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Related papers: Gameplay Highlights Generation

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Procedural generation is used across game design to achieve a wide variety of ends, and has led to the creation of several game subgenres by injecting variance, surprise or unpredictability into otherwise static designs. Information games…

Artificial Intelligence · Computer Science 2020-04-07 Michael Cook

As video games continue to evolve, understanding what drives player enjoyment remains a key challenge. Player reviews provide valuable insights, but their unstructured nature makes large-scale analysis difficult. This study applies…

Human-Computer Interaction · Computer Science 2025-12-02 Hisham Abdelqader

Referring Expressions Generation (REG) aims to produce textual descriptions that unambiguously identifies specific objects within a visual scene. Traditionally, this has been achieved through supervised learning methods, which perform well…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Lior Bracha , Eitan Shaar , Aviv Shamsian , Ethan Fetaya , Gal Chechik

In this paper, we propose a framework named OCSampler to explore a compact yet effective video representation with one short clip for efficient video recognition. Recent works prefer to formulate frame sampling as a sequential decision task…

Computer Vision and Pattern Recognition · Computer Science 2022-01-13 Jintao Lin , Haodong Duan , Kai Chen , Dahua Lin , Limin Wang

Social networks are quickly becoming the primary medium for discussing what is happening around real-world events. The information that is generated on social platforms like Twitter can produce rich data streams for immediate insights into…

Social and Information Networks · Computer Science 2019-07-26 Mateusz Fedoryszak , Brent Frederick , Vijay Rajaram , Changtao Zhong

Screen recordings of mobile apps are a popular and readily available way for users to share how they interact with apps, such as in online tutorial videos, user reviews, or as attachments in bug reports. Unfortunately, both people and…

Human-Computer Interaction · Computer Science 2022-07-12 Jieshan Chen , Amanda Swearngin , Jason Wu , Titus Barik , Jeffrey Nichols , Xiaoyi Zhang

Procedural content generation via machine learning (PCGML) has shown success at producing new video game content with machine learning. However, the majority of the work has focused on the production of static game content, including game…

Artificial Intelligence · Computer Science 2020-10-06 Nazanin Yousefzadeh Khameneh , Matthew Guzdial

Soccer is one of the most popular sport worldwide, with live broadcasts frequently available for major matches. However, extracting detailed, frame-by-frame information on player actions from these videos remains a challenge. Utilizing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Shikun Xu , Yandong Zhu , Gen Li , Changhu Wang

Video gaming streaming services are growing rapidly due to new services such as passive video streaming, e.g. Twitch.tv, and cloud gaming, e.g. Nvidia Geforce Now. In contrast to traditional video content, gaming content has special…

Multimedia · Computer Science 2020-05-05 Markus Utke , Saman Zadtootaghaj , Steven Schmidt , Sebastian Möller

Understanding player behavior is fundamental in game data science. Video games evolve as players interact with the game, so being able to foresee player experience would help to ensure a successful game development. In particular, game…

Machine Learning · Statistics 2018-12-10 Anna Guitart , Pei Pei Chen , Paul Bertens , África Periáñez

Current datasets for action recognition tasks face limitations stemming from traditional collection and generation methods, including the constrained range of action classes, absence of multi-viewpoint recordings, limited diversity, poor…

Computer Vision and Pattern Recognition · Computer Science 2024-01-25 Xingyu Song , Zhan Li , Shi Chen , Kazuyuki Demachi

This study presents a novel Deep Learning-based and lightweight approach for the automated detection of sports highlights (HLs) from audio and video sources. HL detection is a key task in sports video analysis, traditionally requiring…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Francesco Della Santa , Morgana Lalli

We address the weakly supervised video highlight detection problem for learning to detect segments that are more attractive in training videos given their video event label but without expensive supervision of manually annotating highlight…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Fa-Ting Hong , Xuanteng Huang , Wei-Hong Li , Wei-Shi Zheng

Automated story generation is the problem of automatically selecting a sequence of events, actions, or words that can be told as a story. We seek to develop a system that can generate stories by learning everything it needs to know from…

Computation and Language · Computer Science 2023-01-19 Lara J. Martin , Prithviraj Ammanabrolu , Xinyu Wang , William Hancock , Shruti Singh , Brent Harrison , Mark O. Riedl

In recent years, Procedural Level Generation via Machine Learning (PLGML) techniques have been applied to generate game levels with machine learning. These approaches rely on human-annotated representations of game levels. Creating…

Machine Learning · Computer Science 2021-10-08 Mrunal Jadhav , Matthew Guzdial

Deep learning models can encounter unexpected failures, especially when dealing with challenging sub-populations. One common reason for these failures is the occurrence of objects in backgrounds that are rarely seen during training. To gain…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Atoosa Chegini , Soheil Feizi

In this paper, we study the challenges of detecting events on social media, where traditional unimodal systems struggle due to the rapid and multimodal nature of data dissemination. We employ a range of models, including unimodal ModernBERT…

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

Event cameras offer advantages in object detection tasks due to high-speed response, low latency, and robustness to motion blur. However, event cameras lack texture and color information, making open-vocabulary detection particularly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Jinchang Zhang , Zijun Li , Jiakai Lin , Guoyu Lu

Generative video modeling has made significant strides, yet ensuring structural and temporal consistency over long sequences remains a challenge. Current methods predominantly rely on RGB signals, leading to accumulated errors in object…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Zhiheng Liu , Xueqing Deng , Shoufa Chen , Angtian Wang , Qiushan Guo , Mingfei Han , Zeyue Xue , Mengzhao Chen , Ping Luo , Linjie Yang
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