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Related papers: VIBES: Exploring Viewer Spatial Interactions as Di…

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This paper is the first work to perform spatio-temporal mapping of human activity using the visual content of geo-tagged videos. We utilize a recent deep-learning based video analysis framework, termed hidden two-stream networks, to…

Computer Vision and Pattern Recognition · Computer Science 2017-11-30 Yi Zhu , Sen Liu , Shawn Newsam

Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…

Networking and Internet Architecture · Computer Science 2026-05-27 Seungwoo Hong , Hosun Yoon , Seong Moon , Inayat Ali

This paper presents a study of the dynamic coupling between a user and a virtual character during body interaction. Coupling is directly linked with other dimensions, such as co-presence, engagement, and believability, and was measured in…

Human-Computer Interaction · Computer Science 2014-09-22 Elisabetta Bevacqua , Sankovic Igor , Maatalaoui Ayoub , A. Nédélec , Pierre De Loor

Scenes are continuously undergoing dynamic changes in the real world. However, existing human-scene interaction generation methods typically treat the scene as static, which deviates from reality. Inspired by world models, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Yin Wang , Zhiying Leng , Haitian Liu , Frederick W. B. Li , Mu Li , Xiaohui Liang

Deep learning video analytic systems process live video feeds from multiple cameras with computer vision models deployed on edge or cloud. To optimize utility for these systems, which usually corresponds to query accuracy, efficient…

Networking and Internet Architecture · Computer Science 2023-06-28 Hongpeng Guo , Beitong Tian , Zhe Yang , Bo Chen , Qian Zhou , Shengzhong Liu , Klara Nahrstedt , Claudiu Danilov

Live streaming platforms require real-time monitoring and reaction to social signals, utilizing partial and asynchronous evidence from video, text, and audio. We propose StreamSense, a streaming detector that couples a lightweight streaming…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Han Wang , Deyi Ji , Lanyun Zhu , Jiebo Luo , Roy Ka-Wei Lee

Interactive computational environments can help students explore algorithmic concepts through collaborative hands-on experimentation. However, static and instructor controlled demos in lectures limit engagement. Even when interactive…

Human-Computer Interaction · Computer Science 2026-02-02 Sumedh Karajagi , Sampad Bhusan Mohanty , Bhaskar Krishnamachari

An increasing number of web articles engage the reader with the feeling of being immersed in the data space. However, the exact characteristics of spatial immersion in the context of visual storytelling remain vague. For example, what are…

Human-Computer Interaction · Computer Science 2025-04-01 Seon Gyeom Kim , Juhyeong Park , Yutaek Song , Donggun Lee , Yubin Lee , Ryan Rossi , Jane Hoffswell , Eunyee Koh , Tak Yeon Lee

With the development of VR technology, especially the emergence of the metaverse concept, the integration of visual and tactile perception has become an expected experience in human-machine interaction. Therefore, achieving spatial-temporal…

Robotics · Computer Science 2024-01-01 Fuqiang Zhao , Kehan Zhang , Qian Liu , Zhuoyi Lyu

Livestreaming often involves interactions between streamers and objects, which is critical for understanding and regulating web content. While human-object interaction (HOI) detection has made some progress in general-purpose video…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Menghui Zhang , Jing Zhang , Lin Chen , Li Zhuo

Immersive rooms are increasingly popular augmented reality systems that support multi-agent interactions within a virtual world. However, despite extensive content creation and technological developments, insights about perceptually-driven…

Human-Computer Interaction · Computer Science 2025-12-22 Jerry M. Huang , Stefan T. Radev

We present an online visual analytics approach to helping users explore and understand hierarchical topic evolution in high-volume text streams. The key idea behind this approach is to identify representative topics in incoming documents…

Information Retrieval · Computer Science 2016-11-17 Shixia Liu , Jialun Yin , Xiting Wang , Weiwei Cui , Kelei Cao , Jian Pei

Interactive visualization can support fluid exploration but is often limited to predetermined tasks. Scripting can support a vast range of queries but may be more cumbersome for free-form exploration. Embedding interactive visualization in…

Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a join shared virtual environment, extending the…

Multimedia · Computer Science 2021-04-13 Mario Montagud , Jie Li , Gianluca Cernigliario , Abdallah El Ali , Sergi Fernandez , Pablo Cesar

We describe the design and implementation of a vision based interactive entertainment system that makes use of both involuntary and voluntary control paradigms. Unintentional input to the system from a potential viewer is used to drive…

Human-Computer Interaction · Computer Science 2017-09-05 Andreas Wiratanaya , Michael J. Lyons

Spectating digital games can be exciting. However, due to its vicarious nature, spectators often wish to engage in the gameplay beyond just watching and cheering. To blur the boundaries between spectators and players, we propose a novel…

Real-time understanding of long video streams remains challenging for multimodal large language models (VLMs) due to redundant frame processing and rapid forgetting of past context. Existing streaming systems rely on fixed-interval decoding…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Zhenghui Guo , Yuanbin Man , Junyuan Sheng , Bowen Lin , Ahmed Ahmed , Bo Jiang , Boyuan Zhang , Miao Yin , Sian Jin , Omprakash Gnawal , Chengming Zhang

Haptic technology enhances interactive experiences by providing force and tactile feedback, improving user performance and immersion. However, despite advancements, creating tactile experiences still remains challenging due to device…

Human-Computer Interaction · Computer Science 2025-08-28 Tom Roy , Yann Glemarec , Gurvan Lecuyer , Quentin Galvane , Philippe Guillotel , Ferran Argelaguet

Eye movements provide a window into human behaviour, attention, and interaction dynamics. Challenges in real-world, multi-person environments have, however, restrained eye-tracking research predominantly to single-person, in-lab settings.…

Human-Computer Interaction · Computer Science 2025-05-27 Shreshth Saxena , Areez Visram , Neil Lobo , Zahid Mirza , Mehak Rafi Khan , Biranugan Pirabaharan , Alexander Nguyen , Lauren K. Fink

We propose to build realistic virtual worlds, called 360RVW, for large urban environments directly from 360{\deg} videos. We provide an interface for interactive exploration, where users can freely navigate via their own avatars. 360{\deg}…

Multimedia · Computer Science 2025-10-14 Mizuki Takenawa , Naoki Sugimoto , Leslie Wöhler , Satoshi Ikehata , Kiyoharu Aizawa