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In this paper, I introduce RisingBALLER, the first publicly available approach that leverages a transformer model trained on football match data to learn match-specific player representations. Drawing inspiration from advances in language…

Machine Learning · Computer Science 2024-10-03 Akedjou Achraff Adjileye

Humanoid locomotion is a challenging task due to its inherent complexity and high-dimensional dynamics, as well as the need to adapt to diverse and unpredictable environments. In this work, we introduce a novel learning framework for…

Robotics · Computer Science 2025-10-16 Hyunyoung Jung , Zhaoyuan Gu , Ye Zhao , Hae-Won Park , Sehoon Ha

Humanoid robotics has strong potential to transform daily service and caregiving applications. Although recent advances in general motion tracking within physics engines (GMT) have enabled virtual characters and humanoid robots to reproduce…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yuto Shibata , Kashu Yamazaki , Lalit Jayanti , Yoshimitsu Aoki , Mariko Isogawa , Katerina Fragkiadaki

Physical learning is an emerging paradigm in science and engineering whereby (meta)materials acquire desired macroscopic behaviors by exposure to examples. So far, it has been applied to static properties such as elastic moduli and…

In arXiv:2107.05714 the concept of the Voronoi diagram was investigated closely from a theoretical point of view. Then, a physics-driven kinematical method was introduced to produce an improved model for dominance space in soccer. Remaining…

Physics and Society · Physics 2022-02-02 Costas J. Efthimiou , Gregory DeCamillis , Indranil Ghosh

Fuzzy controllers are efficient and interpretable system controllers for continuous state and action spaces. To date, such controllers have been constructed manually or trained automatically either using expert-generated problem-specific…

Neural and Evolutionary Computing · Computer Science 2017-08-18 Daniel Hein , Alexander Hentschel , Thomas Runkler , Steffen Udluft

We consider a stochastic differential game in the context of forward-backward stochastic differential equations, where one player implements an impulse control while the opponent controls the system continuously. Utilizing the notion of…

Optimization and Control · Mathematics 2021-12-20 Magnus Perninge

Passivity-based control (PBC) for port-Hamiltonian systems provides an intuitive way of achieving stabilization by rendering a system passive with respect to a desired storage function. However, in most instances the control law is obtained…

Systems and Control · Computer Science 2019-03-29 Olivier Sprangers , Gabriel A. D. Lopes , Robert Babuska

Reinforcement learning is a powerful tool to learn the optimal policy of possibly multiple agents by interacting with the environment. As the number of agents grow to be very large, the system can be approximated by a mean-field problem.…

Optimization and Control · Mathematics 2020-08-18 Weichen Wang , Jiequn Han , Zhuoran Yang , Zhaoran Wang

We present differentiable predictive control (DPC), a method for learning constrained neural control policies for linear systems with probabilistic performance guarantees. We employ automatic differentiation to obtain direct policy…

Systems and Control · Electrical Eng. & Systems 2022-01-28 Jan Drgona , Aaron Tuor , Draguna Vrabie

Achieving animal-like agility is a longstanding goal in quadrupedal robotics. While recent studies have successfully demonstrated imitation of specific behaviors, enabling robots to replicate a broader range of natural behaviors in…

Robotics · Computer Science 2025-05-16 Huiqiao Fu , Haoyu Dong , Wentao Xu , Zhehao Zhou , Guizhou Deng , Kaiqiang Tang , Daoyi Dong , Chunlin Chen

Scientifically evaluating soccer players represents a challenging Machine Learning problem. Unfortunately, most existing answers have very opaque algorithm training procedures; relevant data are scarcely accessible and almost impossible to…

Machine Learning · Computer Science 2021-01-15 Paul Garnier , Théophane Gregoir

Many high-performance human activities are executed with little or no external feedback: think of a figure skater landing a triple jump, a pitcher throwing a curveball for a strike, or a barista pouring latte art. To study the process of…

Artificial Intelligence · Computer Science 2025-12-10 Antonio Terpin , Raffaello D'Andrea

Post-stroke rehabilitation is often necessary for patients to regain proper walking gait. However, the typical therapy process can be exhausting and physically demanding for therapists, potentially reducing therapy intensity, duration, and…

Robotics · Computer Science 2026-03-04 Grayson Snyder , Lorenzo Vianello , Levi Hargrove , Matthew L. Elwin , Jose Pons

Learning from Demonstration (LfD) provides an intuitive and fast approach to program robotic manipulators. Task parameterized representations allow easy adaptation to new scenes and online observations. However, this approach has been…

Robotics · Computer Science 2021-09-10 An T. Le , Meng Guo , Niels van Duijkeren , Leonel Rozo , Robert Krug , Andras G. Kupcsik , Mathias Buerger

Functional Electrical Stimulation (FES) is a technique to evoke muscle contraction through low-energy electrical signals. FES can animate paralysed limbs. Yet, an open challenge remains on how to apply FES to achieve desired movements. This…

Machine Learning · Computer Science 2022-09-19 Nat Wannawas , Ali Shafti , A. Aldo Faisal

Soccer is a sparse rewarding game: any smart or careless action in critical situations can change the result of the match. Therefore players, coaches, and scouts are all curious about the best action to be performed in critical situations,…

Machine Learning · Computer Science 2021-09-15 Pegah Rahimian , Afshin Oroojlooy , Laszlo Toka

High-precision displacement control for water-hydraulic artificial muscles is a challenging issue due to its strong hysteresis characteristics that is hard to be modelled precisely, and many control methods have been proposed. Recently,…

Systems and Control · Electrical Eng. & Systems 2025-05-27 Satoshi Tsuruhara , Kazuhisa Ito

Non-prehensile pushing to move and reorient objects to a goal is a versatile loco-manipulation skill. In the real world, the object's physical properties and friction with the floor contain significant uncertainties, which makes the task…

Robotics · Computer Science 2025-10-22 Ioannis Dadiotis , Mayank Mittal , Nikos Tsagarakis , Marco Hutter

Opportunistic communications are expected to playa crucial role in enabling context-aware vehicular services. A widely investigated opportunistic communication paradigm for storing a piece of content probabilistically in a geographica larea…

Networking and Internet Architecture · Computer Science 2019-06-18 Gaetano Manzo , Sebastian Otalora , Marco Ajmone Marsan , Torsten Braun , Hung Nguyen , Gianluca Rizzo