Related papers: Illusion Worlds: Deceptive UI Attacks in Social VR
The emergence of social virtual reality (VR) experiences, such as Facebook Spaces, Oculus Rooms, and Oculus Venues, will generate increased interest from users who want to share real places (both personal and public) with their fellow users…
As Virtual Reality (VR) games become more popular, it is crucial to understand how deceptive game design patterns manifest and impact player experiences in this emerging medium. Our study sheds light on the presence and effects of…
Metaverse is a vast virtual world parallel to the physical world, where the user acts as an avatar to enjoy various services that break through the temporal and spatial limitations of the physical world. Metaverse allows users to create…
The radical advances in telecommunications and computer science have enabled a myriad of applications and novel seamless interaction with computing interfaces. Voice Assistants (VAs) have become a norm for smartphones, and millions of VAs…
Digital security technology is able to identify and prevent many threats to users accounts. However, some threats remain that, to provide reliable security, require human intervention: e.g., through users paying attention to warning…
Cybersecurity practices require effort to be maintained, and one weakness is a lack of awareness regarding potential attacks not only in the usage of machine learning models, but also in their development process. Previous studies have…
Extended reality (XR) devices have become ubiquitous. They are equipped with arrays of sensors, collecting extensive user and environmental data, allowing inferences about sensitive user information users may not realize they are sharing.…
Online video chat services such as Chatroulette, Omegle, and vChatter that randomly match pairs of users in video chat sessions are fast becoming very popular, with over a million users per month in the case of Chatroulette. A key problem…
Virtual Reality (VR) technology is rapidly growing in recent years. VR devices such as Meta Quest 3 utilize numerous sensors to collect users' data to provide an immersive experience. Due to the extensive data collection and the immersive…
Metaverse is expected to emerge as a new paradigm for the next-generation Internet, providing fully immersive and personalised experiences to socialize, work, and play in self-sustaining and hyper-spatio-temporal virtual world(s). The…
Virtual Reality (VR) technology has become increasingly popular in recent years as a key enabler of the Metaverse. VR applications have unique characteristics, including the revolutionized human-computer interaction mechanisms, that…
The revolution in computer hardware, especially in graphics processing units and tensor processing units, has enabled significant advances in computer graphics and artificial intelligence algorithms. In addition to their many beneficial…
Virtual reality (VR) systems have the potential to be an innovation in the field of e-learning. Starting with fully functional e-classes, VR technologies can be used to build entire e-campuses. The power of VR is that it allows for stronger…
A lot of work in social virtual reality, including our own group's, has focused on effectiveness of specific social behaviours such as eye-gaze, turn taking, gestures and other verbal and non-verbal cues. We have built upon these to look at…
Virtual Reality (VR) is inaccessible to blind people. While research has investigated many techniques to enhance VR accessibility, they require additional developer effort to integrate. As such, most mainstream VR apps remain inaccessible…
Due to society's continuing technological advance, the capabilities of machine learning-based artificial intelligence systems continue to expand and influence a wider degree of topics. Alongside this expansion of technology, there is a…
People leverage avatars to communicate nonverbal behaviors in immersive virtual reality (VR), like interpersonal distance [2, 6] and virtual touch [5]. However, violations of appropriate physical distancing and unsolicited intimate touching…
Social engineering (SE) aims at deceiving users into performing actions that may compromise their security and privacy. These threats exploit weaknesses in human's decision making processes by using tactics such as pretext, baiting,…
Over the past decade, AR/VR devices have drastically changed how we interact with the digital world. Users often share sensitive information, such as their location, browsing history, and even financial data, within third-party apps…
Intelligent robots rely on object detection models to perceive the environment. Following advances in deep learning security it has been revealed that object detection models are vulnerable to adversarial attacks. However, prior research…