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Related papers: Illusion Worlds: Deceptive UI Attacks in Social VR

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Metaverse, as an evolving paradigm of the next-generation Internet, aims to build a fully immersive, hyper spatiotemporal, and self-sustaining virtual shared space for humans to play, work, and socialize. Driven by recent advances in…

Cryptography and Security · Computer Science 2022-09-12 Yuntao Wang , Zhou Su , Ning Zhang , Rui Xing , Dongxiao Liu , Tom H. Luan , Xuemin Shen

Generative deep learning models are able to create realistic audio and video. This technology has been used to impersonate the faces and voices of individuals. These ``deepfakes'' are being used to spread misinformation, enable scams,…

Artificial Intelligence · Computer Science 2023-06-06 Guy Frankovits , Yisroel Mirsky

Virtual Reality (VR) technologies are increasingly employed in numerous applications across various areas. Therefore, it is essential to ensure the security of interactions between users and VR devices. In this paper, we disclose a new…

Cryptography and Security · Computer Science 2024-12-20 Tao Ni , Yuefeng Du , Qingchuan Zhao , Cong Wang

Newcomers are crucial for the growth of online communities, yet their successful integration into these spaces requires overcoming significant initial hurdles. Social Virtual Reality (VR) platforms are novel avenues that offer unprecedented…

Human-Computer Interaction · Computer Science 2026-03-27 Qijia Chen , Andrea Bellucci , Giulio Jacucci

Virtual reality head-mounted displays (VR HMDs) have become a popular platform for gaming. However, simulator sickness (SS) is still an impediment to VR's wider adoption, particularly in gaming. It can induce strong discomfort and impair…

Human-Computer Interaction · Computer Science 2022-12-16 Hao Chen , Rongkai Shi , Diego Monteiro , Nilufar Baghaei , Hai-Ning Liang

Under the aegis of computer vision and deep learning technology, a new emerging techniques has introduced that anyone can make highly realistic but fake videos, images even can manipulates the voices. This technology is widely known as…

Machine Learning · Computer Science 2023-02-15 Bahar Uddin Mahmud , Afsana Sharmin

Facially manipulated images and videos or DeepFakes can be used maliciously to fuel misinformation or defame individuals. Therefore, detecting DeepFakes is crucial to increase the credibility of social media platforms and other media…

Computer Vision and Pattern Recognition · Computer Science 2020-11-20 Paarth Neekhara , Brian Dolhansky , Joanna Bitton , Cristian Canton Ferrer

Virtual reality (VR) sensors capture large amounts of user data, including body motion and eye tracking, that contain personally identifying information. While privacy-enhancing techniques can obfuscate this data, incomplete privacy…

Human-Computer Interaction · Computer Science 2025-03-07 Samantha Aziz , Oleg Komogortsev

Metaverse in general holds a potential future for cyberspace. At the beginning of Web 2.0, it was witnessed that people were signing in with various pseudonyms or 'nyms', risking their online identities by increasing presence of fake…

Cryptography and Security · Computer Science 2023-01-06 Sibi Chakkaravarthy Sethuraman , Aditya Mitra , Anisha Ghosh , Gautam Galada , Anitha Subramanian

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as social interaction. We present Social Conjurer, a framework…

Human-Computer Interaction · Computer Science 2024-10-03 Amina Kobenova , Cyan DeVeaux , Samyak Parajuli , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

As LLM-based computer-use agents (CUAs) begin to autonomously interact with real-world interfaces, understanding their vulnerability to manipulative interface designs becomes increasingly critical. We introduce SusBench, an online benchmark…

Human-Computer Interaction · Computer Science 2026-02-24 Longjie Guo , Chenjie Yuan , Mingyuan Zhong , Robert Wolfe , Ruican Zhong , Yue Xu , Bingbing Wen , Hua Shen , Lucy Lu Wang , Alexis Hiniker

This study assessed metaverse-based support groups designed to reduce social isolation and suicide risk among LGBTQ+ youths. Using the Cluster platform, enhanced anonymity, avatar-based self-expression, and accessibility were provided. Key…

Human-Computer Interaction · Computer Science 2025-07-30 Joe Hasei , Yosuke Matsumoto , Hiroki Kawai , Yuko Okahisa , Manabu Takaki , Toshifumi Ozaki

The first step of every attack is reconnaissance, i.e., to acquire information about the target. A common belief is that there is almost no risk in scanning a target from a remote location. In this paper we falsify this belief by showing…

Cryptography and Security · Computer Science 2020-06-18 Andrea Valenza , Gabriele Costa , Alessandro Armando

Virtual reality (VR) platforms enable a wide range of applications, however, pose unique privacy risks. In particular, VR devices are equipped with a rich set of sensors that collect personal and sensitive information (e.g., body motion,…

Human-Computer Interaction · Computer Science 2024-09-24 Ismat Jarin , Yu Duan , Rahmadi Trimananda , Hao Cui , Salma Elmalaki , Athina Markopoulou

There is a growing need for authentication methodology in virtual reality applications. Current systems assume that the immersive experience technology is a collection of peripheral devices connected to a personal computer or mobile device.…

Cryptography and Security · Computer Science 2022-01-25 Karthik Viswanathan , Abbas Yazdinejad

The modern Mixed Reality devices that make the Metaverse viable require vast information about the physical world and can also violate the privacy of unsuspecting or unwilling bystanders in their vicinity. In this article, we provide an…

Computers and Society · Computer Science 2023-11-14 Matthew Corbett , Brendan David-John , Jiacheng Shang , Y. Charlie Hu , Bo Ji

Security vulnerabilities in software systems represent significant risks as potential entry points for malicious attacks. Traditional dashboards that display the results of static analysis security testing often use 2D or 3D visualizations,…

Human-Computer Interaction · Computer Science 2025-04-28 Dennis Wüppelman , Enes Yigitbas

Deceptive patterns are design practices embedded in digital platforms to manipulate users, representing a widespread and long-standing issue in the web and mobile software development industry. Legislative actions highlight the urgency of…

Cryptography and Security · Computer Science 2024-02-07 Zewei Shi , Ruoxi Sun , Jieshan Chen , Jiamou Sun , Minhui Xue

Video forgery attack threatens the surveillance system by replacing the video captures with unrealistic synthesis, which can be powered by the latest augment reality and virtual reality technologies. From the machine perception aspect,…

Multimedia · Computer Science 2022-12-27 Chenhui Zhao , Xiang Li , Rabih Younes
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