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Continuous-time assessments of game outcomes in sports have become increasingly common in the last decade. In American football, only discrete-time estimates of play value were possible, since the most advanced public football datasets were…

We present Diffuse-CLoC, a guided diffusion framework for physics-based look-ahead control that enables intuitive, steerable, and physically realistic motion generation. While existing kinematics motion generation with diffusion models…

Humanoid soccer poses a representative challenge for embodied intelligence, requiring robots to operate within a tightly coupled perception-action loop. However, existing systems typically rely on decoupled modules, resulting in delayed…

Skills are essential for unlocking higher levels of problem solving. A common approach to discovering these skills is to learn ones that reliably reach different states, thus empowering the agent to control its environment. However,…

Machine Learning · Computer Science 2025-10-07 Jonathan Colaço Carr , Qinyi Sun , Cameron Allen

Measuring grasp stability is an important skill for dexterous robot manipulation tasks, which can be inferred from haptic information with a tactile sensor. Control policies have to detect rotational displacement and slippage from tactile…

Robotics · Computer Science 2024-08-01 En Yen Puang , Zechen Li , Chee Meng Chew , Shan Luo , Yan Wu

The motivation behind mathematically modeling the human operator is to help explain the response characteristics of the complex dynamical system including the human manual controller. In this paper, we present two different fuzzy logic…

Biological Physics · Physics 2009-07-10 Tijana T. Ivancevic , Bojan Jovanovic , Sasa Markovic

This paper presents a learning dynamic with almost sure convergence guarantee for any stochastic game with turn-based controllers (on state transitions) as long as stage-payoffs induce a zero-sum or identical-interest game. Stage-payoffs…

Computer Science and Game Theory · Computer Science 2023-10-11 Muhammed O. Sayin

Predicting the outcomes of cyber-physical systems with multiple human interactions is a challenging problem. This article reviews a game theoretical approach to address this issue, where reinforcement learning is employed to predict the…

Multiagent Systems · Computer Science 2019-10-14 Mert Albaba , Yildiray Yildiz

In this work, we have developed a framework for synthesizing data driven controllers for a class of uncertain switched systems arising in an application to physical activity interventions. In particular, we present an application of…

Systems and Control · Electrical Eng. & Systems 2021-08-27 Ibrahim E. Bardakci , Sahar Hojjatinia , Sarah Hojjatinia , Constantino M. Lagoa , David E. Conroy

Motion tracking has been an important technique for imitating human-like movement from large-scale datasets in physics-based motion synthesis. However, existing approaches focus on tracking either single character or a particular type of…

Graphics · Computer Science 2026-04-10 Xiaotang Zhang , Ziyi Chang , Qianhui Men , Hubert P. H. Shum

Although Reinforcement Learning (RL)-based Traffic Signal Control (TSC) methods have been extensively studied, their practical applications still raise some serious issues such as high learning cost and poor generalizability. This is…

Machine Learning · Computer Science 2025-02-18 Yutong Ye , Yingbo Zhou , Zhusen Liu , Xiao Du , Hao Zhou , Xiang Lian , Mingsong Chen

This paper focuses on enhancing the grasping precision and generalization of manipulation policies learned via imitation learning. Diffusion-based policy learning methods have recently become the mainstream approach for robotic manipulation…

Robotics · Computer Science 2026-02-27 Enda Xiang , Haoxiang Ma , Xinzhu Ma , Zicheng Liu , Di Huang

In this note, we present an effective solution to the stabilization of linear input delay systems subject to dissipative constraints while all the effect of input delay is compensated by a controller with novel structure. The method is…

Optimization and Control · Mathematics 2022-08-18 Qian Feng , Bo Wei

Denoising diffusion models hold great promise for generating diverse and realistic human motions. However, existing motion diffusion models largely disregard the laws of physics in the diffusion process and often generate…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Ye Yuan , Jiaming Song , Umar Iqbal , Arash Vahdat , Jan Kautz

Signal temporal logic (STL) provides a user-friendly interface for defining complex tasks for robotic systems. Recent efforts aim at designing control laws or using reinforcement learning methods to find policies which guarantee…

Systems and Control · Computer Science 2019-03-12 Peter Varnai , Dimos V. Dimarogonas

Traditional reinforcement learning methods for human-object interaction (HOI) rely on labor-intensive, manually designed skill rewards that do not generalize well across different interactions. We introduce SkillMimic, a unified data-driven…

Computer Vision and Pattern Recognition · Computer Science 2025-03-31 Yinhuai Wang , Qihan Zhao , Runyi Yu , Hok Wai Tsui , Ailing Zeng , Jing Lin , Zhengyi Luo , Jiwen Yu , Xiu Li , Qifeng Chen , Jian Zhang , Lei Zhang , Ping Tan

We propose a method of learning a policy for human-like locomotion via deep reinforcement learning based on a human anatomical model, muscle actuation, and biologically inspired rewards, without any inherent control rules or reference…

Graphics · Computer Science 2024-01-30 Minkwan Kim , Yoonsang Lee

In this work we present a new physics-informed machine learning model that can be used to analyze kinematic data from an instrumented mouthguard and detect impacts to the head. Monitoring player impacts is vitally important to understanding…

Computational Engineering, Finance, and Science · Computer Science 2022-03-21 Samuel J. Raymond , Nicholas J. Cecchi , Hossein Vahid Alizadeh , Ashlyn A. Callan , Eli Rice , Yuzhe Liu , Zhou Zhou , Michael Zeineh , David B. Camarillo

Analysis of invasive sports such as soccer is challenging because the game situation changes continuously in time and space, and multiple agents individually recognize the game situation and make decisions. Previous studies using deep…

Artificial Intelligence · Computer Science 2023-12-04 Hiroshi Nakahara , Kazushi Tsutsui , Kazuya Takeda , Keisuke Fujii

The paper presents a complete pipeline for learning continuous motion control policies for a mobile robot when only a non-differentiable physics simulator of robot-terrain interactions is available. The multi-modal state estimation of the…

Robotics · Computer Science 2022-06-22 Martin Pecka , Karel Zimmermann , Matěj Petrlík , Tomáš Svoboda