Related papers: The Zero Forcing Number of Twisted Hypercubes
A leak is a vertex that is not allowed to perform a force during the zero forcing process. Leaky forcing was recently introduced as a new variation of zero forcing in order to analyze how leaks in a network disrupt the zero forcing process.…
Let $G$ be a simple, finite graph with vertex set $V(G)$ and edge set $E(G)$, where each vertex is either colored blue or white. Define the standard zero forcing process on $G$ with the following color-change rule: let $S$ be the set of all…
The \emph{zero forcing number} $Z(G)$ of a graph $G$ is the minimum cardinality of a set $S$ of black vertices (whereas vertices in $V(G)\setminusS$ are colored white) such that $V(G)$ is turned black after finitely many applications of…
Hopping forcing is a single player combinatorial game in which the player is presented a graph on $n$ vertices, some of which are initially blue with the remaining vertices being white. In each round $t$, a blue vertex $v$ with all…
Let $G$ be a graph. The maximum nullity of $G$, denoted by $M(G)$, is defined to be the largest possible nullity over all real symmetric matrices $A$ whose $a_{ij}\neq 0$ for $i\neq j$, whenever two vertices $u_i$ and $u_j$ of $G$ are…
Zero forcing is a process on a graph $G = (V,E)$ in which a set of initially colored vertices,$B_0(G) \subset V(G)$, can color their neighbors according to the color change rule. The color change rule states that if a vertex $v$ can color a…
In this paper, we initiate the study of the inverse eigenvalue problem for probe graphs. A probe graph is a graph whose vertices are partitioned into probe vertices and non-probe vertices such that the non-probe vertices form an independent…
The zero forcing number of a graph $G$, denoted by $Z(G)$, is the minimum cardinality of a set $S$ of black vertices (where vertices in $V(G)\setminus S$ are colored white) such that $V(G)$ is turned black after finitely many applications…
A graph in which all minimal zero forcing sets are in fact minimum size is called ``well-forced." This paper characterizes well-forced trees and presents an algorithm for determining which trees are well-forced. Additionally, we…
Zero forcing is a propagation process on a graph, or digraph, defined in linear algebra to provide a bound for the minimum rank problem. Independently, zero forcing was introduced in physics, computer science and network science, areas…
Zero forcing is a graph coloring process that is used to model spreading phenomena in real-world scenarios. It can also be viewed as a single-player combinatorial game on a graph, where the player's goal is to select a subset of vertices of…
Zero forcing is a deterministic iterative graph coloring process in which vertices are colored either blue or white, and in every round, any blue vertices that have a single white neighbor force these white vertices to become blue. Here we…
\emph{Zero forcing number}, $Z(G)$, of a graph $G$ is the minimum cardinality of a set $S$ of black vertices (whereas vertices in $V(G) \setminus S$ are colored white) such that $V(G)$ is turned black after finitely many applications of…
Given a simple undirected graph $G$ and a positive integer $k$, the $k$-forcing number of $G$, denoted $F_k(G)$, is the minimum number of vertices that need to be initially colored so that all vertices eventually become colored during the…
A dynamic coloring of the vertices of a graph $G$ starts with an initial subset $F$ of colored vertices, with all remaining vertices being non-colored. At each time step, a colored vertex with exactly one non-colored neighbor forces this…
Zero forcing is a coloring game played on a graph that was introduced more than ten years ago in several different applications. The goal is to color all the vertices blue by repeated use of a (deterministic) color change rule.…
Product throttling answers the question of minimizing the product of the resources needed to accomplish a task, and the time in which it takes to accomplish the task. In product throttling for positive semidefinite zero forcing, task that…
Zero forcing is a combinatorial game played on a graph where the goal is to start with all vertices unfilled and to change them to filled at minimal cost. In the original variation of the game there were two options. Namely, to fill any one…
Let $G$ be a simple and finite graph without isolated vertices. In this paper we study forcing sets (zero forcing sets) which induce a subgraph of $G$ without isolated vertices. Such a set is called a total forcing set, introduced and first…
Zero forcing (also called graph infection) on a simple, undirected graph $G$ is based on the color-change rule: If each vertex of $G$ is colored either white or black, and vertex $v$ is a black vertex with only one white neighbor $w$, then…