…

Computer Science and Game Theory · Computer Science 2021-02-02 Elham Havvaei , Narsingh Deo

The emergence of cooperation figures among the main goal of game theory in competitive-cooperative environments. Potential games have long been hinted as viable alternatives to study realistic player behavior. Here, we expand the potential…

Computer Science and Game Theory · Computer Science 2018-10-12 G. M. Nakamura , G. S. Contesini , A. S. Martinez

We study pure Nash equilibria in infinite-duration games on graphs, with partial visibility of actions but communication (based on a graph) among the players. We show that a simple communication mechanism consisting in reporting the…

Computer Science and Game Theory · Computer Science 2019-06-27 Patricia Bouyer , Nathan Thomasset

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

Computer Science and Game Theory · Computer Science 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

The strategic selection of resources by selfish agents has long been a key area of research, with Resource Selection Games and Congestion Games serving as prominent examples. In these traditional frameworks, agents choose from a set of…

Computer Science and Game Theory · Computer Science 2025-05-13 Henri Zeiler