English
Related papers

Related papers: PrimitiveAnything: Human-Crafted 3D Primitive Asse…

200 papers

Recent advances in generative models have achieved high-fidelity in 3D human reconstruction, yet their utility for specific tasks (e.g., human 3D segmentation) remains constrained. We propose HumanCrafter, a unified framework that enables…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Panwang Pan , Tingting Shen , Chenxin Li , Yunlong Lin , Kairun Wen , Jingjing Zhao , Yixuan Yuan

Recent text-to-3D generation methods achieve impressive 3D content creation capacity thanks to the advances in image diffusion models and optimizing strategies. However, current methods struggle to generate correct 3D content for a complex…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Xinhua Cheng , Tianyu Yang , Jianan Wang , Yu Li , Lei Zhang , Jian Zhang , Li Yuan

3D object generation has undergone significant advancements, yielding high-quality results. However, fall short of achieving precise user control, often yielding results that do not align with user expectations, thus limiting their…

Graphics · Computer Science 2024-04-26 Shaocong Dong , Lihe Ding , Zhanpeng Huang , Zibin Wang , Tianfan Xue , Dan Xu

Significant progress has been made in training large generative models for natural language and images. Yet, the advancement of 3D generative models is hindered by their substantial resource demands for training, along with inefficient,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ka-Hei Hui , Aditya Sanghi , Arianna Rampini , Kamal Rahimi Malekshan , Zhengzhe Liu , Hooman Shayani , Chi-Wing Fu

Effective spatio-temporal representation is fundamental to modeling, understanding, and predicting dynamics in videos. The atomic unit of a video, the pixel, traces a continuous 3D trajectory over time, serving as the primitive element of…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xinhang Liu , Yuxi Xiao , Donny Y. Chen , Jiashi Feng , Yu-Wing Tai , Chi-Keung Tang , Bingyi Kang

This paper presents a fully automatic framework for extracting editable 3D objects directly from a single photograph. Unlike previous methods which recover either depth maps, point clouds, or mesh surfaces, we aim to recover 3D objects with…

Computer Vision and Pattern Recognition · Computer Science 2020-05-29 Xin Chen , Yuwei Li , Xi Luo , Tianjia Shao , Jingyi Yu , Kun Zhou , Youyi Zheng

This paper presents a novel framework for modeling and conditional generation of 3D articulated objects. Troubled by flexibility-quality tradeoffs, existing methods are often limited to using predefined structures or retrieving shapes from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Jiayi Su , Youhe Feng , Zheng Li , Jinhua Song , Yangfan He , Botao Ren , Botian Xu

In this paper, we propose a framework to reconstruct 3D models from raw scanned points by learning the prior knowledge of a specific class of objects. Unlike previous work that heuristically specifies particular regularities and defines…

Computational Geometry · Computer Science 2017-01-13 Oussama Remil , Qian Xie , Xingyu Xie , Kai Xu , Jun Wang

Humans can intuitively decompose an image into a sequence of strokes to create a painting, yet existing methods for generating drawing processes are limited to specific data types and often rely on expensive human-annotated datasets. We…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Junjie Hu , Shuyong Gao , Qianyu Guo , Yan Wang , Qishan Wang , Yuang Feng , Wenqiang Zhang

For humans, visual understanding is inherently generative: given a 3D shape, we can postulate how it would look in the world; given a 2D image, we can infer the 3D structure that likely gave rise to it. We can thus translate between the 2D…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Tristan Aumentado-Armstrong , Alex Levinshtein , Stavros Tsogkas , Konstantinos G. Derpanis , Allan D. Jepson

We present a differentiable rendering framework to learn structured 3D abstractions in the form of primitive assemblies from sparse RGB images capturing a 3D object. By leveraging differentiable volume rendering, our method does not require…

Computer Vision and Pattern Recognition · Computer Science 2024-08-08 Fenggen Yu , Yiming Qian , Xu Zhang , Francisca Gil-Ureta , Brian Jackson , Eric Bennett , Hao Zhang

We propose ArtiLatent, a generative framework that synthesizes human-made 3D objects with fine-grained geometry, accurate articulation, and realistic appearance. Our approach jointly models part geometry and articulation dynamics by…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Honghua Chen , Yushi Lan , Yongwei Chen , Xingang Pan

Creating 3D head avatars is a significant yet challenging task for many applicated scenarios. Previous studies have set out to learn 3D human head generative models using massive 2D image data. Although these models are highly generalizable…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Yiyu Zhuang , Yuxiao He , Jiawei Zhang , Yanwen Wang , Jiahe Zhu , Yao Yao , Siyu Zhu , Xun Cao , Hao Zhu

Articulated objects are central to interactive 3D applications, including embodied AI, robotics, and VR/AR, where functional part decomposition and kinematic motion are essential. Yet producing high-fidelity articulated assets remains…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Qingming Liu , Xinyue Yao , Shuyuan Zhang , Yueci Deng , Guiliang Liu , Zhen Liu , Kui Jia

As we begin to consider modeling large, realistic 3D building scenes, it becomes necessary to consider a more compact representation over the polygonal mesh model. Due to the large amounts of annotated training data, which is costly to…

Computer Vision and Pattern Recognition · Computer Science 2019-01-18 Xia Li , Yen-Liang Lin , James Miller , Alex Cheon , Walt Dixon

While rendering and animation of photorealistic 3D human body models have matured and reached an impressive quality over the past years, modeling the spatial audio associated with such full body models has been largely ignored so far. In…

Sound · Computer Science 2024-07-23 Chao Huang , Dejan Markovic , Chenliang Xu , Alexander Richard

Single-image 3D generation lies at the core of vision-to-graphics models in the real world. However, it remains a fundamental challenge to achieve reliable generalization across diverse semantic categories and highly variable structural…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Bi'an Du , Daizong Liu , Pufan Li , Wei Hu

We present a new weakly supervised learning-based method for generating novel category-specific 3D shapes from unoccluded image collections. Our method is weakly supervised and only requires silhouette annotations from unoccluded,…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Xiao Li , Yue Dong , Pieter Peers , Xin Tong

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

3D generative AI enables rapid and accessible creation of 3D models from text or image inputs. However, translating these outputs into physical objects remains a challenge due to the constraints in the physical world. Recent studies have…

Robotics · Computer Science 2025-09-03 Alexander Htet Kyaw , Se Hwan Jeon , Miana Smith , Neil Gershenfeld
‹ Prev 1 3 4 5 6 7 10 Next ›