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We propose the problem of tutorial generation for games, i.e. to generate tutorials which can teach players to play games, as an AI problem. This problem can be approached in several ways, including generating natural language descriptions…

Artificial Intelligence · Computer Science 2018-05-31 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Julian Togelius

To enhance the quality of generated stories, recent story generation models have been investigating the utilization of higher-level attributes like plots or commonsense knowledge. The application of prompt-based learning with large language…

Computation and Language · Computer Science 2023-07-25 Zhuohan Xie , Trevor Cohn , Jey Han Lau

Narrative archetypes (e.g., Hero's Journey, Three-act structure) provide universal story structures that resonate across cultures and media and are important for video game storytelling, yet existing LLM-based methods lack explicit use of…

Human-Computer Interaction · Computer Science 2026-05-05 Yunge Wen , Chenliang Huang , Hangyu Zhou , Zhuo Zeng , Chun Ming Louis Po , Julian Togelius , Timothy Merino , Sam Earle

We present Large Language Model for Mixed Reality (LLMR), a framework for the real-time creation and modification of interactive Mixed Reality experiences using LLMs. LLMR leverages novel strategies to tackle difficult cases where ideal…

Human-Computer Interaction · Computer Science 2024-03-25 Fernanda De La Torre , Cathy Mengying Fang , Han Huang , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

The diversity of agent behaviors is an important topic for the quality of video games and virtual environments in general. Offering the most compelling experience for users with different skills is a difficult task, and usually needs…

Artificial Intelligence · Computer Science 2019-09-11 Ciprian Paduraru , Miruna Paduraru

Simulation is an invaluable tool for developing and evaluating controllers for self-driving cars. Current simulation frameworks are driven by highly-specialist domain specific languages, and so a natural language interface would greatly…

Artificial Intelligence · Computer Science 2023-10-27 Antonio Valerio Miceli-Barone , Alex Lascarides , Craig Innes

Generative models have recently exhibited exceptional capabilities in text-to-image generation, but still struggle to generate image sequences coherently. In this work, we focus on a novel, yet challenging task of generating a coherent…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Chang Liu , Haoning Wu , Yujie Zhong , Xiaoyun Zhang , Yanfeng Wang , Weidi Xie

Existing LLM agent systems typically select actions from a fixed and predefined set at every step. While this approach is effective in closed, narrowly scoped environments, it presents two major challenges for real-world, open-ended…

The Instruction-Driven Game Engine (IDGE) project aims to democratize game development by enabling a large language model (LLM) to follow free-form game rules and autonomously generate game-play processes. The IDGE allows users to create…

Artificial Intelligence · Computer Science 2024-08-26 Hongqiu Wu , Yan Wang , Xingyuan Liu , Hai Zhao , Min Zhang

Storytelling aims to generate reasonable and vivid narratives based on an ordered image stream. The fidelity to the image story theme and the divergence of story plots attract readers to keep reading. Previous works iteratively improved the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Chuanqi Zang , Jiji Tang , Rongsheng Zhang , Zeng Zhao , Tangjie Lv , Mingtao Pei , Wei Liang

The conventional BIM authoring process typically requires designers to master complex and tedious modeling commands in order to materialize their design intentions within BIM authoring tools. This additional cognitive burden complicates the…

Artificial Intelligence · Computer Science 2025-07-14 Changyu Du , Sebastian Esser , Stavros Nousias , André Borrmann

Human culture relies on collective innovation: our ability to continuously explore how existing elements in our environment can be combined to create new ones. Language is hypothesized to play a key role in human culture, driving individual…

Artificial Intelligence · Computer Science 2024-07-09 Eleni Nisioti , Sebastian Risi , Ida Momennejad , Pierre-Yves Oudeyer , Clément Moulin-Frier

Text-to-level generation aims to translate natural language descriptions into structured game levels, enabling intuitive control over procedural content generation. While prior text-to-level generators are typically limited to a single game…

Artificial Intelligence · Computer Science 2026-04-01 In-Chang Baek , Jiyun Jung , Geum-Hwan Hwang , Sung-Hyun Kim , Kyung-Joong Kim

We present a generative optimization approach for learning game-playing agents, where policies are represented as Python programs and refined using large language models (LLMs). Our method treats decision-making policies as self-evolving…

Machine Learning · Computer Science 2025-08-28 Zhiyi Kuang , Ryan Rong , YuCheng Yuan , Allen Nie

It has been established in recent work that Large Language Models (LLMs) can be prompted to "self-play" conversational games that probe certain capabilities (general instruction following, strategic goal orientation, language understanding…

Computation and Language · Computer Science 2024-06-03 Anne Beyer , Kranti Chalamalasetti , Sherzod Hakimov , Brielen Madureira , Philipp Sadler , David Schlangen

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

Game Description Language (GDL) provides a standardized way to express diverse games in a machine-readable format, enabling automated game simulation, and evaluation. While previous research has explored game description generation using…

Artificial Intelligence · Computer Science 2025-01-23 Tsunehiko Tanaka , Edgar Simo-Serra

Large Language Models (LLMs) have shown remarkable capabilities in code generation tasks, yet they face significant limitations in handling complex, long-context programming challenges and demonstrating complex compositional reasoning…

Artificial Intelligence · Computer Science 2025-01-14 Amr Almorsi , Mohanned Ahmed , Walid Gomaa

Open-ended text generation tasks, such as dialogue generation and story completion, require models to generate a coherent continuation given limited preceding context. The open-ended nature of these tasks brings new challenges to the neural…

Computation and Language · Computer Science 2022-04-21 Qintong Li , Piji Li , Wei Bi , Zhaochun Ren , Yuxuan Lai , Lingpeng Kong

While a lot of recent research focuses on enhancing the textual reasoning capabilities of Large Language Models (LLMs) by optimizing the multi-agent framework or reasoning chains, several benchmark tasks can be solved with 100\% success…

Computation and Language · Computer Science 2025-03-04 Yongchao Chen , Harsh Jhamtani , Srinagesh Sharma , Chuchu Fan , Chi Wang