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Recent advances in neural network-based generative modeling have reignited the hopes in having computer systems capable of seamlessly conversing with humans and able to understand natural language. Neural architectures have been employed to…

Computation and Language · Computer Science 2020-08-03 Cristina Garbacea , Qiaozhu Mei

With the rapid development of large language models (LLMs), the applications of LLMs have grown substantially. In the education domain, LLMs demonstrate significant potential, particularly in automatic text generation, which enables the…

Computation and Language · Computer Science 2025-11-25 Xingyu Huang , Fei Jiang , Jianli Xiao

The paper describes creation and development of the educational online communication platform for teaching and learning foreign languages. The system is based on the time bank principle, allowing users to teach others their native tongue…

Human-Computer Interaction · Computer Science 2015-01-20 Ilya V. Osipov , Anna Y. Prasikova , Alex A. Volinsky

Generating dictionary definitions automatically can prove useful for language learners. However, it's still a challenging task of cross-lingual definition generation. In this work, we propose to generate definitions in English for words in…

Computation and Language · Computer Science 2020-10-13 Cunliang Kong , Liner Yang , Tianzuo Zhang , Qinan Fan , Zhenghao Liu , Yun Chen , Erhong Yang

This paper introduces a collection of board games specifically chosen to serve as a basis for programming exercises. We examine the attractiveness of board games in this context as well as features that make a particular game a good…

Human-Computer Interaction · Computer Science 2022-08-02 Maxim Mozgovoy , Marina Purgina

We propose the problem of tutorial generation for games, i.e. to generate tutorials which can teach players to play games, as an AI problem. This problem can be approached in several ways, including generating natural language descriptions…

Artificial Intelligence · Computer Science 2018-05-31 Michael Cerny Green , Ahmed Khalifa , Gabriella A. B. Barros , Julian Togelius

This work contributes to the scarce empirical literature on LLM-based interactive homework in real-world educational settings and offers a practical, scalable solution for improving homework in schools. Homework is an important part of…

Computers and Society · Computer Science 2024-09-25 Alessandro Vanzo , Sankalan Pal Chowdhury , Mrinmaya Sachan

Adaptive learning aims to provide customized educational activities (e.g., exercises) to address individual learning needs. However, manual construction and delivery of such activities is a laborious process. Thus, in this paper, we study a…

Computation and Language · Computer Science 2023-06-06 Peng Cui , Mrinmaya Sachan

World building forms the foundation of any task that requires narrative intelligence. In this work, we focus on procedurally generating interactive fiction worlds---text-based worlds that players "see" and "talk to" using natural language.…

Artificial Intelligence · Computer Science 2020-01-29 Prithviraj Ammanabrolu , Wesley Cheung , Dan Tu , William Broniec , Mark O. Riedl

In this article, we present our findings from ten years of research on intelligent educational games. We discuss the architecture of our training environments for learning spelling and mathematics, and specifically focus on the…

Computers and Society · Computer Science 2018-06-11 Barbara Solenthaler , Severin Klingler , Tanja Käser , Markus Gross

This article explores the natural language generation capabilities of large language models with application to the production of two types of learning resources common in programming courses. Using OpenAI Codex as the large language model,…

Software Engineering · Computer Science 2022-06-28 Sami Sarsa , Paul Denny , Arto Hellas , Juho Leinonen

University teachers often feel the need to try innovative learning technologies such as Learning Games to motivate the new generation of students. However, the typically limited resources of universities coupled with the high cost of…

Computers and Society · Computer Science 2013-07-30 Iza Marfisi-Schottman , Jean-Marc Labat , Thibault Carron

Language educators strive to create a rich experience for learners, while they may be restricted in the extend of feedback and practice they can provide. We present the design and development of LangLingual, a conversational agent built…

Computation and Language · Computer Science 2025-10-28 Sammriddh Gupta , Sonit Singh , Aditya Joshi , Mira Kim

Children tend to be constantly exposed to technologies, such as smartphones, tablets, and gaming consoles, drawn by the interactive and visually stimulating nature of digital platforms. Thus, integrating the teaching process with…

Human-Computer Interaction · Computer Science 2025-03-21 Everson Borges da Rosa , Michel Albonico , Paulo Juunior Varela

In recent years, a substantial body of work in visually grounded natural language processing has focused on real-life multimodal scenarios such as describing content depicted in images or videos. However, comparatively less attention has…

Computation and Language · Computer Science 2025-08-21 Aditya K Surikuchi , Raquel Fernández , Sandro Pezzelle

Both text and video data are abundant on the internet and support large-scale self-supervised learning through next token or frame prediction. However, they have not been equally leveraged: language models have had significant real-world…

Computer Vision and Pattern Recognition · Computer Science 2024-02-28 Sherry Yang , Jacob Walker , Jack Parker-Holder , Yilun Du , Jake Bruce , Andre Barreto , Pieter Abbeel , Dale Schuurmans

This paper explores educational interactions involving humans and artificial intelligences not as sequences of prompts and responses, but as a social process of conversation and exploration. In this conception, learners continually converse…

Computers and Society · Computer Science 2023-06-21 Mike Sharples

One of the latest applications of Artificial Intelligence (AI) is to generate images from natural language descriptions. These generators are now becoming available and achieve impressive results that have been used for example in the front…

Computation and Language · Computer Science 2022-11-18 Pedro Reviriego , Elena Merino-Gómez

Learning to generate fluent natural language from structured data with neural networks has become an common approach for NLG. This problem can be challenging when the form of the structured data varies between examples. This paper presents…

Computation and Language · Computer Science 2018-10-12 Sebastian Gehrmann , Falcon Z. Dai , Henry Elder , Alexander M. Rush

Educators have started to turn to Generative AI (GenAI) to help create new course content, but little is known about how they should do so. In this project, we investigated the first steps for optimizing content creation for advanced math.…

Artificial Intelligence · Computer Science 2025-05-20 Yongan Yu , Alexandre Krantz , Nikki G. Lobczowski