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Related papers: Group Gaze-Sharing with Projection Displays

200 papers

Joint visual attention (JVA) provides informative cues on human behavior during social interactions. The ubiquity of egocentric eye-trackers and large-scale datasets on everyday interactions offer research opportunities in identifying JVA…

Human-Computer Interaction · Computer Science 2025-09-17 Kumushini Thennakoon , Yasasi Abeysinghe , Bhanuka Mahanama , Vikas Ashok , Sampath Jayarathna

Videoconference conversations about data often entail screen sharing visualization artifacts, in which nonverbal communication goes largely ignored. Beyond presentation use cases, conversations supported by visualization also arise in…

Human-Computer Interaction · Computer Science 2026-03-09 Dion Barja , Matthew Brehmer

This work proposes a biologically inspired approach that focuses on attention systems that are able to inhibit or constrain what is relevant at any one moment. We propose a radically new approach to making progress in human-robot joint…

Robotics · Computer Science 2016-06-09 Nick DePalma , Cynthia Breazeal

Sharing a physical environment, such as that of a wall-display, facilitates gaining awareness of others' actions and intentions, thereby bringing benefits for collaboration. Previous studies have provided first insights on awareness in the…

Human-Computer Interaction · Computer Science 2024-01-18 Valérie Maquil , Dimitra Anastasiou , Hoorieh Afkari , Adrien Coppens , Johannes Hermen , Lou Schwartz

This paper explores the estimation of user attention in the setting of a cooperative handheld robot: a robot designed to behave as a handheld tool but that has levels of task knowledge. We use a tool-mounted gaze tracking system, which,…

Robotics · Computer Science 2018-10-16 Janis Stolzenwald , Walterio W. Mayol-Cuevas

When collaborating relative to a shared 3D virtual object in mixed reality (MR), users may experience communication issues arising from differences in perspective. These issues include occlusion (e.g., one user not being able to see what…

Human-Computer Interaction · Computer Science 2025-03-18 Matt Gottsacker , Nels Numan , Anthony Steed , Gerd Bruder , Gregory F. Welch , Steve Feiner

The visible orientation of human eyes creates some transparency about people's spatial attention and other mental states. This leads to a dual role of the eyes as a means of sensing and communication. Accordingly, artificial eye models are…

Human-Computer Interaction · Computer Science 2026-01-30 Matti Krüger , Yutaka Oshima , Yu Fang

Technical progress in hardware and software enables us to record gaze data in everyday situations and over long time spans. Among a multitude of research opportunities, this technology enables visualization researchers to catch a glimpse…

Human-Computer Interaction · Computer Science 2020-10-01 Kuno Kurzhals , Michael Burch , Daniel Weiskopf

Collaborative robots (cobots) are widely used in industrial applications, yet extensive research is still needed to enhance human-robot collaborations and operator experience. A potential approach to improve the collaboration experience…

Understanding how individuals focus and perform visual searches during collaborative tasks can help improve user engagement. Eye tracking measures provide informative cues for such understanding. This article presents A-DisETrac, an…

Purpose: Gaze-following, the task of inferring where individuals are looking, has been widely studied in computer vision, advancing research in visual attention modeling, social scene understanding, and human-robot interaction. However,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Keqi Chen , Séraphin Baributsa , Lilien Schewski , Vinkle Srivastav , Didier Mutter , Guido Beldi , Sandra Keller , Nicolas Padoy

Eye gaze estimation has become increasingly significant in computer vision.In this paper,we systematically study the mainstream of eye gaze estimation methods,propose a novel methodology to estimate eye gaze points and eye gaze directions…

Computer Vision and Pattern Recognition · Computer Science 2021-01-19 Yong Huang , Ben Chen , Daiming Qu

Telepresence VR systems allow for face-to-face communication, promoting the feeling of presence and understanding of nonverbal cues. However, when discussing virtual 3D objects, limitations to presence and communication cause deictic…

Human-Computer Interaction · Computer Science 2025-04-08 João Simões , Anderson Maciel , Catarina Moreira , Joaquim Jorge

Advanced multimodal AI agents can now collaborate with users to solve challenges in the world. Yet, these emerging contextual AI systems rely on explicit communication channels between the user and system. We hypothesize that implicit…

For successful deployment of robots in multifaceted situations, an understanding of the robot for its environment is indispensable. With advancing performance of state-of-the-art object detectors, the capability of robots to detect objects…

Human-Computer Interaction · Computer Science 2023-03-02 Daniel Weber , Wolfgang Fuhl , Enkelejda Kasneci , Andreas Zell

Remote collaborative work has become pervasive in many settings, from engineering to medical professions. Users are immersed in virtual environments and communicate through life-sized avatars that enable face-to-face collaboration. Within…

Human-Computer Interaction · Computer Science 2023-02-17 Catarina G. Fidalgo , Maurício Sousa , Daniel Mendes , Rafael Kuffner dos Anjos , Daniel Medeiros , Karan Singh , Joaquim Jorge

Visual cues are essential in computer-mediated communication. It is especially important when communication happens in a collaboration scenario that requires focusing several users' attention on aspecific object among other similar ones.…

Human-Computer Interaction · Computer Science 2021-10-11 Lei Chen , Yilin Liu , Yue Li , Lingyun Yu , BoYu Gao , Maurizio Caon , Yong Yue , Hai-Ning Liang

Following the gaze of people inside videos is an important signal for understanding people and their actions. In this paper, we present an approach for following gaze across views by predicting where a particular person is looking…

Computer Vision and Pattern Recognition · Computer Science 2016-12-12 Adrià Recasens , Carl Vondrick , Aditya Khosla , Antonio Torralba

Over the past years, extensive research has been dedicated to developing robust platforms and data-driven dialog models to support long-term human-robot interactions. However, little is known about how people's perception of robots and…

Robotics · Computer Science 2021-04-08 Giulia Perugia , Maike Paetzel-Prüsmann , Madelene Alanenpää , Ginevra Castellano

In this paper we present GroupGaze. It is a tool that can be used to calculate the gaze direction and the gaze position of whole groups. GroupGazer calculates the gaze direction of every single person in the image and allows to map these…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Wolfgang Fuhl , Daniel Weber , Shahram Eivazi