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Post-training processes are essential phases in grounding pre-trained language models to real-world tasks, with learning from demonstrations or preference signals playing a crucial role in this adaptation. We present a unified theoretical…

Machine Learning · Computer Science 2025-07-08 Bo Wang , Qinyuan Cheng , Runyu Peng , Rong Bao , Peiji Li , Qipeng Guo , Linyang Li , Zhiyuan Zeng , Yunhua Zhou , Xipeng Qiu

Intelligent systems designed for play-based interactions should be contextually aware of the users and their surroundings. Spoken Dialogue Systems (SDS) are critical for these interactive agents to carry out effective goal-oriented…

Computation and Language · Computer Science 2022-05-30 Eda Okur , Saurav Sahay , Lama Nachman

Large language models (LLMs) trained via pretraining and supervised fine-tuning (SFT) can still produce harmful and misaligned outputs, or struggle in domains like math and coding. Reinforcement learning (RL)-based post-training methods,…

Computation and Language · Computer Science 2026-05-19 Zhichao Wang , Kiran Ramnath , Bin Bi , Shiva Kumar Pentyala , Sougata Chaudhuri , Shubham Mehrotra , Zixu , Zhu , Xiang-Bo Mao , Sitaram Asur , Na , Cheng

Language and embodied perspective taking are essential for human collaboration, yet few computational models address both simultaneously. This work investigates the PerspAct system [1], which integrates the ReAct (Reason and Act) paradigm…

Computation and Language · Computer Science 2025-09-16 Sabrina Patania , Luca Annese , Anna Lambiase , Anita Pellegrini , Tom Foulsham , Azzurra Ruggeri , Silvia Rossi , Silvia Serino , Dimitri Ognibene

Children efficiently acquire language not just by listening, but by interacting with others in their social environment. Conversely, large language models are typically trained with next-word prediction on massive amounts of text. Motivated…

Computation and Language · Computer Science 2025-09-22 Jonas Mayer Martins , Ali Hamza Bashir , Muhammad Rehan Khalid , Lisa Beinborn

In reinforcement learning, specification gaming occurs when AI systems learn undesired behaviors that are highly rewarded due to misspecified training goals. Specification gaming can range from simple behaviors like sycophancy to…

Large Language Models (LLMs) have enabled Multi-Agent Systems (MASs) where agents interact through natural language to solve complex tasks or simulate multi-party dialogues. Recent work on LLM-based MASs has mainly focused on architecture…

Computation and Language · Computer Science 2026-01-09 Yuxiao Ye , Yiming Zhang , Yiran Ma , Huiyuan Xie , Huining Zhu , Zhiyuan Liu

Adapting one's thought process based on corrective feedback is an essential ability in human learning, particularly in collaborative settings. In contrast, the current large language model training paradigm relies heavily on modeling vast,…

Artificial Intelligence · Computer Science 2026-02-19 Martin Klissarov , Jonathan Cook , Diego Antognini , Hao Sun , Jingling Li , Natasha Jaques , Claudiu Musat , Edward Grefenstette

The development of chatbots requires collecting a large number of human-chatbot dialogues to reflect the breadth of users' sociodemographic backgrounds and conversational goals. However, the resource requirements to conduct the respective…

Computation and Language · Computer Science 2024-10-15 Hovhannes Tamoyan , Hendrik Schuff , Iryna Gurevych

Generative speech enhancement offers a promising alternative to traditional discriminative methods by modeling the distribution of clean speech conditioned on noisy inputs. Post-training alignment via reinforcement learning (RL) effectively…

Audio and Speech Processing · Electrical Eng. & Systems 2026-01-26 Haoxu Wang , Biao Tian , Yiheng Jiang , Zexu Pan , Shengkui Zhao , Bin Ma , Daren Chen , Xiangang Li

In children's collaborative learning, effective peer conversations can significantly enhance the quality of children's collaborative interactions. The integration of Large Language Model (LLM) agents into this setting explores their novel…

Human-Computer Interaction · Computer Science 2024-03-22 Jiawen Liu , Yuanyuan Yao , Pengcheng An , Qi Wang

By formally defining the training processes of large language models (LLMs), which usually encompasses pre-training, supervised fine-tuning, and reinforcement learning with human feedback, within a single and unified machine learning…

Computation and Language · Computer Science 2024-02-14 Yang Liu , Peng Sun , Hang Li

One major challenge in reinforcement learning (RL) is the large amount of steps for the RL agent needs to converge in the training process and learn the optimal policy, especially in text-based game environments where the action space is…

Computation and Language · Computer Science 2023-08-01 Wei Zhou , Xiangyu Peng , Mark Riedl

Large language models (LLMs) have demonstrated the ability to generate formative feedback and instructional hints in English, making them increasingly relevant for AI-assisted education. However, their ability to provide effective…

Computation and Language · Computer Science 2025-06-06 Junior Cedric Tonga , KV Aditya Srivatsa , Kaushal Kumar Maurya , Fajri Koto , Ekaterina Kochmar

End-to-end neural approaches are becoming increasingly common in conversational scenarios due to their promising performances when provided with sufficient amount of data. In this paper, we present a novel methodology to address the…

Computation and Language · Computer Science 2019-10-17 Sourabh Majumdar , Serra Sinem Tekiroglu , Marco Guerini

Consider a prosthetic arm, learning to adapt to its user's control signals. We propose Interaction-Grounded Learning for this novel setting, in which a learner's goal is to interact with the environment with no grounding or explicit reward…

Machine Learning · Computer Science 2021-07-15 Tengyang Xie , John Langford , Paul Mineiro , Ida Momennejad

Game-playing agents like AlphaGo have achieved superhuman performance through self-play, which is theoretically guaranteed to yield optimal policies in competitive games. However, most language tasks are partially or fully cooperative, so…

Computation and Language · Computer Science 2024-12-10 Austen Liao , Nicholas Tomlin , Dan Klein

The majority of conversations a dialogue agent sees over its lifetime occur after it has already been trained and deployed, leaving a vast store of potential training signal untapped. In this work, we propose the self-feeding chatbot, a…

Computation and Language · Computer Science 2019-06-14 Braden Hancock , Antoine Bordes , Pierre-Emmanuel Mazaré , Jason Weston

Effective tool use is essential for large language models (LLMs) to interact with their environment. However, progress is limited by the lack of efficient reinforcement learning (RL) frameworks specifically designed for tool use, due to…

Computation and Language · Computer Science 2026-04-16 Junjie Ye , Changhao Jiang , Zhengyin Du , Yufei Xu , Xuesong Yao , Zhiheng Xi , Xiaoran Fan , Qi Zhang , Tao Gui , Xuanjing Huang , Jiecao Chen

Large Language Models (LLMs) often struggle when prompted to generate content under specific constraints. However, in such cases it is often easy to check whether these constraints are satisfied or violated. Recent works have shown that…

Computation and Language · Computer Science 2024-11-07 Liat Bezalel , Eyal Orgad , Amir Globerson
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