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Procedural Content Generation for 3D game levels faces challenges in balancing spatial coherence, navigational functionality, and adaptable gameplay progression across multi-floor environments. This paper introduces a novel framework for…

Artificial Intelligence · Computer Science 2025-08-27 Kaijie Xu , Clark Verbrugge

Recently, procedural content generation has exhibited considerable advancements in the domain of 2D game level generation such as Super Mario Bros. and Sokoban through large language models (LLMs). To further validate the capabilities of…

Artificial Intelligence · Computer Science 2024-06-14 Shiying Hu , Zengrong Huang , Chengpeng Hu , Jialin Liu

Generating realistic building layouts for automatic building design has been studied in both the computer vision and architecture domains. Traditional approaches from the architecture domain, which are based on optimization techniques or…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jiachen Liu , Yuan Xue , Haomiao Ni , Rui Yu , Zihan Zhou , Sharon X. Huang

Recently, Large Language Models (LLMs) have demonstrated significant potential in automating software engineering tasks. Generating software architecture designs from requirement documents is a crucial step in software development. However,…

Software Engineering · Computer Science 2026-04-09 Minxiao Li , Shuying Yan , Li Zhang , Yang Liu , Fang Liu

This paper proposes a two-stage text-to-floorplan generation framework that combines the reasoning capability of Large Language Models (LLMs) with the generative power of diffusion models. In the first stage, we leverage a Chain-of-Thought…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ziyang Zong , Guanying Chen , Zhaohuan Zhan , Fengcheng Yu , Guang Tan

Building Information Modeling (BIM) technology is a key component of modern construction engineering and project management workflows. As-is BIM models that represent the spatial reality of a project site can offer crucial information to…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Seongyong Kim , Yosuke Yajima , Jisoo Park , Jingdao Chen , Yong K. Cho

The desired outcome for urban digital twins is an automatically generated detailed 3D model of a building from aerial imagery, footprints, LiDAR, or a fusion of these. Such 3D models have applications in architecture, civil engineering,…

Procedural content generation (PCG) is a growing field, with numerous applications in the video game industry and great potential to help create better games at a fraction of the cost of manual creation. However, much of the work in PCG is…

Artificial Intelligence · Computer Science 2023-07-20 Michael Beukman , Manuel Fokam , Marcel Kruger , Guy Axelrod , Muhammad Nasir , Branden Ingram , Benjamin Rosman , Steven James

We present Text2MBL, a text-to-code generation framework that generates executable Building Information Modeling (BIM) code directly from textual descriptions of modular building layout (MBL) design. Unlike conventional layout generation…

Computational Engineering, Finance, and Science · Computer Science 2025-09-30 Yinyi Wei , Xiao Li

Realistic 3D indoor scene generation is crucial for virtual reality, interior design, embodied intelligence, and scene understanding. While existing methods have made progress in coarse-scale furniture arrangement, they struggle to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Xiping Wang , Yuxi Wang , Mengqi Zhou , Junsong Fan , Zhaoxiang Zhang

Generative models hold great promise for accelerating material discovery but are often limited by their inflexible single-stage generative process in designing valid and diverse materials. To address this, we propose a two-stage generative…

Machine Learning · Computer Science 2026-03-05 Cong Liu , Chengyue Gong , Zhenyu Liu , Jiale Zhao , Yuxuan Zhang

Procedural content generation via machine learning (PCGML) has demonstrated its usefulness as a content and game creation approach, and has been shown to be able to support human creativity. An important facet of creativity is combinational…

Machine Learning · Computer Science 2020-06-18 Sam Snodgrass , Anurag Sarkar

Large-scale natural language generation requires the integration of vast amounts of knowledge: lexical, grammatical, and conceptual. A robust generator must be able to operate well even when pieces of knowledge are missing. It must also be…

cmp-lg · Computer Science 2008-02-03 Kevin Knight , Vasileios Hatzivassiloglou

Volumetric design is the first and critical step for professional building design, where architects not only depict the rough 3D geometry of the building but also specify the programs to form a 2D layout on each floor. Though 2D layout…

Machine Learning · Computer Science 2021-04-28 Kai-Hung Chang , Chin-Yi Cheng , Jieliang Luo , Shingo Murata , Mehdi Nourbakhsh , Yoshito Tsuji

The automated generation of interactive 3D cities is a critical challenge with broad applications in autonomous driving, virtual reality, and embodied intelligence. While recent advances in generative models and procedural techniques have…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Zishan Liu , Zecong Tang , RuoCheng Wu , Xinzhe Zheng , Jingyu Hu , Ka-Hei Hui , Haoran Xie , Bo Dai , Zhengzhe Liu

This paper proposes MapGPT which is a novel approach that integrates the capabilities of language models, specifically large language models (LLMs), with spatial data processing techniques. This paper introduces MapGPT, which aims to bridge…

Artificial Intelligence · Computer Science 2023-10-19 Ashley Fernandez , Swaraj Dube

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

Big Data are rapidly produced from various heterogeneous data sources. They are of different types (text, image, video or audio) and have different levels of reliability and completeness. One of the most interesting architectures that deal…

Artificial Intelligence · Computer Science 2021-08-11 Siham Yousfi , Maryem Rhanoui , Dalila Chiadmi

Attaining a high degree of user controllability in visual generation often requires intricate, fine-grained inputs like layouts. However, such inputs impose a substantial burden on users when compared to simple text inputs. To address the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Weixi Feng , Wanrong Zhu , Tsu-jui Fu , Varun Jampani , Arjun Akula , Xuehai He , Sugato Basu , Xin Eric Wang , William Yang Wang

Urban modeling is essential for city planning, scene synthesis, and gaming. Existing image-based methods generate diverse layouts but often lack geometric continuity and scalability, while graph-based methods capture structural relations…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Mengyuan Niu , Xinxin Zhuo , Ruizhe Wang , Yuyue Huang , Junyan Yang , Qiao Wang
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