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Animation elevates digital documents into immersive experiences, yet creating custom motion paths remains cumbersome, requiring designers to manually select presets, plot B\'ezier points, and configure timing properties. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Mannat Khurana , Sanyam Jain , Rishav Agarwal

Describing a scene in terms of primitives -- geometrically simple shapes that offer a parsimonious but accurate abstraction of structure -- is an established and difficult fitting problem. Different scenes require different numbers of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Vaibhav Vavilala , Florian Kluger , Seemandhar Jain , Bodo Rosenhahn , Anand Bhattad , David Forsyth

Accurate object geometry estimation is essential for many downstream tasks, including robotic manipulation and physical interaction. Although vision is the dominant modality for shape perception, it becomes unreliable under occlusions or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Langzhe Gu , Hung-Jui Huang , Mohamad Qadri , Michael Kaess , Wenzhen Yuan

Editable 3D-aware generation, which supports user-interacted editing, has witnessed rapid development recently. However, existing editable 3D GANs either fail to achieve high-accuracy local editing or suffer from huge computational costs.…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Fan Yang , Tianyi Chen , Xiaosheng He , Zhongang Cai , Lei Yang , Si Wu , Guosheng Lin

We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yifang Men , Biwen Lei , Yuan Yao , Miaomiao Cui , Zhouhui Lian , Xuansong Xie

Reasoning 3D shapes from 2D images is an essential yet challenging task, especially when only single-view images are at our disposal. While an object can have a complicated shape, individual parts are usually close to geometric primitives…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Chun-Han Yao , Wei-Chih Hung , Varun Jampani , Ming-Hsuan Yang

3D animation is central to modern visual media, yet traditional production pipelines remain labor-intensive, expertise-demanding, and computationally expensive. Recent AIGC-based approaches partially automate asset creation and rigging, but…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yupeng Zhu , Xiongzhen Zhang , Ye Chen , Bingbing Ni

This paper addresses the challenge of reconstructing dynamic 3D scenes with complex motions. Some recent works define 3D Gaussian primitives in the canonical space and use deformation fields to map canonical primitives to observation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yifan Wang , Peishan Yang , Zhen Xu , Jiaming Sun , Zhanhua Zhang , Yong Chen , Hujun Bao , Sida Peng , Xiaowei Zhou

Existing generative models for 3D shapes are typically trained on a large 3D dataset, often of a specific object category. In this paper, we investigate the deep generative model that learns from only a single reference 3D shape.…

Graphics · Computer Science 2022-12-19 Rundi Wu , Changxi Zheng

Accurate 3D shape representation is essential in engineering applications such as design, optimization, and simulation. In practice, engineering workflows require structured, part-based representations, as objects are inherently designed as…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Nicolas Talabot , Olivier Clerc , Arda Cinar Demirtas , Alexis Goujon , Hieu Le , Doruk Oner , Pascal Fua

Generic 3D reconstruction from a single image is a difficult problem. A lot of data loss occurs in the projection. A domain based approach to reconstruction where we solve a smaller set of problems for a particular use case lead to greater…

Computer Vision and Pattern Recognition · Computer Science 2016-06-21 Atishay Jain

Recent advances in 3D generation have been remarkable, with methods such as DreamFusion leveraging large-scale text-to-image diffusion-based models to guide 3D object generation. These methods enable the synthesis of detailed and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-23 Bohan Zeng , Shanglin Li , Yutang Feng , Ling Yang , Hong Li , Sicheng Gao , Jiaming Liu , Conghui He , Wentao Zhang , Jianzhuang Liu , Baochang Zhang , Shuicheng Yan

Recent advancements in controllable human image generation have led to zero-shot generation using structural signals (e.g., pose, depth) or facial appearance. Yet, generating human images conditioned on multiple parts of human appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Zehuan Huang , Hongxing Fan , Lipeng Wang , Lu Sheng

3D modeling has long been an important area in computer vision and computer graphics. Recently, thanks to the breakthroughs in neural representations and generative models, we witnessed a rapid development of 3D modeling. 3D human modeling,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Ruihe Wang , Yukang Cao , Kai Han , Kwan-Yee K. Wong

Biological systems exhibit a continuous stream of movements, consisting of sequential segments, that allow them to perform complex tasks in a creative and versatile fashion. This observation has led researchers towards identifying…

Robotics · Computer Science 2026-01-07 Nolan B. Gutierrez , William J. Beksi

Recent breakthroughs in 3D generation have enabled the synthesis of high-fidelity individual assets. However, generating 3D compositional objects from single images--particularly under occlusions--remains challenging. Existing methods often…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hui Shan , Keyang Luo , Ming Li , Sizhe Zheng , Yanwei Fu , Zhen Chen , Xiangru Huang

We propose Prim2Room, a novel framework for controllable room mesh generation leveraging 2D layout conditions and 3D primitive retrieval to facilitate precise 3D layout specification. Diverging from existing methods that lack control and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Chengzeng Feng , Jiacheng Wei , Cheng Chen , Yang Li , Pan Ji , Fayao Liu , Hongdong Li , Guosheng Lin

We introduce SegviGen, a framework that repurposes native 3D generative models for 3D part segmentation. Existing pipelines either lift strong 2D priors into 3D via distillation or multi-view mask aggregation, often suffering from…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Lin Li , Haoran Feng , Zehuan Huang , Haohua Chen , Wenbo Nie , Shaohua Hou , Keqing Fan , Pan Hu , Sheng Wang , Buyu Li , Lu Sheng

Imagine living in a world composed solely of primitive shapes, could you still recognise familiar objects? Recent studies have shown that abstract images-constructed by primitive shapes-can indeed convey visual semantic information to deep…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Haotian Li , Jianbo Jiao

Object compositing based on 2D images is a challenging problem since it typically involves multiple processing stages such as color harmonization, geometry correction and shadow generation to generate realistic results. Furthermore,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Yizhi Song , Zhifei Zhang , Zhe Lin , Scott Cohen , Brian Price , Jianming Zhang , Soo Ye Kim , Daniel Aliaga
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